Merged default into minor

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2014-05-21 21:16:37 -03:00
35 changed files with 485 additions and 237 deletions
+7 -7
View File
@@ -36,14 +36,14 @@ public:
enum DrawMode
{
DRAW_LINE = 1,
DRAW_LINE,
DRAW_FILL,
DRAW_MAX_ENUM
};
enum AlignMode
{
ALIGN_LEFT = 1,
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT,
ALIGN_JUSTIFY,
@@ -52,7 +52,7 @@ public:
enum BlendMode
{
BLEND_ALPHA = 1,
BLEND_ALPHA,
BLEND_ADD,
BLEND_SUBTRACT,
BLEND_MULTIPLY,
@@ -64,14 +64,14 @@ public:
enum LineStyle
{
LINE_ROUGH = 1,
LINE_ROUGH,
LINE_SMOOTH,
LINE_MAX_ENUM
};
enum LineJoin
{
LINE_JOIN_NONE = 1,
LINE_JOIN_NONE,
LINE_JOIN_MITER,
LINE_JOIN_BEVEL,
LINE_JOIN_MAX_ENUM
@@ -79,7 +79,7 @@ public:
enum Support
{
SUPPORT_HDR_CANVAS = 1,
SUPPORT_HDR_CANVAS,
SUPPORT_MULTI_CANVAS,
SUPPORT_DXT,
SUPPORT_BC5,
@@ -90,7 +90,7 @@ public:
enum RendererInfo
{
RENDERER_INFO_NAME = 1,
RENDERER_INFO_NAME,
RENDERER_INFO_VERSION,
RENDERER_INFO_VENDOR,
RENDERER_INFO_DEVICE,
-20
View File
@@ -109,16 +109,6 @@ bool Texture::getConstant(WrapMode in, const char *&out)
return wrapModes.find(in, out);
}
bool Texture::getConstant(const char *in, Format &out)
{
return formats.find(in, out);
}
bool Texture::getConstant(Format in, const char *&out)
{
return formats.find(in, out);
}
StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] =
{
{ "linear", Texture::FILTER_LINEAR },
@@ -135,15 +125,5 @@ StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEnt
StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM> Texture::wrapModes(Texture::wrapModeEntries, sizeof(Texture::wrapModeEntries));
StringMap<Texture::Format, Texture::FORMAT_MAX_ENUM>::Entry Texture::formatEntries[] =
{
{"normal", Texture::FORMAT_NORMAL},
{"hdr", Texture::FORMAT_HDR},
{"srgb", Texture::FORMAT_SRGB},
};
StringMap<Texture::Format, Texture::FORMAT_MAX_ENUM> Texture::formats(Texture::formatEntries, sizeof(Texture::formatEntries));
} // graphics
} // love
-14
View File
@@ -55,14 +55,6 @@ public:
FILTER_MAX_ENUM
};
enum Format
{
FORMAT_NORMAL,
FORMAT_HDR,
FORMAT_SRGB,
FORMAT_MAX_ENUM
};
struct Filter
{
Filter();
@@ -119,9 +111,6 @@ public:
static bool getConstant(const char *in, WrapMode &out);
static bool getConstant(WrapMode in, const char *&out);
static bool getConstant(const char *in, Format &out);
static bool getConstant(Format in, const char *&out);
protected:
int width;
@@ -143,9 +132,6 @@ private:
static StringMap<WrapMode, WRAP_MAX_ENUM>::Entry wrapModeEntries[];
static StringMap<WrapMode, WRAP_MAX_ENUM> wrapModes;
static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
static StringMap<Format, FORMAT_MAX_ENUM> formats;
}; // Texture
} // graphics
+177 -37
View File
@@ -417,7 +417,7 @@ static void getStrategy()
}
}
Canvas::Canvas(int width, int height, Texture::Format format, int fsaa)
Canvas::Canvas(int width, int height, Format format, int fsaa)
: fbo(0)
, resolve_fbo(0)
, texture(0)
@@ -525,33 +525,21 @@ bool Canvas::loadVolatile()
setFilter(filter);
setWrap(wrap);
GLint internalformat;
GLenum textype;
switch (format)
{
case Texture::FORMAT_HDR:
internalformat = GL_RGBA16F;
textype = GL_FLOAT;
break;
case Texture::FORMAT_SRGB:
internalformat = GL_SRGB8_ALPHA8;
textype = GL_UNSIGNED_BYTE;
break;
case Texture::FORMAT_NORMAL:
default:
internalformat = GL_RGBA8;
textype = GL_UNSIGNED_BYTE;
}
GLenum internalformat = GL_RGBA;
GLenum externalformat = GL_RGBA;
GLenum textype = GL_UNSIGNED_BYTE;
convertFormat(format, internalformat, externalformat, textype);
while (glGetError() != GL_NO_ERROR)
/* Clear the error buffer. */;
glTexImage2D(GL_TEXTURE_2D,
0,
internalformat,
(GLint) internalformat,
width, height,
0,
GL_RGBA,
externalformat,
textype,
nullptr);
@@ -975,41 +963,193 @@ bool Canvas::resolveMSAA()
return true;
}
Canvas::Format Canvas::getSizedFormat(Canvas::Format format)
{
switch (format)
{
case FORMAT_NORMAL:
return FORMAT_RGBA8;
case FORMAT_HDR:
return FORMAT_RGBA16F;
default:
return format;
}
}
void Canvas::convertFormat(Canvas::Format format, GLenum &internalformat, GLenum &externalformat, GLenum &type)
{
format = getSizedFormat(format);
externalformat = GL_RGBA;
switch (format)
{
case FORMAT_RGBA8:
default:
internalformat = GL_RGBA8;
type = GL_UNSIGNED_BYTE;
break;
case FORMAT_RGBA4:
internalformat = GL_RGBA4;
type = GL_UNSIGNED_SHORT_4_4_4_4;
break;
case FORMAT_RGB5A1:
internalformat = GL_RGB5_A1;
type = GL_UNSIGNED_SHORT_5_5_5_1;
break;
case FORMAT_RGB565:
internalformat = GL_RGB565;
externalformat = GL_RGB;
type = GL_UNSIGNED_SHORT_5_6_5;
break;
case FORMAT_RGB10A2:
internalformat = GL_RGB10_A2;
type = GL_UNSIGNED_INT_10_10_10_2;
break;
case FORMAT_RG11B10F:
internalformat = GL_R11F_G11F_B10F;
externalformat = GL_RGB;
type = GL_UNSIGNED_INT_10F_11F_11F_REV;
break;
case FORMAT_RGBA16F:
internalformat = GL_RGBA16F;
type = GL_FLOAT;
break;
case FORMAT_RGBA32F:
internalformat = GL_RGBA32F;
type = GL_FLOAT;
break;
case FORMAT_SRGB:
internalformat = GL_SRGB8_ALPHA8;
type = GL_UNSIGNED_BYTE;
break;
}
}
bool Canvas::isSupported()
{
getStrategy();
return (strategy != &strategyNone);
}
bool Canvas::isHDRSupported()
{
return GLEE_VERSION_3_0 || (isSupported() && GLEE_ARB_texture_float);
}
bool Canvas::isSRGBSupported()
{
if (GLEE_VERSION_3_0)
return true;
if (!isSupported())
return false;
return (GLEE_ARB_framebuffer_sRGB || GLEE_EXT_framebuffer_sRGB)
&& GLEE_EXT_texture_sRGB;
}
bool Canvas::isMultiCanvasSupported()
{
// system must support at least 4 simultanious active canvases.
return gl.getMaxRenderTargets() >= 4;
}
bool Canvas::supportedFormats[] = {false};
bool Canvas::checkedFormats[] = {false};
bool Canvas::isFormatSupported(Canvas::Format format)
{
if (!isSupported())
return false;
bool supported = true;
format = getSizedFormat(format);
switch (format)
{
case FORMAT_RGBA8:
case FORMAT_RGBA4:
case FORMAT_RGB5A1:
case FORMAT_RGB10A2:
supported = true;
break;
case FORMAT_RGB565:
supported = GLEE_VERSION_4_2 || GLEE_ARB_ES2_compatibility;
break;
case FORMAT_RG11B10F:
supported = GLEE_VERSION_3_0 || GLEE_EXT_packed_float;
break;
case FORMAT_RGBA16F:
case FORMAT_RGBA32F:
supported = GLEE_VERSION_3_0 || GLEE_ARB_texture_float;
break;
case FORMAT_SRGB:
supported = GLEE_VERSION_3_0 || ((GLEE_ARB_framebuffer_sRGB || GLEE_EXT_framebuffer_sRGB)
&& (GLEE_VERSION_2_1 || GLEE_EXT_texture_sRGB));
break;
default:
supported = false;
break;
}
if (!supported)
return false;
if (checkedFormats[format])
return supportedFormats[format];
// Even though we might have the necessary OpenGL version or extension,
// drivers are still allowed to throw FRAMEBUFFER_UNSUPPORTED when attaching
// a texture to a FBO whose format the driver doesn't like. So we should
// test with an actual FBO.
GLenum internalformat = GL_RGBA;
GLenum externalformat = GL_RGBA;
GLenum textype = GL_UNSIGNED_BYTE;
convertFormat(format, internalformat, externalformat, textype);
GLuint texture = 0;
glGenTextures(1, &texture);
gl.bindTexture(texture);
Texture::Filter f;
f.min = f.mag = Texture::FILTER_NEAREST;
gl.setTextureFilter(f);
Texture::Wrap w;
gl.setTextureWrap(w);
glTexImage2D(GL_TEXTURE_2D, 0, internalformat, 2, 2, 0, externalformat, textype, nullptr);
GLuint fbo = 0;
supported = (strategy->createFBO(fbo, texture) == GL_FRAMEBUFFER_COMPLETE);
strategy->deleteFBO(fbo, 0, 0);
gl.deleteTexture(texture);
// Cache the result so we don't do this for every isFormatSupported call.
checkedFormats[format] = true;
supportedFormats[format] = supported;
return supported;
}
void Canvas::bindDefaultCanvas()
{
if (current != nullptr)
current->stopGrab();
}
bool Canvas::getConstant(const char *in, Format &out)
{
return formats.find(in, out);
}
bool Canvas::getConstant(Format in, const char *&out)
{
return formats.find(in, out);
}
StringMap<Canvas::Format, Canvas::FORMAT_MAX_ENUM>::Entry Canvas::formatEntries[] =
{
{"normal", Canvas::FORMAT_NORMAL},
{"hdr", Canvas::FORMAT_HDR},
{"rgba8", Canvas::FORMAT_RGBA8},
{"rgba4", Canvas::FORMAT_RGBA4},
{"rgb5a1", Canvas::FORMAT_RGB5A1},
{"rgb565", Canvas::FORMAT_RGB565},
{"rgb10a2", Canvas::FORMAT_RGB10A2},
{"rg11b10f", Canvas::FORMAT_RG11B10F},
{"rgba16f", Canvas::FORMAT_RGBA16F},
{"rgba32f", Canvas::FORMAT_RGBA32F},
{"srgb", Canvas::FORMAT_SRGB},
};
StringMap<Canvas::Format, Canvas::FORMAT_MAX_ENUM> Canvas::formats(Canvas::formatEntries, sizeof(Canvas::formatEntries));
} // opengl
} // graphics
} // love
+33 -4
View File
@@ -25,6 +25,7 @@
#include "image/Image.h"
#include "image/ImageData.h"
#include "common/Matrix.h"
#include "common/StringMap.h"
#include "Texture.h"
#include "OpenGL.h"
@@ -39,7 +40,24 @@ class Canvas : public Texture
{
public:
Canvas(int width, int height, Texture::Format format = Texture::FORMAT_NORMAL, int fsaa = 0);
// Different Canvas render target formats.
enum Format
{
FORMAT_NORMAL, // Usually RGBA8 or a similar fallback. Always supported.
FORMAT_HDR, // Usually RGBA16F. Not always supported.
FORMAT_RGBA8, // RGBA with 8 bits per component.
FORMAT_RGBA4, // RGBA with 4 bits per component.
FORMAT_RGB5A1, // RGB with 5 bits per component, and A with 1 bit.
FORMAT_RGB565, // RGB with 5, 6, and 5 bits each, respectively.
FORMAT_RGB10A2, // RGB with 10 bits each, and A with 2 bits.
FORMAT_RG11B10F, // Floating point [0, +inf]. RG with 11 FP bits each, and B with 10 FP bits.
FORMAT_RGBA16F, // Floating point [-inf, +inf]. RGBA with 16 FP bits per component.
FORMAT_RGBA32F, // Floating point [-inf, +inf]. RGBA with 32 FP bits per component.
FORMAT_SRGB, // sRGB with 8 bits per component, plus 8 bit linear A.
FORMAT_MAX_ENUM
};
Canvas(int width, int height, Format format = FORMAT_NORMAL, int fsaa = 0);
virtual ~Canvas();
// Implements Volatile.
@@ -85,7 +103,7 @@ public:
return status;
}
inline Texture::Format getTextureFormat() const
inline Format getTextureFormat() const
{
return format;
}
@@ -98,9 +116,8 @@ public:
bool resolveMSAA();
static bool isSupported();
static bool isHDRSupported();
static bool isSRGBSupported();
static bool isMultiCanvasSupported();
static bool isFormatSupported(Format format);
static Canvas *current;
static void bindDefaultCanvas();
@@ -111,10 +128,16 @@ public:
// Whether the main screen should have linear -> sRGB conversions enabled.
static bool screenHasSRGB;
static bool getConstant(const char *in, Format &out);
static bool getConstant(Format in, const char *&out);
private:
bool createFSAAFBO(GLenum internalformat);
static Format getSizedFormat(Format format);
static void convertFormat(Format format, GLenum &internalformat, GLenum &externalformat, GLenum &type);
GLuint fbo;
GLuint resolve_fbo;
@@ -134,6 +157,12 @@ private:
void setupGrab();
void drawv(const Matrix &t, const Vertex *v);
static bool supportedFormats[FORMAT_MAX_ENUM];
static bool checkedFormats[FORMAT_MAX_ENUM];
static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
static StringMap<Format, FORMAT_MAX_ENUM> formats;
}; // Canvas
} // opengl
+1 -1
View File
@@ -142,7 +142,7 @@ private:
enum FontType
{
FONT_TRUETYPE = 1,
FONT_TRUETYPE,
FONT_IMAGE,
FONT_UNKNOWN
};
+11 -10
View File
@@ -428,7 +428,7 @@ void Graphics::discardStencil()
activeStencil = false;
}
Image *Graphics::newImage(love::image::ImageData *data, Texture::Format format)
Image *Graphics::newImage(love::image::ImageData *data, Image::Format format)
{
// Create the image.
Image *image = new Image(data, format);
@@ -455,7 +455,7 @@ Image *Graphics::newImage(love::image::ImageData *data, Texture::Format format)
return image;
}
Image *Graphics::newImage(love::image::CompressedData *cdata, Texture::Format format)
Image *Graphics::newImage(love::image::CompressedData *cdata, Image::Format format)
{
// Create the image.
Image *image = new Image(cdata, format);
@@ -502,13 +502,14 @@ ParticleSystem *Graphics::newParticleSystem(Texture *texture, int size)
return new ParticleSystem(texture, size);
}
Canvas *Graphics::newCanvas(int width, int height, Texture::Format format, int fsaa)
Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int fsaa)
{
if (format == Texture::FORMAT_HDR && !Canvas::isHDRSupported())
throw Exception("HDR Canvases are not supported by your OpenGL implementation");
if (format == Texture::FORMAT_SRGB && !Canvas::isSRGBSupported())
throw Exception("sRGB Canvases are not supported by your OpenGL implementation");
if (!Canvas::isFormatSupported(format))
{
const char *fstr = "rgba8";
Canvas::getConstant(format, fstr);
throw love::Exception("The %s canvas format is not supported by your OpenGL implementation.", fstr);
}
if (width > gl.getMaxTextureSize())
throw Exception("Cannot create canvas: width of %d pixels is too large for this system.", width);
@@ -559,8 +560,8 @@ Canvas *Graphics::newCanvas(int width, int height, Texture::Format format, int f
}
canvas->release();
throw Exception(error_string.str().c_str());
return NULL; // never reached
throw Exception("%s", error_string.str().c_str());
return nullptr; // never reached
}
Shader *Graphics::newShader(const Shader::ShaderSources &sources)
+3 -3
View File
@@ -192,8 +192,8 @@ public:
/**
* Creates an Image object with padding and/or optimization.
**/
Image *newImage(love::image::ImageData *data, Texture::Format format = Texture::FORMAT_NORMAL);
Image *newImage(love::image::CompressedData *cdata, Texture::Format format = Texture::FORMAT_NORMAL);
Image *newImage(love::image::ImageData *data, Image::Format format = Image::FORMAT_NORMAL);
Image *newImage(love::image::CompressedData *cdata, Image::Format format = Image::FORMAT_NORMAL);
Quad *newQuad(Quad::Viewport v, float sw, float sh);
@@ -206,7 +206,7 @@ public:
ParticleSystem *newParticleSystem(Texture *texture, int size);
Canvas *newCanvas(int width, int height, Texture::Format format = Texture::FORMAT_NORMAL, int fsaa = 0);
Canvas *newCanvas(int width, int height, Canvas::Format format = Canvas::FORMAT_NORMAL, int fsaa = 0);
Shader *newShader(const Shader::ShaderSources &sources);
+21 -3
View File
@@ -36,7 +36,7 @@ float Image::maxMipmapSharpness = 0.0f;
Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NONE;
float Image::defaultMipmapSharpness = 0.0f;
Image::Image(love::image::ImageData *data, Texture::Format format)
Image::Image(love::image::ImageData *data, Format format)
: data(data)
, cdata(nullptr)
, texture(0)
@@ -53,7 +53,7 @@ Image::Image(love::image::ImageData *data, Texture::Format format)
preload();
}
Image::Image(love::image::CompressedData *cdata, Texture::Format format)
Image::Image(love::image::CompressedData *cdata, Format format)
: data(nullptr)
, cdata(cdata)
, texture(0)
@@ -420,7 +420,7 @@ bool Image::refresh()
return true;
}
Texture::Format Image::getFormat() const
Image::Format Image::getFormat() const
{
return format;
}
@@ -556,6 +556,24 @@ bool Image::hasSRGBSupport()
return GLEE_VERSION_2_1 || GLEE_EXT_texture_sRGB;
}
bool Image::getConstant(const char *in, Format &out)
{
return formats.find(in, out);
}
bool Image::getConstant(Format in, const char *&out)
{
return formats.find(in, out);
}
StringMap<Image::Format, Image::FORMAT_MAX_ENUM>::Entry Image::formatEntries[] =
{
{"normal", Image::FORMAT_NORMAL},
{"srgb", Image::FORMAT_SRGB},
};
StringMap<Image::Format, Image::FORMAT_MAX_ENUM> Image::formats(Image::formatEntries, sizeof(Image::formatEntries));
} // opengl
} // graphics
} // love
+19 -5
View File
@@ -25,6 +25,7 @@
#include "common/config.h"
#include "common/Matrix.h"
#include "common/Vector.h"
#include "common/StringMap.h"
#include "common/math.h"
#include "image/ImageData.h"
#include "image/CompressedData.h"
@@ -50,20 +51,27 @@ class Image : public Texture
{
public:
enum Format
{
FORMAT_NORMAL,
FORMAT_SRGB,
FORMAT_MAX_ENUM
};
/**
* Creates a new Image. Not that anything is ready to use
* before load is called.
*
* @param data The data from which to load the image.
**/
Image(love::image::ImageData *data, Texture::Format format = Texture::FORMAT_NORMAL);
Image(love::image::ImageData *data, Format format = FORMAT_NORMAL);
/**
* Creates a new Image with compressed image data.
*
* @param cdata The compressed data from which to load the image.
**/
Image(love::image::CompressedData *cdata, Texture::Format format = Texture::FORMAT_NORMAL);
Image(love::image::CompressedData *cdata, Format format = FORMAT_NORMAL);
/**
* Destructor. Deletes the hardware texture and other resources.
@@ -120,7 +128,7 @@ public:
**/
bool refresh();
Texture::Format getFormat() const;
Format getFormat() const;
static void setDefaultMipmapSharpness(float sharpness);
static float getDefaultMipmapSharpness();
@@ -131,6 +139,9 @@ public:
static bool hasCompressedTextureSupport(image::CompressedData::Format format);
static bool hasSRGBSupport();
static bool getConstant(const char *in, Format &out);
static bool getConstant(Format in, const char *&out);
private:
void uploadDefaultTexture();
@@ -157,8 +168,8 @@ private:
// Whether this Image is using a compressed texture.
bool compressed;
// The format to interpret the texture's data as.
Texture::Format format;
// The format to interpret the image's data as.
Format format;
// True if the image wasn't able to be properly created and it had to fall
// back to a default texture.
@@ -179,6 +190,9 @@ private:
GLenum getCompressedFormat(image::CompressedData::Format cformat) const;
static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
static StringMap<Format, FORMAT_MAX_ENUM> formats;
}; // Image
} // opengl
+2 -3
View File
@@ -98,10 +98,9 @@ Shader::~Shader()
detach();
for (auto it = boundRetainables.begin(); it != boundRetainables.end(); ++it)
{
it->second->release();
boundRetainables.erase(it);
}
boundRetainables.clear();
unloadVolatile();
}
+1 -1
View File
@@ -52,7 +52,7 @@ public:
enum UsageHint
{
USAGE_DYNAMIC = 1,
USAGE_DYNAMIC,
USAGE_STATIC,
USAGE_STREAM,
USAGE_MAX_ENUM
+12 -4
View File
@@ -115,10 +115,18 @@ void VertexBuffer::unmap()
is_bound = true;
}
// "orphan" current buffer to avoid implicit synchronisation on the GPU:
// http://www.seas.upenn.edu/~pcozzi/OpenGLInsights/OpenGLInsights-AsynchronousBufferTransfers.pdf
glBufferData(getTarget(), (GLsizeiptr) getSize(), NULL, getUsage());
glBufferData(getTarget(), (GLsizeiptr) getSize(), memory_map, getUsage());
if (getUsage() == GL_STATIC_DRAW)
{
// Upload the mapped data to the buffer.
glBufferSubData(getTarget(), 0, (GLsizeiptr) getSize(), memory_map);
}
else
{
// "orphan" current buffer to avoid implicit synchronisation on the GPU:
// http://www.seas.upenn.edu/~pcozzi/OpenGLInsights/OpenGLInsights-AsynchronousBufferTransfers.pdf
glBufferData(getTarget(), (GLsizeiptr) getSize(), NULL, getUsage());
glBufferData(getTarget(), (GLsizeiptr) getSize(), memory_map, getUsage());
}
is_mapped = false;
}
+3 -3
View File
@@ -113,10 +113,10 @@ int w_Canvas_clear(lua_State *L)
int w_Canvas_getFormat(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
Texture::Format format = canvas->getTextureFormat();
Canvas::Format format = canvas->getTextureFormat();
const char *str;
if (!Texture::getConstant(format, str))
return luaL_error(L, "Unknown texture format.");
if (!Canvas::getConstant(format, str))
return luaL_error(L, "Unknown Canvas format.");
lua_pushstring(L, str);
return 1;
+21 -11
View File
@@ -149,14 +149,11 @@ int w_newImage(lua_State *L)
love::image::ImageData *data = nullptr;
love::image::CompressedData *cdata = nullptr;
Texture::Format format = Texture::FORMAT_NORMAL;
Image::Format format = Image::FORMAT_NORMAL;
const char *fstr = lua_isnoneornil(L, 2) ? nullptr : luaL_checkstring(L, 2);
if (fstr != nullptr && !Texture::getConstant(fstr, format))
return luaL_error(L, "Invalid texture format: %s", fstr);
if (format == Texture::FORMAT_HDR) // For now...
return luaL_error(L, "HDR images are not supported.");
if (fstr != nullptr && !Image::getConstant(fstr, format))
return luaL_error(L, "Invalid Image format: %s", fstr);
// Convert to FileData, if necessary.
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T))
@@ -328,9 +325,9 @@ int w_newCanvas(lua_State *L)
const char *str = luaL_optstring(L, 3, "normal");
int fsaa = luaL_optint(L, 4, 0);
Texture::Format format;
if (!Texture::getConstant(str, format))
return luaL_error(L, "Invalid texture format: %s", str);
Canvas::Format format;
if (!Canvas::getConstant(str, format))
return luaL_error(L, "Invalid Canvas format: %s", str);
Canvas *canvas = nullptr;
EXCEPT_GUARD(canvas = instance->newCanvas(width, height, format, fsaa);)
@@ -944,7 +941,7 @@ int w_isSupported(lua_State *L)
switch (support)
{
case Graphics::SUPPORT_HDR_CANVAS:
if (!Canvas::isHDRSupported())
if (!Canvas::isFormatSupported(Canvas::FORMAT_HDR))
supported = false;
break;
case Graphics::SUPPORT_MULTI_CANVAS:
@@ -964,7 +961,7 @@ int w_isSupported(lua_State *L)
supported = false;
break;
case Graphics::SUPPORT_SRGB:
if (!Canvas::isSRGBSupported())
if (!Canvas::isFormatSupported(Canvas::FORMAT_SRGB))
supported = false;
break;
default:
@@ -977,6 +974,18 @@ int w_isSupported(lua_State *L)
return 1;
}
int w_hasCanvasFormat(lua_State *L)
{
const char *str = luaL_checkstring(L, 1);
Canvas::Format format;
if (!Canvas::getConstant(str, format))
return luaL_error(L, "Invalid canvas format: %s", str);
luax_pushboolean(L, Canvas::isFormatSupported(format));
return 1;
}
int w_getRendererInfo(lua_State *L)
{
std::string name, version, vendor, device;
@@ -1351,6 +1360,7 @@ static const luaL_Reg functions[] =
{ "getShader", w_getShader },
{ "isSupported", w_isSupported },
{ "hasCanvasFormat", w_hasCanvasFormat },
{ "getRendererInfo", w_getRendererInfo },
{ "getSystemLimit", w_getSystemLimit },
@@ -89,6 +89,7 @@ int w_getCanvas(lua_State *L);
int w_setShader(lua_State *L);
int w_getShader(lua_State *L);
int w_isSupported(lua_State *L);
int w_hasCanvasFormat(lua_State *L);
int w_getRendererInfo(lua_State *L);
int w_getSystemLimit(lua_State *L);
int w_draw(lua_State *L);