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Remove all uses of LOVE_UNUSED, and simply not name the arguments instead
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@@ -88,9 +88,8 @@ namespace opengl
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delete [] buf;
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}
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void *VertexArray::map(GLenum access)
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void *VertexArray::map(GLenum/* access*/)
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{
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LOVE_UNUSED(access);
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return buf;
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}
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