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Fixed Canvases on iOS, added support for Canvas MSAA on OpenGL ES 3.
--HG-- branch : minor
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@@ -310,6 +310,11 @@ public:
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**/
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int getMaxRenderTargets() const;
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/**
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* Returns the maximum supported number of MSAA samples for renderbuffers.
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**/
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int getMaxRenderbufferSamples() const;
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void updateTextureMemorySize(size_t oldsize, size_t newsize);
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/**
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@@ -335,6 +340,7 @@ private:
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float maxAnisotropy;
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int maxTextureSize;
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int maxRenderTargets;
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int maxRenderbufferSamples;
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Vendor vendor;
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@@ -357,7 +363,6 @@ private:
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float pointSize;
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GLuint defaultFBO;
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GLuint defaultTexture;
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BlendState blend;
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