update metal backend for projection changes.

This commit is contained in:
Alex Szpakowski
2022-01-12 18:31:32 -04:00
parent f93d167a47
commit 5c3f391136
2 changed files with 11 additions and 6 deletions
+2
View File
@@ -65,6 +65,8 @@ public:
love::graphics::Texture *newTexture(const Texture::Settings &settings, const Texture::Slices *data = nullptr) override;
love::graphics::Buffer *newBuffer(const Buffer::Settings &settings, const std::vector<Buffer::DataDeclaration> &format, const void *data, size_t size, size_t arraylength) override;
Matrix4 computeDeviceProjection(const Matrix4 &projection, bool rendertotexture) const override;
void setViewportSize(int width, int height, int pixelwidth, int pixelheight) override;
bool setMode(void *context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil, int msaa) override;
void unSetMode() override;