Hopefully fixed the default filesystem identity when a game is fused to the executable in Windows.

This commit is contained in:
Alex Szpakowski
2014-09-16 14:24:04 -03:00
parent 793ef5db01
commit 604bc34106
2 changed files with 4 additions and 0 deletions
+2
View File
@@ -81,6 +81,8 @@ end
-- Returns the leaf of a full path.
function love.path.leaf(p)
p = love.path.normalslashes(p)
local a = 1
local last = p
+2
View File
@@ -168,6 +168,8 @@ const unsigned char boot_lua[] =
0x66, 0x20, 0x6f, 0x66, 0x20, 0x61, 0x20, 0x66, 0x75, 0x6c, 0x6c, 0x20, 0x70, 0x61, 0x74, 0x68, 0x2e, 0x0a,
0x66, 0x75, 0x6e, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x70, 0x61, 0x74, 0x68,
0x2e, 0x6c, 0x65, 0x61, 0x66, 0x28, 0x70, 0x29, 0x0a,
0x09, 0x70, 0x20, 0x3d, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x2e, 0x70, 0x61, 0x74, 0x68, 0x2e, 0x6e, 0x6f, 0x72,
0x6d, 0x61, 0x6c, 0x73, 0x6c, 0x61, 0x73, 0x68, 0x65, 0x73, 0x28, 0x70, 0x29, 0x0a,
0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x61, 0x20, 0x3d, 0x20, 0x31, 0x0a,
0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x6c, 0x61, 0x73, 0x74, 0x20, 0x3d, 0x20, 0x70, 0x0a,
0x09, 0x77, 0x68, 0x69, 0x6c, 0x65, 0x20, 0x61, 0x20, 0x64, 0x6f, 0x0a,