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Updated box2d from 2.2.1 to 2.3.0
--HG-- branch : box2d-2.3
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@@ -23,7 +23,6 @@
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#include <Box2D/Collision/Shapes/b2EdgeShape.h>
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#include <new>
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using namespace std;
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b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
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{
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