Changed the love.keypressed and love.keyreleased event callbacks to be love.keypressed(key, scancode, isrepeat) and love.keyreleased(key, scancode). Added love.keyboard.isScancodeDown. Resolves issue #993.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2015-02-16 17:10:03 -04:00
parent cce995146f
commit 5c1e6014cc
6 changed files with 98 additions and 24 deletions
+24 -8
View File
@@ -22,7 +22,7 @@
#include "filesystem/DroppedFile.h"
#include "filesystem/Filesystem.h"
#include "keyboard/Keyboard.h"
#include "keyboard/sdl/Keyboard.h"
#include "mouse/Mouse.h"
#include "joystick/JoystickModule.h"
#include "joystick/sdl/Joystick.h"
@@ -53,6 +53,7 @@ static void windowToPixelCoords(double *x, double *y)
*y = window->toPixels(*y);
}
#ifndef LOVE_MACOSX
static void normalizedToPixelCoords(double *x, double *y)
{
window::Window *window = Module::getInstance<window::Window>(Module::M_WINDOW);
@@ -66,6 +67,7 @@ static void normalizedToPixelCoords(double *x, double *y)
if (y)
*y = ((*y) * (double) h);
}
#endif
const char *Event::getName() const
{
@@ -128,15 +130,21 @@ Message *Event::convert(const SDL_Event &e) const
vargs.reserve(4);
love::keyboard::Keyboard *kb = nullptr;
love::touch::sdl::Touch *touchmodule = nullptr;
love::filesystem::Filesystem *filesystem = nullptr;
love::keyboard::Keyboard::Key key;
love::keyboard::Keyboard::Key key = love::keyboard::Keyboard::KEY_UNKNOWN;
love::keyboard::Keyboard::Scancode scancode = love::keyboard::Keyboard::SCANCODE_UNKNOWN;
love::mouse::Mouse::Button button;
love::touch::Touch::TouchInfo touchinfo;
const char *txt;
const char *txt2;
std::map<SDL_Keycode, love::keyboard::Keyboard::Key>::const_iterator keyit;
#ifndef LOVE_MACOSX
love::touch::sdl::Touch *touchmodule = nullptr;
love::touch::Touch::TouchInfo touchinfo;
#endif
switch (e.type)
{
case SDL_KEYDOWN:
@@ -150,12 +158,16 @@ Message *Event::convert(const SDL_Event &e) const
keyit = keys.find(e.key.keysym.sym);
if (keyit != keys.end())
key = keyit->second;
else
key = love::keyboard::Keyboard::KEY_UNKNOWN;
if (!love::keyboard::Keyboard::getConstant(key, txt))
txt = "unknown";
love::keyboard::sdl::Keyboard::getConstant(e.key.keysym.scancode, scancode);
if (!love::keyboard::Keyboard::getConstant(scancode, txt2))
txt2 = "unknown";
vargs.push_back(new Variant(txt, strlen(txt)));
vargs.push_back(new Variant(txt2, strlen(txt2)));
vargs.push_back(new Variant(e.key.repeat != 0));
msg = new Message("keypressed", vargs);
break;
@@ -163,12 +175,16 @@ Message *Event::convert(const SDL_Event &e) const
keyit = keys.find(e.key.keysym.sym);
if (keyit != keys.end())
key = keyit->second;
else
key = love::keyboard::Keyboard::KEY_UNKNOWN;
if (!love::keyboard::Keyboard::getConstant(key, txt))
txt = "unknown";
love::keyboard::sdl::Keyboard::getConstant(e.key.keysym.scancode, scancode);
if (!love::keyboard::Keyboard::getConstant(scancode, txt2))
txt2 = "unknown";
vargs.push_back(new Variant(txt, strlen(txt)));
vargs.push_back(new Variant(txt2, strlen(txt2)));
msg = new Message("keyreleased", vargs);
break;
case SDL_TEXTINPUT:
+14 -4
View File
@@ -25,6 +25,9 @@
#include "common/Module.h"
#include "common/StringMap.h"
// C++
#include <vector>
namespace love
{
namespace keyboard
@@ -534,11 +537,18 @@ public:
virtual bool hasKeyRepeat() const = 0;
/**
* Checks whether certain keys are down or not.
* @param keylist An array of key identifiers, terminated by KEY_MAX_ENUM.
* @return boolean
* Checks whether certain keys are pressed or not.
* @param keylist A list of key identifiers.
* @return Whether any of the specified keys are pressed.
**/
virtual bool isDown(Key *keylist) const = 0;
virtual bool isDown(const std::vector<Key> &keylist) const = 0;
/**
* Checks whether certain scancodes are pressed or not.
* @param scancodelist A list of scancodes.
* @return Whether any of the specified scancodes are pressed.
**/
virtual bool isScancodeDown(const std::vector<Scancode> &scancodelist) const = 0;
/**
* Gets the key corresponding to the specified scancode according to the
+31 -4
View File
@@ -47,14 +47,31 @@ bool Keyboard::hasKeyRepeat() const
return key_repeat;
}
bool Keyboard::isDown(Key *keylist) const
bool Keyboard::isDown(const std::vector<Key> &keylist) const
{
const Uint8 *keystate = SDL_GetKeyboardState(nullptr);
const Uint8 *state = SDL_GetKeyboardState(nullptr);
for (Key key = *keylist; key != KEY_MAX_ENUM; key = *(++keylist))
for (Key key : keylist)
{
SDL_Scancode scancode = SDL_GetScancodeFromKey(keymap[key]);
if (keystate[scancode])
if (state[scancode])
return true;
}
return false;
}
bool Keyboard::isScancodeDown(const std::vector<Scancode> &scancodelist) const
{
const Uint8 *state = SDL_GetKeyboardState(nullptr);
for (Scancode scancode : scancodelist)
{
SDL_Scancode sdlscancode = SDL_SCANCODE_UNKNOWN;
if (!scancodes.find(scancode, sdlscancode))
continue;
if (state[sdlscancode])
return true;
}
@@ -105,6 +122,16 @@ bool Keyboard::hasTextInput() const
return SDL_IsTextInputActive();
}
bool Keyboard::getConstant(Scancode in, SDL_Scancode &out)
{
return scancodes.find(in, out);
}
bool Keyboard::getConstant(SDL_Scancode in, Scancode &out)
{
return scancodes.find(in, out);
}
const SDL_Keycode *Keyboard::createKeyMap()
{
// Array must be static so its lifetime continues once the function returns.
+5 -1
View File
@@ -46,7 +46,8 @@ public:
void setKeyRepeat(bool enable);
bool hasKeyRepeat() const;
bool isDown(Key *keylist) const;
bool isDown(const std::vector<Key> &keylist) const;
bool isScancodeDown(const std::vector<Scancode> &scancodelist) const;
Key getKeyFromScancode(Scancode scancode) const;
Scancode getScancodeFromKey(Key key) const;
@@ -54,6 +55,9 @@ public:
void setTextInput(bool enable);
bool hasTextInput() const;
static bool getConstant(Scancode in, SDL_Scancode &out);
static bool getConstant(SDL_Scancode in, Scancode &out);
private:
// Whether holding down a key triggers repeated key press events.
+23 -7
View File
@@ -46,19 +46,34 @@ int w_hasKeyRepeat(lua_State *L)
int w_isDown(lua_State *L)
{
Keyboard::Key k;
unsigned int num = lua_gettop(L);
Keyboard::Key *keylist = new Keyboard::Key[num+1];
unsigned int counter = 0;
int num = lua_gettop(L);
std::vector<Keyboard::Key> keylist;
keylist.reserve(num);
for (unsigned int i = 0; i < num; i++)
for (int i = 0; i < num; i++)
{
if (Keyboard::getConstant(luaL_checkstring(L, i+1), k))
keylist[counter++] = k;
keylist.push_back(k);
}
keylist[counter] = Keyboard::KEY_MAX_ENUM;
luax_pushboolean(L, instance()->isDown(keylist));
delete[] keylist;
return 1;
}
int w_isScancodeDown(lua_State *L)
{
Keyboard::Scancode scancode;
int num = lua_gettop(L);
std::vector<Keyboard::Scancode> scancodelist;
scancodelist.reserve(num);
for (int i = 0; i < num; i++)
{
if (Keyboard::getConstant(luaL_checkstring(L, i+1), scancode))
scancodelist.push_back(scancode);
}
luax_pushboolean(L, instance()->isScancodeDown(scancodelist));
return 1;
}
@@ -116,6 +131,7 @@ static const luaL_Reg functions[] =
{ "setTextInput", w_setTextInput },
{ "hasTextInput", w_hasTextInput },
{ "isDown", w_isDown },
{ "isScancodeDown", w_isScancodeDown },
{ "getScancodeFromKey", w_getScancodeFromKey },
{ "getKeyFromScancode", w_getKeyFromScancode },
{ 0, 0 }
+1
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@@ -33,6 +33,7 @@ namespace keyboard
int w_setKeyRepeat(lua_State *L);
int w_hasKeyRepeat(lua_State *L);
int w_isDown(lua_State *L);
int w_isScancodeDown(lua_State *L);
int w_getKeyFromScancode(lua_State *L);
int w_getScancodeFromkey(lua_State *L);
int w_setTextInput(lua_State *L);