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Expose new gamepad buttons from SDL
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@@ -97,6 +97,12 @@ STRINGMAP_CLASS_BEGIN(Joystick, Joystick::GamepadButton, Joystick::GAMEPAD_BUTTO
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{ "dpdown", Joystick::GAMEPAD_BUTTON_DPAD_DOWN },
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{ "dpleft", Joystick::GAMEPAD_BUTTON_DPAD_LEFT },
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{ "dpright", Joystick::GAMEPAD_BUTTON_DPAD_RIGHT },
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{ "misc1", Joystick::GAMEPAD_BUTTON_MISC1 },
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{ "paddle1", Joystick::GAMEPAD_BUTTON_PADDLE1 },
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{ "paddle2", Joystick::GAMEPAD_BUTTON_PADDLE2 },
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{ "paddle3", Joystick::GAMEPAD_BUTTON_PADDLE3 },
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{ "paddle4", Joystick::GAMEPAD_BUTTON_PADDLE4 },
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{ "touchpad", Joystick::GAMEPAD_BUTTON_TOUCHPAD },
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}
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STRINGMAP_CLASS_END(Joystick, Joystick::GamepadButton, Joystick::GAMEPAD_BUTTON_MAX_ENUM, gpButton)
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@@ -101,6 +101,12 @@ public:
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GAMEPAD_BUTTON_DPAD_DOWN,
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GAMEPAD_BUTTON_DPAD_LEFT,
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GAMEPAD_BUTTON_DPAD_RIGHT,
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GAMEPAD_BUTTON_MISC1, // Xbox Series X share button, PS5 mic button, Switch Pro capture button
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GAMEPAD_BUTTON_PADDLE1,
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GAMEPAD_BUTTON_PADDLE2,
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GAMEPAD_BUTTON_PADDLE3,
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GAMEPAD_BUTTON_PADDLE4,
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GAMEPAD_BUTTON_TOUCHPAD,
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GAMEPAD_BUTTON_MAX_ENUM
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};
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@@ -660,6 +660,14 @@ EnumMap<Joystick::GamepadButton, SDL_GameControllerButton, Joystick::GAMEPAD_BUT
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{Joystick::GAMEPAD_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
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{Joystick::GAMEPAD_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
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{Joystick::GAMEPAD_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
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#if SDL_VERSION_ATLEAST(2, 0, 14)
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{Joystick::GAMEPAD_BUTTON_MISC1, SDL_CONTROLLER_BUTTON_MISC1},
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{Joystick::GAMEPAD_BUTTON_PADDLE1, SDL_CONTROLLER_BUTTON_PADDLE1},
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{Joystick::GAMEPAD_BUTTON_PADDLE2, SDL_CONTROLLER_BUTTON_PADDLE2},
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{Joystick::GAMEPAD_BUTTON_PADDLE3, SDL_CONTROLLER_BUTTON_PADDLE3},
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{Joystick::GAMEPAD_BUTTON_PADDLE4, SDL_CONTROLLER_BUTTON_PADDLE4},
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{Joystick::GAMEPAD_BUTTON_TOUCHPAD, SDL_CONTROLLER_BUTTON_TOUCHPAD},
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#endif
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};
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EnumMap<Joystick::GamepadButton, SDL_GameControllerButton, Joystick::GAMEPAD_BUTTON_MAX_ENUM> Joystick::gpButtons(Joystick::gpButtonEntries, sizeof(Joystick::gpButtonEntries));
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