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ASSERT_GUARD raycasts
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@@ -59,7 +59,7 @@ namespace box2d
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int w_newCircleShape(lua_State * L);
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int w_newRectangleShape(lua_State * L);
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int w_newPolygonShape(lua_State * L);
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int w_newEdgeShape(lua_State * L);
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int w_newEdgeShape(lua_State * L);
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int w_newChainShape(lua_State * L);
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int w_newDistanceJoint(lua_State * L);
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int w_newMouseJoint(lua_State * L);
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