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love.joystick.isDown gets multiple arguments too
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@@ -59,7 +59,7 @@ namespace sdl
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float getAxis(int index, int axis);
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int getAxes(lua_State * L);
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int getBall(lua_State * L);
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bool isDown(int index, int button);
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bool isDown(int index, int * buttonlist);
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Hat getHat(int index, int hat);
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void close(int index);
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@@ -74,4 +74,4 @@ namespace sdl
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} // joystick
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} // love
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#endif // LOVE_JOYSTICK_SDL_JOYSTICK_H
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#endif // LOVE_JOYSTICK_SDL_JOYSTICK_H
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