metal: initial texel buffer Shader:send implementation

This commit is contained in:
Alex Szpakowski
2021-03-31 23:02:36 -03:00
parent 1b9b32c7a7
commit 5fa570b9a6
7 changed files with 114 additions and 26 deletions
+1 -1
View File
@@ -92,7 +92,7 @@ private:
MatrixSize getMatrixSize(GLenum type) const;
UniformType getUniformBaseType(GLenum type) const;
TextureType getUniformTextureType(GLenum type) const;
DataBaseType getUniformTexelBufferType(GLenum type) const;
DataBaseType getUniformTexelBaseType(GLenum type) const;
bool isDepthTextureType(GLenum type) const;
void flushBatchedDraws() const;