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Embedded nogame screen into binary and exposed version info.
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@@ -53,6 +53,13 @@ namespace image
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**/
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virtual ImageData * newImageData(love::filesystem::File * file) = 0;
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/**
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* Creates new ImageData from a raw Data.
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* @param data The object containing encoded pixel data.
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* @return The new ImageData.
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**/
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virtual ImageData * newImageData(Data * data) = 0;
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/**
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* Creates empty ImageData with the given size.
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* @param The width of the ImageData.
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