Fixed Canvases on iOS, added support for Canvas MSAA on OpenGL ES 3.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2015-02-24 02:36:32 -04:00
parent 52c4f2c119
commit 517ee44e84
4 changed files with 46 additions and 28 deletions
+6 -1
View File
@@ -310,6 +310,11 @@ public:
**/
int getMaxRenderTargets() const;
/**
* Returns the maximum supported number of MSAA samples for renderbuffers.
**/
int getMaxRenderbufferSamples() const;
void updateTextureMemorySize(size_t oldsize, size_t newsize);
/**
@@ -335,6 +340,7 @@ private:
float maxAnisotropy;
int maxTextureSize;
int maxRenderTargets;
int maxRenderbufferSamples;
Vendor vendor;
@@ -357,7 +363,6 @@ private:
float pointSize;
GLuint defaultFBO;
GLuint defaultTexture;
BlendState blend;