mirror of
https://github.com/love2d/love.git
synced 2026-08-17 11:00:31 +02:00
Added GLSL ES 1.00 (OpenGL ES 2) shader support.
--HG-- branch : minor
This commit is contained in:
@@ -247,6 +247,16 @@ public:
|
||||
**/
|
||||
BlendState getBlendState() const;
|
||||
|
||||
/**
|
||||
* Sets the global point size.
|
||||
**/
|
||||
void setPointSize(float size);
|
||||
|
||||
/**
|
||||
* Gets the global point size.
|
||||
**/
|
||||
float getPointSize() const;
|
||||
|
||||
/**
|
||||
* This will usually be 0 (system drawable), but some platforms require a
|
||||
* non-zero FBO for rendering.
|
||||
@@ -352,6 +362,8 @@ private:
|
||||
Viewport viewport;
|
||||
Viewport scissor;
|
||||
|
||||
float pointSize;
|
||||
|
||||
GLuint defaultFBO;
|
||||
GLuint defaultTexture;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user