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Merge in minor branch, now minor is our next development target
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@@ -25,6 +25,7 @@
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// LOVE
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#include <common/Exception.h>
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#include <filesystem/File.h>
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namespace love
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{
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@@ -191,106 +192,34 @@ namespace devil
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return pixels[y*width+x];
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}
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EncodedImageData * ImageData::encode(EncodedImageData::Format f) {
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void ImageData::encode(love::filesystem::File * f, ImageData::Format format) {
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ilBindImage(image);
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ILubyte * data;
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ILuint w = getWidth();
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int h = getHeight(); // has to be a signed int so we can make it negative for BMPs
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int headerLen, bpp, row, size, padding, filesize;
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switch (f) {
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case EncodedImageData::FORMAT_BMP:
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headerLen = 54;
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bpp = 3;
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row = w * bpp;
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padding = row & 3;
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size = h * (row + padding);
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filesize = size + headerLen;
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data = new ILubyte[filesize];
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// Here's the header for the BMP file format.
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data[0] = 66; // "B"
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data[1] = 77; // "M"
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data[2] = filesize & 255; // size of the file
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data[3] = (filesize >> 8) & 255;
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data[4] = (filesize >> 16) & 255;
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data[5] = (filesize >> 24) & 255;
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data[6] = data[7] = data[8] = data[9] = 0; // useless reserved values
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data[10] = headerLen; // offset where pixel data begins
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data[11] = (headerLen >> 8) & 255;
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data[12] = (headerLen >> 16) & 255;
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data[13] = (headerLen >> 24) & 255;
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data[14] = headerLen - 14; // length of this part of the header
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data[15] = ((headerLen - 14) >> 8) & 255;
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data[16] = ((headerLen - 14) >> 16) & 255;
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data[17] = ((headerLen - 14) >> 24) & 255;
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data[18] = w & 255; // width of the bitmap
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data[19] = (w >> 8) & 255;
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data[20] = (w >> 16) & 255;
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data[21] = (w >> 24) & 255;
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data[22] = -h & 255; // negative height of the bitmap - used so we don't have to flip the data
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data[23] = ((-h) >> 8) & 255;
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data[24] = ((-h) >> 16) & 255;
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data[25] = ((-h) >> 24) & 255;
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data[26] = 1; // number of color planes
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data[27] = 0;
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data[28] = bpp * 8; // bits per pixel
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data[29] = 0;
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data[30] = data[31] = data[32] = data[33] = 0; // RGB - no compression
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data[34] = (row + padding) * h; // length of the pixel data
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data[35] = (((row + padding) * h) >> 8) & 255;
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data[36] = (((row + padding) * h) >> 16) & 255;
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data[37] = (((row + padding) * h) >> 24) & 255;
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data[38] = 2835 & 255; // horizontal pixels per meter
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data[39] = (2835 >> 8) & 255;
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data[40] = (2835 >> 16) & 255;
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data[41] = (2835 >> 24) & 255;
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data[42] = 2835 & 255; // vertical pixels per meter
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data[43] = data[39];
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data[44] = data[40];
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data[45] = data[41];
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data[46] = data[47] = data[48] = data[49] = 0; // number of colors in the palette
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data[50] = data[51] = data[52] = data[53] = 0; // all colors are important!
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// Okay, header's done! Now for the pixel data...
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data += headerLen;
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for (int i = 0; i < h; i++) { // we've got to loop through the rows, adding the pixel data plus padding
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ilCopyPixels(0,i,0,w,1,1,IL_BGR,IL_UNSIGNED_BYTE,data);
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data += row;
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}
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data -= filesize;
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ILuint ilFormat;
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switch (format) {
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case ImageData::FORMAT_BMP:
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ilFormat = IL_BMP;
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break;
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case ImageData::FORMAT_TGA:
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ilFormat = IL_TGA;
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break;
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case ImageData::FORMAT_GIF:
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ilFormat = IL_GIF;
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break;
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case ImageData::FORMAT_JPG:
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ilFormat = IL_JPG;
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break;
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case ImageData::FORMAT_PNG:
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default: // PNG is the default format
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ilFormat = IL_PNG;
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break;
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case EncodedImageData::FORMAT_TGA:
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default: // TGA is the default format
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headerLen = 18;
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bpp = 4;
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size = h * w * bpp;
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data = new ILubyte[size + headerLen];
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// here's the header for the Targa file format.
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data[0] = 0; // ID field size
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data[1] = 0; // colormap type
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data[2] = 2; // image type
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data[3] = data[4] = 0; // colormap start
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data[5] = data[6] = 0; // colormap length
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data[7] = 32; // colormap bits
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data[8] = data[9] = 0; // x origin
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data[10] = data[11] = 0; // y origin
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// Targa is little endian, so:
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data[12] = w & 255; // least significant byte of width
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data[13] = w >> 8; // most significant byte of width
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data[14] = h & 255; // least significant byte of height
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data[15] = h >> 8; // most significant byte of height
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data[16] = bpp * 8; // bits per pixel
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data[17] = 0x20; // descriptor bits (flip bits: 0x10 horizontal, 0x20 vertical)
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// header done. write the pixel data to TGA:
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data += headerLen;
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ilCopyPixels(0,0,0,w,h,1,IL_BGRA,IL_UNSIGNED_BYTE,data); // convert the pixels to BGRA (remember, little-endian) and copy them to data
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data -= headerLen;
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}
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return new EncodedImageData(data, f, size + headerLen, freeData);
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}
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void ImageData::freeData(void *data)
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{
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delete[] (ILubyte*) data;
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ILuint size = ilSaveL(ilFormat, NULL, 0);
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ILubyte * data = new ILubyte[size];
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ilSaveL(ilFormat, data, size);
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f->open(love::filesystem::File::WRITE);
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f->write(data, size);
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f->close();
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delete[] data;
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}
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} // devil
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