Improved the performance of love.window.getPixelScale / toPixels / fromPixels by caching some values. Made some coordinate space-sensitive code use the proper conversions to get to the correct coordinate space.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2015-02-23 17:55:30 -04:00
parent 182792de85
commit 52c4f2c119
14 changed files with 112 additions and 114 deletions
+6 -6
View File
@@ -62,12 +62,12 @@ public:
virtual bool hasCursor() const = 0;
virtual int getX() const = 0;
virtual int getY() const = 0;
virtual void getPosition(int &x, int &y) const = 0;
virtual void setX(int x) = 0;
virtual void setY(int y) = 0;
virtual void setPosition(int x, int y) = 0;
virtual double getX() const = 0;
virtual double getY() const = 0;
virtual void getPosition(double &x, double &y) const = 0;
virtual void setX(double x) = 0;
virtual void setY(double y) = 0;
virtual void setPosition(double x, double y) = 0;
virtual void setVisible(bool visible) = 0;
virtual bool isDown(Button *buttonlist) const = 0;
virtual bool isVisible() const = 0;