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Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
- added a new CompressedData type to love.image - added love.image.isCompressed(file or data) - love.graphics.newImage automatically tests for compression when loading a file - added love.graphics.isSupported strings for DXT, BC5, and BC7 Compressed textures meant to be used on the GPU offer huge performance gains when - loading the texture from a file - loading the texture from RAM to VRAM - loading mipmaps - rendering --HG-- branch : image-CompressedData
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/**
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* Copyright (c) 2006-2013 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "CompressedData.h"
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namespace love
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{
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namespace image
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{
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CompressedData::CompressedData()
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: type(TYPE_MAX_ENUM)
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{
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}
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CompressedData::~CompressedData()
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{
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}
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int CompressedData::getSize() const
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{
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size_t totalsize = sizeof(MipmapInfo) * dataMipmapInfo.size();
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for (size_t i = 0; i < dataMipmapInfo.size(); i++)
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totalsize += dataMipmapInfo[i].size;
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return totalsize;
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}
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void *CompressedData::getData() const
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{
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// ?
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return (void *) &dataMipmapInfo[0].data[0];
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}
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int CompressedData::getNumMipmaps() const
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{
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return dataMipmapInfo.size();
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}
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int CompressedData::getSize(int miplevel) const
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{
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checkMipmapLevelExists(miplevel);
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return dataMipmapInfo[miplevel].size;
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}
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void *CompressedData::getData(int miplevel) const
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{
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checkMipmapLevelExists(miplevel);
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return (void *) &dataMipmapInfo[miplevel].data[0];
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}
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int CompressedData::getWidth(int miplevel) const
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{
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checkMipmapLevelExists(miplevel);
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return dataMipmapInfo[miplevel].width;
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}
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int CompressedData::getHeight(int miplevel) const
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{
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checkMipmapLevelExists(miplevel);
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return dataMipmapInfo[miplevel].height;
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}
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CompressedData::TextureType CompressedData::getType() const
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{
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return type;
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}
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void CompressedData::checkMipmapLevelExists(int miplevel) const
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{
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if (miplevel < 0 || miplevel >= dataMipmapInfo.size())
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throw love::Exception("Mipmap level %d does not exist", miplevel);
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}
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bool CompressedData::getConstant(const char *in, CompressedData::TextureType &out)
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{
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return types.find(in, out);
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}
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bool CompressedData::getConstant(CompressedData::TextureType in, const char *&out)
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{
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return types.find(in, out);
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}
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StringMap<CompressedData::TextureType, CompressedData::TYPE_MAX_ENUM>::Entry CompressedData::typeEntries[] =
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{
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{"dxt1", CompressedData::TYPE_DXT1},
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{"dxt3", CompressedData::TYPE_DXT3},
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{"dxt5", CompressedData::TYPE_DXT5},
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{"bc5s", CompressedData::TYPE_BC5s},
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{"bc5u", CompressedData::TYPE_BC5u},
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{"bc7", CompressedData::TYPE_BC7},
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{"bc7srgb", CompressedData::TYPE_BC7srgb},
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};
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StringMap<CompressedData::TextureType, CompressedData::TYPE_MAX_ENUM> CompressedData::types(CompressedData::typeEntries, sizeof(CompressedData::typeEntries));
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} // image
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} // love
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