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show the renderer name in the no-game's title
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@@ -3166,6 +3166,9 @@ function love.nogame()
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end
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function love.load()
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local renderername = love.graphics.getRendererInfo()
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love.window.setTitle(love.window.getTitle() .. " - " .. renderername)
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love.graphics.setBackgroundColor(43/255, 165/255, 223/255)
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love.physics.setMeter(64)
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@@ -11879,6 +11879,14 @@ const unsigned char nogame_lua[] =
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0x0a,
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