vulkan supports min/max blend ops

This commit is contained in:
slime
2022-09-20 22:13:32 -03:00
parent 3c3ba7d658
commit 510b73c2b6
+3 -3
View File
@@ -559,9 +559,9 @@ void Graphics::initCapabilities()
capabilities.features[FEATURE_MULTI_RENDER_TARGET_FORMATS] = true;
capabilities.features[FEATURE_CLAMP_ZERO] = true;
capabilities.features[FEATURE_CLAMP_ONE] = true;
capabilities.features[FEATURE_BLEND_MINMAX] = false;
capabilities.features[FEATURE_LIGHTEN] = false;
capabilities.features[FEATURE_FULL_NPOT] = false;
capabilities.features[FEATURE_BLEND_MINMAX] = true;
capabilities.features[FEATURE_LIGHTEN] = true;
capabilities.features[FEATURE_FULL_NPOT] = true;
capabilities.features[FEATURE_PIXEL_SHADER_HIGHP] = true;
capabilities.features[FEATURE_SHADER_DERIVATIVES] = true;
capabilities.features[FEATURE_GLSL3] = true;