mirror of
https://github.com/love2d/love.git
synced 2026-08-20 20:49:54 +02:00
Copy the data size of old uniforms to the new uniform when reinitializing shader uniforms after love.window.setMode.
Fixes a crash in the Data variant of Shader:send when it's called after setMode on a shader that was created before the setMode call.
This commit is contained in:
@@ -13,6 +13,7 @@ Released: N/A
|
|||||||
* Fixed the explicit format + Data argument variant of love.data.decompress.
|
* Fixed the explicit format + Data argument variant of love.data.decompress.
|
||||||
* Fixed love.joystick.setGamepadMapping not being able to change existing mappings.
|
* Fixed love.joystick.setGamepadMapping not being able to change existing mappings.
|
||||||
* Fixed a crash on quit on Linux if a custom cursor is active when quitting.
|
* Fixed a crash on quit on Linux if a custom cursor is active when quitting.
|
||||||
|
* Fixed a crash in the Data variant of Shader:send when it's called after love.window.setMode.
|
||||||
* Fixed a love.graphics.setCanvas error message to be less confusing.
|
* Fixed a love.graphics.setCanvas error message to be less confusing.
|
||||||
|
|
||||||
LOVE 11.1 [Mysterious Mysteries]
|
LOVE 11.1 [Mysterious Mysteries]
|
||||||
|
|||||||
@@ -148,6 +148,7 @@ void Shader::mapActiveUniforms()
|
|||||||
if (oldu != olduniforms.end())
|
if (oldu != olduniforms.end())
|
||||||
{
|
{
|
||||||
u.data = oldu->second.data;
|
u.data = oldu->second.data;
|
||||||
|
u.dataSize = oldu->second.dataSize;
|
||||||
u.textures = oldu->second.textures;
|
u.textures = oldu->second.textures;
|
||||||
|
|
||||||
updateUniform(&u, u.count, true);
|
updateUniform(&u, u.count, true);
|
||||||
|
|||||||
Reference in New Issue
Block a user