Updated box2d from 2.2.1 to 2.3.0

--HG--
branch : box2d-2.3
This commit is contained in:
Alex Szpakowski
2013-11-09 04:30:36 -04:00
parent 5179ca5655
commit 5e3a0fbc6e
86 changed files with 1590 additions and 430 deletions
@@ -36,12 +36,14 @@ public:
/// @see b2Shape::GetChildCount
int32 GetChildCount() const;
/// Copy vertices. This assumes the vertices define a convex polygon.
/// It is assumed that the exterior is the the right of each edge.
/// Create a convex hull from the given array of local points.
/// The count must be in the range [3, b2_maxPolygonVertices].
void Set(const b2Vec2* vertices, int32 vertexCount);
/// @warning the points may be re-ordered, even if they form a convex polygon
/// @warning collinear points are handled but not removed. Collinear points
/// may lead to poor stacking behavior.
void Set(const b2Vec2* points, int32 count);
/// Build vertices to represent an axis-aligned box.
/// Build vertices to represent an axis-aligned box centered on the local origin.
/// @param hx the half-width.
/// @param hy the half-height.
void SetAsBox(float32 hx, float32 hy);
@@ -67,28 +69,32 @@ public:
void ComputeMass(b2MassData* massData, float32 density) const;
/// Get the vertex count.
int32 GetVertexCount() const { return m_vertexCount; }
int32 GetVertexCount() const { return m_count; }
/// Get a vertex by index.
const b2Vec2& GetVertex(int32 index) const;
/// Validate convexity. This is a very time consuming operation.
/// @returns true if valid
bool Validate() const;
b2Vec2 m_centroid;
b2Vec2 m_vertices[b2_maxPolygonVertices];
b2Vec2 m_normals[b2_maxPolygonVertices];
int32 m_vertexCount;
int32 m_count;
};
inline b2PolygonShape::b2PolygonShape()
{
m_type = e_polygon;
m_radius = b2_polygonRadius;
m_vertexCount = 0;
m_count = 0;
m_centroid.SetZero();
}
inline const b2Vec2& b2PolygonShape::GetVertex(int32 index) const
{
b2Assert(0 <= index && index < m_vertexCount);
b2Assert(0 <= index && index < m_count);
return m_vertices[index];
}