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synced 2026-08-15 07:41:11 +02:00
Add love.mouse.getGlobalPosition. Useful for custom window dragging.
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@@ -100,13 +100,17 @@ int w_isCursorSupported(lua_State *L)
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int w_getX(lua_State *L)
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{
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lua_pushnumber(L, instance()->getX());
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double x, y;
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instance()->getPosition(x, y);
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lua_pushnumber(L, x);
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return 1;
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}
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int w_getY(lua_State *L)
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{
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lua_pushnumber(L, instance()->getY());
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double x, y;
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instance()->getPosition(x, y);
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lua_pushnumber(L, y);
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return 1;
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}
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@@ -121,15 +125,19 @@ int w_getPosition(lua_State *L)
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int w_setX(lua_State *L)
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{
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double x = luaL_checknumber(L, 1);
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instance()->setX(x);
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double x, y;
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instance()->getPosition(x, y);
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x = luaL_checknumber(L, 1);
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instance()->setPosition(x, y);
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return 0;
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}
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int w_setY(lua_State *L)
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{
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double y = luaL_checknumber(L, 1);
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instance()->setY(y);
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double x, y;
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instance()->getPosition(x, y);
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y = luaL_checknumber(L, 1);
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instance()->setPosition(x, y);
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return 0;
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}
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@@ -141,6 +149,17 @@ int w_setPosition(lua_State *L)
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return 0;
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}
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int w_getGlobalPosition(lua_State *L)
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{
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double x, y;
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int displayindex;
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instance()->getGlobalPosition(x, y, displayindex);
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lua_pushnumber(L, x);
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lua_pushnumber(L, y);
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lua_pushinteger(L, displayindex + 1);
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return 3;
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}
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int w_isDown(lua_State *L)
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{
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bool istable = lua_istable(L, 1);
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@@ -220,6 +239,7 @@ static const luaL_Reg functions[] =
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{ "setX", w_setX },
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{ "setY", w_setY },
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{ "setPosition", w_setPosition },
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{ "getGlobalPosition", w_getGlobalPosition },
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{ "isDown", w_isDown },
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{ "setVisible", w_setVisible },
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{ "isVisible", w_isVisible },
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