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ASSERT_GUARD raycasts
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@@ -152,7 +152,7 @@ namespace box2d
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{
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Fixture * t = luax_checkfixture(L, 1);
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lua_remove(L, 1);
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return t->rayCast(L);
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ASSERT_GUARD(return t->rayCast(L);)
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}
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int w_Fixture_setFilterData(lua_State * L)
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