mirror of
https://github.com/love2d/love.git
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Merge branch 'master' into 12.0-development
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@@ -67,7 +67,7 @@ There are also unstable/nightly builds:
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- Builds for some platforms are automatically created after each commit and are available through GitHub's CI interfaces.
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- Builds for some platforms are automatically created after each commit and are available through GitHub's CI interfaces.
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- Otherwise, some less frequently updated builds can can be found [here][builds].
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- Otherwise, some less frequently updated builds can can be found [here][builds].
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- For ubuntu linux they are in [ppa:bartbes/love-unstable][unstableppa]
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- For ubuntu linux they are in [ppa:bartbes/love-unstable][unstableppa]
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- For arch linux there's [love-hg][aur] in the AUR.
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- For arch linux there's [love-git][aur] in the AUR.
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Dependencies
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Dependencies
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------------
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------------
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@@ -92,7 +92,7 @@ Dependencies
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[builds]: http://love2d.org/builds
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[builds]: http://love2d.org/builds
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[stableppa]: https://launchpad.net/~bartbes/+archive/love-stable
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[stableppa]: https://launchpad.net/~bartbes/+archive/love-stable
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[unstableppa]: https://launchpad.net/~bartbes/+archive/love-unstable
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[unstableppa]: https://launchpad.net/~bartbes/+archive/love-unstable
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[aur]: http://aur.archlinux.org/packages/love-hg
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[aur]: http://aur.archlinux.org/packages/love-git
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[love-experiments]: https://github.com/slime73/love-experiments
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[love-experiments]: https://github.com/slime73/love-experiments
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[codestyle]: https://love2d.org/wiki/Code_Style
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[codestyle]: https://love2d.org/wiki/Code_Style
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[android-repository]: https://github.com/love2d/love-android
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[android-repository]: https://github.com/love2d/love-android
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@@ -62,14 +62,6 @@
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#include <stddef.h>
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#include <stddef.h>
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namespace glad {
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bool gladLoadGL(void);
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typedef void* (* LOADER)(const char *name);
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bool gladLoadGLLoader(LOADER);
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#ifndef GLEXT_64_TYPES_DEFINED
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#ifndef GLEXT_64_TYPES_DEFINED
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/* This code block is duplicated in glxext.h, so must be protected */
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/* This code block is duplicated in glxext.h, so must be protected */
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#define GLEXT_64_TYPES_DEFINED
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#define GLEXT_64_TYPES_DEFINED
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@@ -107,6 +99,14 @@ typedef unsigned __int64 uint64_t;
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#include <inttypes.h>
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#include <inttypes.h>
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#endif
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#endif
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#endif
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#endif
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namespace glad {
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bool gladLoadGL(void);
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typedef void* (* LOADER)(const char *name);
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bool gladLoadGLLoader(LOADER);
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typedef unsigned int GLenum;
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef unsigned int GLbitfield;
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