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Added looping in love.audio (though needs implementation in love.sound).
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@@ -33,6 +33,8 @@ namespace audio
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int _wrap_Source_getPitch(lua_State * L);
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int _wrap_Source_setVolume(lua_State * L);
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int _wrap_Source_getVolume(lua_State * L);
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int _wrap_Source_setLooping(lua_State * L);
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int _wrap_Source_isLooping(lua_State * L);
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int wrap_Source_open(lua_State * L);
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} // audio
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