mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
- added a new CompressedData type to love.image - added love.image.isCompressed(file or data) - love.graphics.newImage automatically tests for compression when loading a file - added love.graphics.isSupported strings for DXT, BC5, and BC7 Compressed textures meant to be used on the GPU offer huge performance gains when - loading the texture from a file - loading the texture from RAM to VRAM - loading mipmaps - rendering --HG-- branch : image-CompressedData
This commit is contained in:
@@ -251,8 +251,8 @@ public:
|
||||
/**
|
||||
* Creates an Image object with padding and/or optimization.
|
||||
**/
|
||||
Image *newImage(love::filesystem::File *file);
|
||||
Image *newImage(love::image::ImageData *data);
|
||||
Image *newImage(love::image::CompressedData *cdata);
|
||||
|
||||
/**
|
||||
* Creates a Quad object.
|
||||
|
||||
Reference in New Issue
Block a user