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Apply patch that fixes "random" looping of streaming sources (issue #630)
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@@ -449,6 +449,7 @@ void Source::playAtomic()
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alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance);
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alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance);
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alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor);
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alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor);
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alSourcef(source, AL_MAX_DISTANCE, maxDistance);
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alSourcef(source, AL_MAX_DISTANCE, maxDistance);
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alSourcei(source, AL_LOOPING, isLooping() ? AL_TRUE : AL_FALSE);
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alSourcePlay(source);
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alSourcePlay(source);
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