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Updated box2d from 2.2.1 to 2.3.0
--HG-- branch : box2d-2.3
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@@ -126,6 +126,16 @@ void Contact::resetRestitution()
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contact->ResetRestitution();
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}
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void Contact::setTangentSpeed(float speed)
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{
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contact->SetTangentSpeed(speed);
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}
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float Contact::getTangentSpeed() const
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{
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return contact->GetTangentSpeed();
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}
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void Contact::getChildren(int &childA, int &childB)
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{
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childA = contact->GetChildIndexA();
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