Abstracted lua bindings for general Texture methods into wrap_Texture.cpp

This commit is contained in:
Alex Szpakowski
2014-01-04 21:19:03 -04:00
parent 6756bc3c2c
commit 510ed6f11e
13 changed files with 222 additions and 220 deletions
+9 -103
View File
@@ -79,80 +79,6 @@ int w_Canvas_getPixel(lua_State * L)
return 4;
}
int w_Canvas_setFilter(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
Texture::Filter f;
const char *minstr = luaL_checkstring(L, 2);
const char *magstr = luaL_optstring(L, 3, minstr);
if (!Texture::getConstant(minstr, f.min))
return luaL_error(L, "Invalid filter mode: %s", minstr);
if (!Texture::getConstant(magstr, f.mag))
return luaL_error(L, "Invalid filter mode: %s", magstr);
f.anisotropy = (float) luaL_optnumber(L, 4, 1.0);
canvas->setFilter(f);
return 0;
}
int w_Canvas_getFilter(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
const Texture::Filter f = canvas->getFilter();
const char *minstr;
const char *magstr;
Texture::getConstant(f.min, minstr);
Texture::getConstant(f.mag, magstr);
lua_pushstring(L, minstr);
lua_pushstring(L, magstr);
lua_pushnumber(L, f.anisotropy);
return 3;
}
int w_Canvas_setWrap(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
Texture::Wrap w;
const char *sstr = luaL_checkstring(L, 2);
const char *tstr = luaL_optstring(L, 3, sstr);
if (!Texture::getConstant(sstr, w.s))
return luaL_error(L, "Invalid wrap mode: %s", sstr);
if (!Texture::getConstant(tstr, w.t))
return luaL_error(L, "Invalid wrap mode, %s", tstr);
canvas->setWrap(w);
return 0;
}
int w_Canvas_getWrap(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
const Texture::Wrap w = canvas->getWrap();
const char *wrap_s;
const char *wrap_t;
Texture::getConstant(w.s, wrap_s);
Texture::getConstant(w.t, wrap_t);
lua_pushstring(L, wrap_s);
lua_pushstring(L, wrap_t);
return 2;
}
int w_Canvas_clear(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
@@ -185,28 +111,6 @@ int w_Canvas_clear(lua_State *L)
return 0;
}
int w_Canvas_getWidth(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
lua_pushnumber(L, canvas->getWidth());
return 1;
}
int w_Canvas_getHeight(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
lua_pushnumber(L, canvas->getHeight());
return 1;
}
int w_Canvas_getDimensions(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
lua_pushnumber(L, canvas->getWidth());
lua_pushnumber(L, canvas->getHeight());
return 2;
}
int w_Canvas_getType(lua_State *L)
{
Canvas *canvas = luax_checkcanvas(L, 1);
@@ -219,17 +123,19 @@ int w_Canvas_getType(lua_State *L)
static const luaL_Reg functions[] =
{
// From wrap_Texture.
{ "getWidth", w_Texture_getWidth },
{ "getHeight", w_Texture_getHeight },
{ "getDimensions", w_Texture_getDimensions },
{ "setFilter", w_Texture_setFilter },
{ "getFilter", w_Texture_getFilter },
{ "setWrap", w_Texture_setWrap },
{ "getWrap", w_Texture_getWrap },
{ "renderTo", w_Canvas_renderTo },
{ "getImageData", w_Canvas_getImageData },
{ "getPixel", w_Canvas_getPixel },
{ "setFilter", w_Canvas_setFilter },
{ "getFilter", w_Canvas_getFilter },
{ "setWrap", w_Canvas_setWrap },
{ "getWrap", w_Canvas_getWrap },
{ "clear", w_Canvas_clear },
{ "getWidth", w_Canvas_getWidth },
{ "getHeight", w_Canvas_getHeight },
{ "getDimensions", w_Canvas_getDimensions },
{ "getType", w_Canvas_getType },
{ 0, 0 }
};