Added sound input and recording functionality.

This commit is contained in:
Bill Meltsner
2010-04-11 12:22:40 -04:00
parent 3b841423fa
commit 585e3ec3ee
9 changed files with 278 additions and 123 deletions
+116 -86
View File
@@ -16,48 +16,48 @@
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_AUDIO_AUDIO_H
#define LOVE_AUDIO_AUDIO_H
#include <common/Module.h>
**/
#ifndef LOVE_AUDIO_AUDIO_H
#define LOVE_AUDIO_AUDIO_H
#include <common/Module.h>
#include "Source.h"
namespace love
{
namespace sound
{
class Decoder;
class SoundData;
}
namespace audio
{
/**
* The Audio module is responsible for playing back raw sound samples.
**/
class Audio : public Module
{
public:
/**
* Destructor.
**/
virtual ~Audio(){};
virtual Source * newSource(love::sound::Decoder * decoder) = 0;
virtual Source * newSource(love::sound::SoundData * soundData) = 0;
/**
* Gets the current number of simulatenous playing sources.
* @return The current number of simulatenous playing sources.
namespace love
{
namespace sound
{
class Decoder;
class SoundData;
}
namespace audio
{
/**
* The Audio module is responsible for playing back raw sound samples.
**/
class Audio : public Module
{
public:
/**
* Destructor.
**/
virtual ~Audio(){};
virtual Source * newSource(love::sound::Decoder * decoder) = 0;
virtual Source * newSource(love::sound::SoundData * soundData) = 0;
/**
* Gets the current number of simultaneous playing sources.
* @return The current number of simultaneous playing sources.
**/
virtual int getNumSources() const = 0;
/**
* Gets the maximum supported number of simultaneous playing sources.
* @return The maximum supported number of simultaneous playing sources.
**/
virtual int getNumSources() const = 0;
/**
* Gets the maximum supported number of simulatenous playing sources.
* @return The maximum supported number of simulatenous playing sources.
**/
virtual int getMaxSources() const = 0;
/**
@@ -121,49 +121,79 @@ namespace audio
* Gets the master volume.
* @return The current master volume.
**/
virtual float getVolume() const = 0;
/**
* Gets the position of the listener.
* @param v A float array of size 3 containing (x,y,z) in that order.
**/
virtual void getPosition(float * v) const = 0;
/**
* Sets the position of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setPosition(float * v) = 0;
/**
* Gets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void getOrientation(float * v) const = 0;
/**
* Sets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void setOrientation(float * v) = 0;
/**
* Gets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void getVelocity(float * v) const = 0;
/**
* Sets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setVelocity(float * v) = 0;
}; // Audio
} // audio
} // love
#endif // LOVE_AUDIO_AUDIO_H
virtual float getVolume() const = 0;
/**
* Gets the position of the listener.
* @param v A float array of size 3 containing (x,y,z) in that order.
**/
virtual void getPosition(float * v) const = 0;
/**
* Sets the position of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setPosition(float * v) = 0;
/**
* Gets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void getOrientation(float * v) const = 0;
/**
* Sets the orientation of the listener.
* @param v A float array of size 6 containing [x,y,z] for the forward
* vector, followed by [x,y,z] for the up vector.
**/
virtual void setOrientation(float * v) = 0;
/**
* Gets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void getVelocity(float * v) const = 0;
/**
* Sets the velocity of the listener.
* @param v A float array of size 3 containing [x,y,z] in that order.
**/
virtual void setVelocity(float * v) = 0;
/**
* Begins recording audio input from the microphone.
**/
virtual void record() = 0;
/**
* Gets a section of recorded audio.
* Per OpenAL, the measurement begins from the start of the
* audio data in memory, which is after the last time this function
* was called. If this function has not been called yet this recording
* session, it just grabs from the beginning.
* @return All the recorded SoundData thus far.
**/
virtual love::sound::SoundData * getRecordedData() = 0;
/**
* Stops recording and, if passed true, returns all the recorded audio
* not already gotten by getRecordedData.
* @param returnData Whether to return recorded audio.
* @return if returnData, all the recorded audio yet to be gotten,
* otherwise NULL.
**/
virtual love::sound::SoundData * stopRecording(bool returnData) = 0;
/**
* Checks whether LOVE is able to record audio input.
* @return hasMic Whether LOVE has a microphone enabled.
**/
virtual bool canRecord() = 0;
}; // Audio
} // audio
} // love
#endif // LOVE_AUDIO_AUDIO_H
+19
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@@ -132,6 +132,25 @@ namespace null
void Audio::setVelocity(float *)
{
}
void Audio::record()
{
}
love::sound::SoundData * Audio::getRecordedData()
{
return NULL;
}
love::sound::SoundData * Audio::stopRecording(bool)
{
return NULL;
}
bool Audio::canRecord()
{
return false;
}
} // null
} // audio
+5
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@@ -68,6 +68,11 @@ namespace null
void setOrientation(float * v);
void getVelocity(float * v) const;
void setVelocity(float * v);
void record();
love::sound::SoundData * getRecordedData();
love::sound::SoundData * stopRecording(bool returnData);
bool canRecord();
}; // Audio
+46
View File
@@ -20,6 +20,8 @@
#include "Audio.h"
#include <sound/Decoder.h>
namespace love
{
namespace audio
@@ -44,6 +46,14 @@ namespace openal
if(alcGetError(device) != ALC_NO_ERROR)
throw love::Exception("Could not make context current.");
capture = alcCaptureOpenDevice(alcGetString(NULL, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER),
love::sound::Decoder::DEFAULT_SAMPLE_RATE, AL_FORMAT_MONO16, 1048576); // about 23 seconds
if (!capture) {
// We're not going to prevent LOVE from running without a microphone, but we should warn, at least
std::cerr << "Warning, couldn't open capture device! No audio input!" << std::endl;
}
// pool must be allocated after AL context.
pool = new Pool();
@@ -61,6 +71,7 @@ namespace openal
alcMakeContextCurrent(0);
alcDestroyContext(context);
alcCaptureCloseDevice(capture);
alcCloseDevice(device);
}
@@ -188,6 +199,41 @@ namespace openal
{
alListenerfv(AL_VELOCITY, v);
}
void Audio::record()
{
if (!canRecord()) return;
alcCaptureStart(capture);
}
love::sound::SoundData * Audio::getRecordedData()
{
if (!canRecord()) return NULL;
int samplerate = love::sound::Decoder::DEFAULT_SAMPLE_RATE;
ALCint samples;
alcGetIntegerv(capture, ALC_CAPTURE_SAMPLES, 4, &samples);
void * data = malloc(samples * (2/sizeof(char)));
alcCaptureSamples(capture, data, samples);
love::sound::SoundData * sd = new love::sound::SoundData(data, samples, samplerate, 16, 1);
free(data);
return sd;
}
love::sound::SoundData * Audio::stopRecording(bool returnData)
{
if (!canRecord()) return NULL;
love::sound::SoundData * sd = NULL;
if (returnData) {
sd = getRecordedData();
}
alcCaptureStop(capture);
return sd;
}
bool Audio::canRecord()
{
return (capture != NULL);
}
} // openal
} // audio
+8
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@@ -59,6 +59,9 @@ namespace openal
// The OpenAL device.
ALCdevice * device;
// The OpenAL capture device (microphone).
ALCdevice * capture;
// The OpenAL context.
ALCcontext * context;
@@ -107,6 +110,11 @@ namespace openal
void setOrientation(float * v);
void getVelocity(float * v) const;
void setVelocity(float * v);
void record();
love::sound::SoundData * getRecordedData();
love::sound::SoundData * stopRecording(bool returnData);
bool canRecord();
}; // Audio
+72 -37
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@@ -26,6 +26,8 @@
#include <scripts/audio.lua.h>
#include <common/runtime.h>
namespace love
{
namespace audio
@@ -200,6 +202,36 @@ namespace audio
lua_pushnumber(L, v[2]);
return 3;
}
int w_record(lua_State *)
{
instance->record();
return 0;
}
int w_getRecordedData(lua_State * L)
{
love::sound::SoundData * sd = instance->getRecordedData();
luax_newtype(L, "SoundData", SOUND_SOUND_DATA_T, (void*)sd);
return 1;
}
int w_stopRecording(lua_State * L)
{
if (luax_optboolean(L, 1, true)) {
love::sound::SoundData * sd = instance->stopRecording(true);
luax_newtype(L, "SoundData", SOUND_SOUND_DATA_T, (void*)sd);
return 1;
}
instance->stopRecording(false);
return 0;
}
int w_canRecord(lua_State * L) {
luax_pushboolean(L, instance->canRecord());
return 1;
}
// List of functions to wrap.
static const luaL_Reg functions[] = {
@@ -218,6 +250,9 @@ namespace audio
{ "getOrientation", w_getOrientation },
{ "setVelocity", w_setVelocity },
{ "getVelocity", w_getVelocity },
{ "record", w_record },
{ "getRecordedData", w_getRecordedData },
{ "stopRecording", w_stopRecording },
{ 0, 0 }
};
@@ -230,47 +265,47 @@ namespace audio
{
if(instance == 0)
{
// Try OpenAL first.
try
{
instance = new love::audio::openal::Audio();
}
catch(love::Exception & e)
{
std::cout << e.what() << std::endl;
}
// Try OpenAL first.
try
{
instance = new love::audio::openal::Audio();
}
catch(love::Exception & e)
{
std::cout << e.what() << std::endl;
}
}
else
instance->retain();
if(instance == 0)
{
// Fall back to nullaudio.
try
{
instance = new love::audio::null::Audio();
}
catch(love::Exception & e)
{
std::cout << e.what() << std::endl;
}
}
if(instance == 0)
instance->retain();
if(instance == 0)
{
// Fall back to nullaudio.
try
{
instance = new love::audio::null::Audio();
}
catch(love::Exception & e)
{
std::cout << e.what() << std::endl;
}
}
if(instance == 0)
return luaL_error(L, "Could not open any audio module.");
WrappedModule w;
w.module = instance;
w.name = "audio";
w.flags = MODULE_T;
w.functions = functions;
w.types = types;
luax_register_module(L, w);
if (luaL_loadbuffer(L, (const char *)audio_lua, sizeof(audio_lua), "audio.lua") == 0)
lua_call(L, 0, 0);
WrappedModule w;
w.module = instance;
w.name = "audio";
w.flags = MODULE_T;
w.functions = functions;
w.types = types;
luax_register_module(L, w);
if (luaL_loadbuffer(L, (const char *)audio_lua, sizeof(audio_lua), "audio.lua") == 0)
lua_call(L, 0, 0);
return 0;
}
+4
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@@ -46,6 +46,10 @@ namespace audio
int w_getOrientation(lua_State * L);
int w_setVelocity(lua_State * L);
int w_getVelocity(lua_State * L);
int w_record(lua_State * L);
int w_getRecordedData(lua_State * L);
int w_stopRecording(lua_State * L);
int w_canRecord(lua_State * L);
extern "C" LOVE_EXPORT int luaopen_love_audio(lua_State * L);
} // audio