Added sound input and recording functionality.

This commit is contained in:
Bill Meltsner
2010-04-11 12:22:40 -04:00
parent 3b841423fa
commit 585e3ec3ee
9 changed files with 278 additions and 123 deletions
+116 -86
View File
@@ -16,48 +16,48 @@
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_AUDIO_AUDIO_H
#define LOVE_AUDIO_AUDIO_H
#include <common/Module.h>
**/
#ifndef LOVE_AUDIO_AUDIO_H
#define LOVE_AUDIO_AUDIO_H
#include <common/Module.h>
#include "Source.h"
namespace love
{
namespace sound
{
class Decoder;
class SoundData;
}
namespace audio
{
/**
* The Audio module is responsible for playing back raw sound samples.
**/
class Audio : public Module
{
public:
/**
* Destructor.
**/
virtual ~Audio(){};
virtual Source * newSource(love::sound::Decoder * decoder) = 0;
virtual Source * newSource(love::sound::SoundData * soundData) = 0;
/**
* Gets the current number of simulatenous playing sources.
* @return The current number of simulatenous playing sources.
namespace love
{
namespace sound
{
class Decoder;
class SoundData;
}
namespace audio
{
/**
* The Audio module is responsible for playing back raw sound samples.
**/
class Audio : public Module
{
public:
/**
* Destructor.
**/
virtual ~Audio(){};
virtual Source * newSource(love::sound::Decoder * decoder) = 0;
virtual Source * newSource(love::sound::SoundData * soundData) = 0;
/**
* Gets the current number of simultaneous playing sources.
* @return The current number of simultaneous playing sources.
**/
virtual int getNumSources() const = 0;
/**
* Gets the maximum supported number of simultaneous playing sources.
* @return The maximum supported number of simultaneous playing sources.
**/
virtual int getNumSources() const = 0;
/**
* Gets the maximum supported number of simulatenous playing sources.
* @return The maximum supported number of simulatenous playing sources.
**/
virtual int getMaxSources() const = 0;
/**
@@ -121,49 +121,79 @@ namespace audio
* Gets the master volume.
* @return The current master volume.
**/
virtual float getVolume() const = 0;
/**
* Gets the position of the listener.
* @param v A float array of size 3 containing (x,y,z) in that order.
**/
virtual void getPosition(float * v) const = 0;
/**
* Sets the position of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setPosition(float * v) = 0;
/**
* Gets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void getOrientation(float * v) const = 0;
/**
* Sets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void setOrientation(float * v) = 0;
/**
* Gets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void getVelocity(float * v) const = 0;
/**
* Sets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setVelocity(float * v) = 0;
}; // Audio
} // audio
} // love
#endif // LOVE_AUDIO_AUDIO_H
virtual float getVolume() const = 0;
/**
* Gets the position of the listener.
* @param v A float array of size 3 containing (x,y,z) in that order.
**/
virtual void getPosition(float * v) const = 0;
/**
* Sets the position of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setPosition(float * v) = 0;
/**
* Gets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void getOrientation(float * v) const = 0;
/**
* Sets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void setOrientation(float * v) = 0;
/**
* Gets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void getVelocity(float * v) const = 0;
/**
* Sets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setVelocity(float * v) = 0;
/**
* Begins recording audio input from the microphone.
**/
virtual void record() = 0;
/**
* Gets a section of recorded audio.
* Per OpenAL, the measurement begins from the start of the
* audio data in memory, which is after the last time this function
* was called. If this function has not been called yet this recording
* session, it just grabs from the beginning.
* @return All the recorded SoundData thus far.
**/
virtual love::sound::SoundData * getRecordedData() = 0;
/**
* Stops recording and, if passed true, returns all the recorded audio
* not already gotten by getRecordedData.
* @param returnData Whether to return recorded audio.
* @return if returnData, all the recorded audio yet to be gotten,
* otherwise NULL.
**/
virtual love::sound::SoundData * stopRecording(bool returnData) = 0;
/**
* Checks whether LOVE is able to record audio input.
* @return hasMic Whether LOVE has a microphone enabled.
**/
virtual bool canRecord() = 0;
}; // Audio
} // audio
} // love
#endif // LOVE_AUDIO_AUDIO_H