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Add 'inverseOf' to love.Transform.
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@@ -145,6 +145,16 @@ love.test.math.Transform = function(test)
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px, py = transform:transformPoint(0, 0)
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test:assertCoords({-px, -py}, {ipx, ipy}, 'check inverse points transform')
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-- check inverse and inverseOf produce same values
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transform:reset()
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transform:setTransformation(4, 4, math.pi / 2, 2, 2)
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local inverseClone = transform:inverse()
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local inverseDestinationTransform = love.math.newTransform()
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inverseDestinationTransform:inverseOf(transform)
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local opx1, opy1 = inverseClone:transformPoint(0, 0)
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local opx2, opy2 = inverseDestinationTransform:transformPoint(0, 0)
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test:assertCoords({opx1, opy1}, {opx2, opy2}, 'check inverse and inverseOf produce same values')
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-- check matrix manipulation
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transform:setTransformation(0, 0, 0, 1, 1, 0, 0, 0, 0)
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transform:translate(4, 4)
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