Expose new gamepad buttons from SDL

This commit is contained in:
Alex Szpakowski
2021-02-14 16:03:36 -04:00
parent 04d59274ef
commit 5e411f607f
3 changed files with 20 additions and 0 deletions
+6
View File
@@ -97,6 +97,12 @@ STRINGMAP_CLASS_BEGIN(Joystick, Joystick::GamepadButton, Joystick::GAMEPAD_BUTTO
{ "dpdown", Joystick::GAMEPAD_BUTTON_DPAD_DOWN },
{ "dpleft", Joystick::GAMEPAD_BUTTON_DPAD_LEFT },
{ "dpright", Joystick::GAMEPAD_BUTTON_DPAD_RIGHT },
{ "misc1", Joystick::GAMEPAD_BUTTON_MISC1 },
{ "paddle1", Joystick::GAMEPAD_BUTTON_PADDLE1 },
{ "paddle2", Joystick::GAMEPAD_BUTTON_PADDLE2 },
{ "paddle3", Joystick::GAMEPAD_BUTTON_PADDLE3 },
{ "paddle4", Joystick::GAMEPAD_BUTTON_PADDLE4 },
{ "touchpad", Joystick::GAMEPAD_BUTTON_TOUCHPAD },
}
STRINGMAP_CLASS_END(Joystick, Joystick::GamepadButton, Joystick::GAMEPAD_BUTTON_MAX_ENUM, gpButton)