mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Replaced internal calls to luaL_register (deprecated in Lua 5.2) with an alternative
This commit is contained in:
@@ -744,6 +744,8 @@ Image::Wrap Canvas::getWrap() const
|
||||
|
||||
bool Canvas::loadVolatile()
|
||||
{
|
||||
fbo = depth_stencil = img = 0;
|
||||
|
||||
// glTexImage2D is guaranteed to error in this case.
|
||||
if (width > gl.getMaxTextureSize() || height > gl.getMaxTextureSize())
|
||||
{
|
||||
@@ -764,6 +766,7 @@ bool Canvas::loadVolatile()
|
||||
void Canvas::unloadVolatile()
|
||||
{
|
||||
strategy->deleteFBO(fbo, depth_stencil, img);
|
||||
fbo = depth_stencil = img = 0;
|
||||
|
||||
for (size_t i = 0; i < attachedCanvases.size(); i++)
|
||||
attachedCanvases[i]->release();
|
||||
|
||||
@@ -155,14 +155,14 @@ int w_Geometry_getVertexMap(lua_State *L)
|
||||
{
|
||||
Geometry *g = luax_checkgeometry(L, 1);
|
||||
|
||||
size_t elementcount = g->getElementCount();
|
||||
size_t elemcount = g->getElementCount();
|
||||
const uint16 *elements = g->getElementArray();
|
||||
|
||||
if (elementcount == 0 || elements == 0)
|
||||
if (elemcount == 0 || elements == 0)
|
||||
return 0;
|
||||
|
||||
lua_createtable(L, elementcount, 0);
|
||||
for (size_t i = 0; i < elementcount; i++)
|
||||
lua_createtable(L, elemcount, 0);
|
||||
for (size_t i = 0; i < elemcount; i++)
|
||||
{
|
||||
lua_pushinteger(L, elements[i]);
|
||||
lua_rawseti(L, -2, i + 1);
|
||||
|
||||
Reference in New Issue
Block a user