mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Merge in minor branch, now minor is our next development target
This commit is contained in:
@@ -1,46 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
// LOVE
|
||||
#include "MemoryData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
MemoryData::MemoryData(void * data, int size)
|
||||
: data(data), size(size)
|
||||
{
|
||||
}
|
||||
|
||||
MemoryData::~MemoryData()
|
||||
{
|
||||
// Memory should be static.
|
||||
}
|
||||
|
||||
void * MemoryData::getData() const
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
int MemoryData::getSize() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
|
||||
} // love
|
||||
@@ -1,69 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_MEMORY_DATA_H
|
||||
#define LOVE_MEMORY_DATA_H
|
||||
|
||||
// LOVE
|
||||
#include "Data.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
/**
|
||||
* Allows files to be embedded into LOVE and used in Lua. This
|
||||
* class assumes the referenced memory area is static, which means
|
||||
* it will not attempt to delete the memory.
|
||||
**/
|
||||
class MemoryData : public Data
|
||||
{
|
||||
private:
|
||||
|
||||
/**
|
||||
* Pointer to the memory area.
|
||||
**/
|
||||
void * data;
|
||||
|
||||
/**
|
||||
* Size of the memory pointed to.
|
||||
**/
|
||||
int size;
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* Creates a new MemoryData.
|
||||
* @param data Pointer to the static memory.
|
||||
* @param size Size of the memory data.
|
||||
**/
|
||||
MemoryData(void * data, int size);
|
||||
|
||||
/**
|
||||
* Destructor. Does NOTHING.
|
||||
**/
|
||||
virtual ~MemoryData();
|
||||
|
||||
// Implements Data.
|
||||
void * getData() const;
|
||||
int getSize() const;
|
||||
|
||||
}; // MemoryData
|
||||
} // love
|
||||
|
||||
#endif // LOVE_MEMORY_DATA_H
|
||||
@@ -65,6 +65,7 @@
|
||||
#if defined(LOVE_WINDOWS)
|
||||
# define LOVE_LEGENDARY_UTF8_ARGV_HACK
|
||||
# define LOVE_LEGENDARY_CONSOLE_IO_HACK
|
||||
# define NOMINMAX
|
||||
#endif
|
||||
|
||||
#endif // LOVE_CONFIG_H
|
||||
|
||||
@@ -389,7 +389,6 @@ namespace love
|
||||
|
||||
// Image
|
||||
{"ImageData", IMAGE_IMAGE_DATA_ID},
|
||||
{"EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_ID},
|
||||
|
||||
// Audio
|
||||
{"Source", AUDIO_SOURCE_ID},
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright 2006 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
#include "utf8/checked.h"
|
||||
#include "utf8/unchecked.h"
|
||||
|
||||
#endif // header guard
|
||||
@@ -0,0 +1,327 @@
|
||||
// Copyright 2006 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
#include "core.h"
|
||||
#include <stdexcept>
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
// Base for the exceptions that may be thrown from the library
|
||||
class exception : public std::exception {
|
||||
};
|
||||
|
||||
// Exceptions that may be thrown from the library functions.
|
||||
class invalid_code_point : public exception {
|
||||
uint32_t cp;
|
||||
public:
|
||||
invalid_code_point(uint32_t cp) : cp(cp) {}
|
||||
virtual const char* what() const throw() { return "Invalid code point"; }
|
||||
uint32_t code_point() const {return cp;}
|
||||
};
|
||||
|
||||
class invalid_utf8 : public exception {
|
||||
uint8_t u8;
|
||||
public:
|
||||
invalid_utf8 (uint8_t u) : u8(u) {}
|
||||
virtual const char* what() const throw() { return "Invalid UTF-8"; }
|
||||
uint8_t utf8_octet() const {return u8;}
|
||||
};
|
||||
|
||||
class invalid_utf16 : public exception {
|
||||
uint16_t u16;
|
||||
public:
|
||||
invalid_utf16 (uint16_t u) : u16(u) {}
|
||||
virtual const char* what() const throw() { return "Invalid UTF-16"; }
|
||||
uint16_t utf16_word() const {return u16;}
|
||||
};
|
||||
|
||||
class not_enough_room : public exception {
|
||||
public:
|
||||
virtual const char* what() const throw() { return "Not enough space"; }
|
||||
};
|
||||
|
||||
/// The library API - functions intended to be called by the users
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out, uint32_t replacement)
|
||||
{
|
||||
while (start != end) {
|
||||
octet_iterator sequence_start = start;
|
||||
internal::utf_error err_code = internal::validate_next(start, end);
|
||||
switch (err_code) {
|
||||
case internal::UTF8_OK :
|
||||
for (octet_iterator it = sequence_start; it != start; ++it)
|
||||
*out++ = *it;
|
||||
break;
|
||||
case internal::NOT_ENOUGH_ROOM:
|
||||
throw not_enough_room();
|
||||
case internal::INVALID_LEAD:
|
||||
append (replacement, out);
|
||||
++start;
|
||||
break;
|
||||
case internal::INCOMPLETE_SEQUENCE:
|
||||
case internal::OVERLONG_SEQUENCE:
|
||||
case internal::INVALID_CODE_POINT:
|
||||
append (replacement, out);
|
||||
++start;
|
||||
// just one replacement mark for the sequence
|
||||
while (internal::is_trail(*start) && start != end)
|
||||
++start;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
inline output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out)
|
||||
{
|
||||
static const uint32_t replacement_marker = internal::mask16(0xfffd);
|
||||
return replace_invalid(start, end, out, replacement_marker);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
octet_iterator append(uint32_t cp, octet_iterator result)
|
||||
{
|
||||
if (!internal::is_code_point_valid(cp))
|
||||
throw invalid_code_point(cp);
|
||||
|
||||
if (cp < 0x80) // one octet
|
||||
*(result++) = static_cast<uint8_t>(cp);
|
||||
else if (cp < 0x800) { // two octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else if (cp < 0x10000) { // three octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else { // four octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
uint32_t next(octet_iterator& it, octet_iterator end)
|
||||
{
|
||||
uint32_t cp = 0;
|
||||
internal::utf_error err_code = internal::validate_next(it, end, &cp);
|
||||
switch (err_code) {
|
||||
case internal::UTF8_OK :
|
||||
break;
|
||||
case internal::NOT_ENOUGH_ROOM :
|
||||
throw not_enough_room();
|
||||
case internal::INVALID_LEAD :
|
||||
case internal::INCOMPLETE_SEQUENCE :
|
||||
case internal::OVERLONG_SEQUENCE :
|
||||
throw invalid_utf8(*it);
|
||||
case internal::INVALID_CODE_POINT :
|
||||
throw invalid_code_point(cp);
|
||||
}
|
||||
return cp;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
uint32_t peek_next(octet_iterator it, octet_iterator end)
|
||||
{
|
||||
return next(it, end);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
uint32_t prior(octet_iterator& it, octet_iterator start)
|
||||
{
|
||||
// can't do much if it == start
|
||||
if (it == start)
|
||||
throw not_enough_room();
|
||||
|
||||
octet_iterator end = it;
|
||||
// Go back until we hit either a lead octet or start
|
||||
while (internal::is_trail(*(--it)))
|
||||
if (it == start)
|
||||
throw invalid_utf8(*it); // error - no lead byte in the sequence
|
||||
return peek_next(it, end);
|
||||
}
|
||||
|
||||
/// Deprecated in versions that include "prior"
|
||||
template <typename octet_iterator>
|
||||
uint32_t previous(octet_iterator& it, octet_iterator pass_start)
|
||||
{
|
||||
octet_iterator end = it;
|
||||
while (internal::is_trail(*(--it)))
|
||||
if (it == pass_start)
|
||||
throw invalid_utf8(*it); // error - no lead byte in the sequence
|
||||
octet_iterator temp = it;
|
||||
return next(temp, end);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename distance_type>
|
||||
void advance (octet_iterator& it, distance_type n, octet_iterator end)
|
||||
{
|
||||
for (distance_type i = 0; i < n; ++i)
|
||||
next(it, end);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
typename std::iterator_traits<octet_iterator>::difference_type
|
||||
distance (octet_iterator first, octet_iterator last)
|
||||
{
|
||||
typename std::iterator_traits<octet_iterator>::difference_type dist;
|
||||
for (dist = 0; first < last; ++dist)
|
||||
next(first, last);
|
||||
return dist;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end) {
|
||||
uint32_t cp = internal::mask16(*start++);
|
||||
// Take care of surrogate pairs first
|
||||
if (internal::is_lead_surrogate(cp)) {
|
||||
if (start != end) {
|
||||
uint32_t trail_surrogate = internal::mask16(*start++);
|
||||
if (internal::is_trail_surrogate(trail_surrogate))
|
||||
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
|
||||
else
|
||||
throw invalid_utf16(static_cast<uint16_t>(trail_surrogate));
|
||||
}
|
||||
else
|
||||
throw invalid_utf16(static_cast<uint16_t>(cp));
|
||||
|
||||
}
|
||||
// Lone trail surrogate
|
||||
else if (internal::is_trail_surrogate(cp))
|
||||
throw invalid_utf16(static_cast<uint16_t>(cp));
|
||||
|
||||
result = append(cp, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
|
||||
{
|
||||
while (start != end) {
|
||||
uint32_t cp = next(start, end);
|
||||
if (cp > 0xffff) { //make a surrogate pair
|
||||
*result++ = static_cast<uint16_t>((cp >> 10) + internal::LEAD_OFFSET);
|
||||
*result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
|
||||
}
|
||||
else
|
||||
*result++ = static_cast<uint16_t>(cp);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end)
|
||||
result = append(*(start++), result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
|
||||
{
|
||||
while (start != end)
|
||||
(*result++) = next(start, end);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// The iterator class
|
||||
template <typename octet_iterator>
|
||||
class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> {
|
||||
octet_iterator it;
|
||||
octet_iterator range_start;
|
||||
octet_iterator range_end;
|
||||
public:
|
||||
iterator () {};
|
||||
explicit iterator (const octet_iterator& octet_it,
|
||||
const octet_iterator& range_start,
|
||||
const octet_iterator& range_end) :
|
||||
it(octet_it), range_start(range_start), range_end(range_end)
|
||||
{
|
||||
if (it < range_start || it > range_end)
|
||||
throw std::out_of_range("Invalid utf-8 iterator position");
|
||||
}
|
||||
// the default "big three" are OK
|
||||
octet_iterator base () const { return it; }
|
||||
uint32_t operator * () const
|
||||
{
|
||||
octet_iterator temp = it;
|
||||
return next(temp, range_end);
|
||||
}
|
||||
bool operator == (const iterator& rhs) const
|
||||
{
|
||||
if (range_start != rhs.range_start || range_end != rhs.range_end)
|
||||
throw std::logic_error("Comparing utf-8 iterators defined with different ranges");
|
||||
return (it == rhs.it);
|
||||
}
|
||||
bool operator != (const iterator& rhs) const
|
||||
{
|
||||
return !(operator == (rhs));
|
||||
}
|
||||
iterator& operator ++ ()
|
||||
{
|
||||
next(it, range_end);
|
||||
return *this;
|
||||
}
|
||||
iterator operator ++ (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
next(it, range_end);
|
||||
return temp;
|
||||
}
|
||||
iterator& operator -- ()
|
||||
{
|
||||
prior(it, range_start);
|
||||
return *this;
|
||||
}
|
||||
iterator operator -- (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
prior(it, range_start);
|
||||
return temp;
|
||||
}
|
||||
}; // class iterator
|
||||
|
||||
} // namespace utf8
|
||||
|
||||
#endif //header guard
|
||||
|
||||
|
||||
Executable
+358
@@ -0,0 +1,358 @@
|
||||
// Copyright 2006 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
#include <iterator>
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
// The typedefs for 8-bit, 16-bit and 32-bit unsigned integers
|
||||
// You may need to change them to match your system.
|
||||
// These typedefs have the same names as ones from cstdint, or boost/cstdint
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef unsigned int uint32_t;
|
||||
|
||||
// Helper code - not intended to be directly called by the library users. May be changed at any time
|
||||
namespace internal
|
||||
{
|
||||
// Unicode constants
|
||||
// Leading (high) surrogates: 0xd800 - 0xdbff
|
||||
// Trailing (low) surrogates: 0xdc00 - 0xdfff
|
||||
const uint16_t LEAD_SURROGATE_MIN = 0xd800u;
|
||||
const uint16_t LEAD_SURROGATE_MAX = 0xdbffu;
|
||||
const uint16_t TRAIL_SURROGATE_MIN = 0xdc00u;
|
||||
const uint16_t TRAIL_SURROGATE_MAX = 0xdfffu;
|
||||
const uint16_t LEAD_OFFSET = LEAD_SURROGATE_MIN - (0x10000 >> 10);
|
||||
const uint32_t SURROGATE_OFFSET = 0x10000u - (LEAD_SURROGATE_MIN << 10) - TRAIL_SURROGATE_MIN;
|
||||
|
||||
// Maximum valid value for a Unicode code point
|
||||
const uint32_t CODE_POINT_MAX = 0x0010ffffu;
|
||||
|
||||
template<typename octet_type>
|
||||
inline uint8_t mask8(octet_type oc)
|
||||
{
|
||||
return static_cast<uint8_t>(0xff & oc);
|
||||
}
|
||||
template<typename u16_type>
|
||||
inline uint16_t mask16(u16_type oc)
|
||||
{
|
||||
return static_cast<uint16_t>(0xffff & oc);
|
||||
}
|
||||
template<typename octet_type>
|
||||
inline bool is_trail(octet_type oc)
|
||||
{
|
||||
return ((mask8(oc) >> 6) == 0x2);
|
||||
}
|
||||
|
||||
template <typename u16>
|
||||
inline bool is_lead_surrogate(u16 cp)
|
||||
{
|
||||
return (cp >= LEAD_SURROGATE_MIN && cp <= LEAD_SURROGATE_MAX);
|
||||
}
|
||||
|
||||
template <typename u16>
|
||||
inline bool is_trail_surrogate(u16 cp)
|
||||
{
|
||||
return (cp >= TRAIL_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
|
||||
}
|
||||
|
||||
template <typename u16>
|
||||
inline bool is_surrogate(u16 cp)
|
||||
{
|
||||
return (cp >= LEAD_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
|
||||
}
|
||||
|
||||
template <typename u32>
|
||||
inline bool is_code_point_valid(u32 cp)
|
||||
{
|
||||
return (cp <= CODE_POINT_MAX && !is_surrogate(cp));
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
inline typename std::iterator_traits<octet_iterator>::difference_type
|
||||
sequence_length(octet_iterator lead_it)
|
||||
{
|
||||
uint8_t lead = mask8(*lead_it);
|
||||
if (lead < 0x80)
|
||||
return 1;
|
||||
else if ((lead >> 5) == 0x6)
|
||||
return 2;
|
||||
else if ((lead >> 4) == 0xe)
|
||||
return 3;
|
||||
else if ((lead >> 3) == 0x1e)
|
||||
return 4;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
template <typename octet_difference_type>
|
||||
inline bool is_overlong_sequence(uint32_t cp, octet_difference_type length)
|
||||
{
|
||||
if (cp < 0x80) {
|
||||
if (length != 1)
|
||||
return true;
|
||||
}
|
||||
else if (cp < 0x800) {
|
||||
if (length != 2)
|
||||
return true;
|
||||
}
|
||||
else if (cp < 0x10000) {
|
||||
if (length != 3)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
enum utf_error {UTF8_OK, NOT_ENOUGH_ROOM, INVALID_LEAD, INCOMPLETE_SEQUENCE, OVERLONG_SEQUENCE, INVALID_CODE_POINT};
|
||||
|
||||
/// get_sequence_x functions decode utf-8 sequences of the length x
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_1(octet_iterator& it, octet_iterator end, uint32_t* code_point)
|
||||
{
|
||||
if (it != end) {
|
||||
if (code_point)
|
||||
*code_point = mask8(*it);
|
||||
return UTF8_OK;
|
||||
}
|
||||
return NOT_ENOUGH_ROOM;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_2(octet_iterator& it, octet_iterator end, uint32_t* code_point)
|
||||
{
|
||||
utf_error ret_code = NOT_ENOUGH_ROOM;
|
||||
|
||||
if (it != end) {
|
||||
uint32_t cp = mask8(*it);
|
||||
if (++it != end) {
|
||||
if (is_trail(*it)) {
|
||||
cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
|
||||
|
||||
if (code_point)
|
||||
*code_point = cp;
|
||||
ret_code = UTF8_OK;
|
||||
}
|
||||
else
|
||||
ret_code = INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
else
|
||||
ret_code = NOT_ENOUGH_ROOM;
|
||||
}
|
||||
|
||||
return ret_code;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_3(octet_iterator& it, octet_iterator end, uint32_t* code_point)
|
||||
{
|
||||
utf_error ret_code = NOT_ENOUGH_ROOM;
|
||||
|
||||
if (it != end) {
|
||||
uint32_t cp = mask8(*it);
|
||||
if (++it != end) {
|
||||
if (is_trail(*it)) {
|
||||
cp = ((cp << 12) & 0xffff) + ((mask8(*it) << 6) & 0xfff);
|
||||
if (++it != end) {
|
||||
if (is_trail(*it)) {
|
||||
cp += (*it) & 0x3f;
|
||||
|
||||
if (code_point)
|
||||
*code_point = cp;
|
||||
ret_code = UTF8_OK;
|
||||
}
|
||||
else
|
||||
ret_code = INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
else
|
||||
ret_code = NOT_ENOUGH_ROOM;
|
||||
}
|
||||
else
|
||||
ret_code = INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
else
|
||||
ret_code = NOT_ENOUGH_ROOM;
|
||||
}
|
||||
|
||||
return ret_code;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_4(octet_iterator& it, octet_iterator end, uint32_t* code_point)
|
||||
{
|
||||
utf_error ret_code = NOT_ENOUGH_ROOM;
|
||||
|
||||
if (it != end) {
|
||||
uint32_t cp = mask8(*it);
|
||||
if (++it != end) {
|
||||
if (is_trail(*it)) {
|
||||
cp = ((cp << 18) & 0x1fffff) + ((mask8(*it) << 12) & 0x3ffff);
|
||||
if (++it != end) {
|
||||
if (is_trail(*it)) {
|
||||
cp += (mask8(*it) << 6) & 0xfff;
|
||||
if (++it != end) {
|
||||
if (is_trail(*it)) {
|
||||
cp += (*it) & 0x3f;
|
||||
|
||||
if (code_point)
|
||||
*code_point = cp;
|
||||
ret_code = UTF8_OK;
|
||||
}
|
||||
else
|
||||
ret_code = INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
else
|
||||
ret_code = NOT_ENOUGH_ROOM;
|
||||
}
|
||||
else
|
||||
ret_code = INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
else
|
||||
ret_code = NOT_ENOUGH_ROOM;
|
||||
}
|
||||
else
|
||||
ret_code = INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
else
|
||||
ret_code = NOT_ENOUGH_ROOM;
|
||||
}
|
||||
|
||||
return ret_code;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error validate_next(octet_iterator& it, octet_iterator end, uint32_t* code_point)
|
||||
{
|
||||
// Save the original value of it so we can go back in case of failure
|
||||
// Of course, it does not make much sense with i.e. stream iterators
|
||||
octet_iterator original_it = it;
|
||||
|
||||
uint32_t cp = 0;
|
||||
// Determine the sequence length based on the lead octet
|
||||
typedef typename std::iterator_traits<octet_iterator>::difference_type octet_difference_type;
|
||||
octet_difference_type length = sequence_length(it);
|
||||
if (length == 0)
|
||||
return INVALID_LEAD;
|
||||
|
||||
// Now that we have a valid sequence length, get trail octets and calculate the code point
|
||||
utf_error err = UTF8_OK;
|
||||
switch (length) {
|
||||
case 1:
|
||||
err = get_sequence_1(it, end, &cp);
|
||||
break;
|
||||
case 2:
|
||||
err = get_sequence_2(it, end, &cp);
|
||||
break;
|
||||
case 3:
|
||||
err = get_sequence_3(it, end, &cp);
|
||||
break;
|
||||
case 4:
|
||||
err = get_sequence_4(it, end, &cp);
|
||||
break;
|
||||
}
|
||||
|
||||
if (err == UTF8_OK) {
|
||||
// Decoding succeeded. Now, security checks...
|
||||
if (is_code_point_valid(cp)) {
|
||||
if (!is_overlong_sequence(cp, length)){
|
||||
// Passed! Return here.
|
||||
if (code_point)
|
||||
*code_point = cp;
|
||||
++it;
|
||||
return UTF8_OK;
|
||||
}
|
||||
else
|
||||
err = OVERLONG_SEQUENCE;
|
||||
}
|
||||
else
|
||||
err = INVALID_CODE_POINT;
|
||||
}
|
||||
|
||||
// Failure branch - restore the original value of the iterator
|
||||
it = original_it;
|
||||
return err;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
inline utf_error validate_next(octet_iterator& it, octet_iterator end) {
|
||||
return validate_next(it, end, 0);
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
/// The library API - functions intended to be called by the users
|
||||
|
||||
// Byte order mark
|
||||
const uint8_t bom[] = {0xef, 0xbb, 0xbf};
|
||||
|
||||
template <typename octet_iterator>
|
||||
octet_iterator find_invalid(octet_iterator start, octet_iterator end)
|
||||
{
|
||||
octet_iterator result = start;
|
||||
while (result != end) {
|
||||
internal::utf_error err_code = internal::validate_next(result, end);
|
||||
if (err_code != internal::UTF8_OK)
|
||||
return result;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
inline bool is_valid(octet_iterator start, octet_iterator end)
|
||||
{
|
||||
return (find_invalid(start, end) == end);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
inline bool starts_with_bom (octet_iterator it, octet_iterator end)
|
||||
{
|
||||
return (
|
||||
((it != end) && (internal::mask8(*it++)) == bom[0]) &&
|
||||
((it != end) && (internal::mask8(*it++)) == bom[1]) &&
|
||||
((it != end) && (internal::mask8(*it)) == bom[2])
|
||||
);
|
||||
}
|
||||
|
||||
//Deprecated in release 2.3
|
||||
template <typename octet_iterator>
|
||||
inline bool is_bom (octet_iterator it)
|
||||
{
|
||||
return (
|
||||
(internal::mask8(*it++)) == bom[0] &&
|
||||
(internal::mask8(*it++)) == bom[1] &&
|
||||
(internal::mask8(*it)) == bom[2]
|
||||
);
|
||||
}
|
||||
} // namespace utf8
|
||||
|
||||
#endif // header guard
|
||||
|
||||
|
||||
Executable
+228
@@ -0,0 +1,228 @@
|
||||
// Copyright 2006 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
#include "core.h"
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
namespace unchecked
|
||||
{
|
||||
template <typename octet_iterator>
|
||||
octet_iterator append(uint32_t cp, octet_iterator result)
|
||||
{
|
||||
if (cp < 0x80) // one octet
|
||||
*(result++) = static_cast<uint8_t>(cp);
|
||||
else if (cp < 0x800) { // two octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else if (cp < 0x10000) { // three octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else { // four octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f)| 0x80);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
uint32_t next(octet_iterator& it)
|
||||
{
|
||||
uint32_t cp = internal::mask8(*it);
|
||||
typename std::iterator_traits<octet_iterator>::difference_type length = utf8::internal::sequence_length(it);
|
||||
switch (length) {
|
||||
case 1:
|
||||
break;
|
||||
case 2:
|
||||
it++;
|
||||
cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
|
||||
break;
|
||||
case 3:
|
||||
++it;
|
||||
cp = ((cp << 12) & 0xffff) + ((internal::mask8(*it) << 6) & 0xfff);
|
||||
++it;
|
||||
cp += (*it) & 0x3f;
|
||||
break;
|
||||
case 4:
|
||||
++it;
|
||||
cp = ((cp << 18) & 0x1fffff) + ((internal::mask8(*it) << 12) & 0x3ffff);
|
||||
++it;
|
||||
cp += (internal::mask8(*it) << 6) & 0xfff;
|
||||
++it;
|
||||
cp += (*it) & 0x3f;
|
||||
break;
|
||||
}
|
||||
++it;
|
||||
return cp;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
uint32_t peek_next(octet_iterator it)
|
||||
{
|
||||
return next(it);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
uint32_t prior(octet_iterator& it)
|
||||
{
|
||||
while (internal::is_trail(*(--it))) ;
|
||||
octet_iterator temp = it;
|
||||
return next(temp);
|
||||
}
|
||||
|
||||
// Deprecated in versions that include prior, but only for the sake of consistency (see utf8::previous)
|
||||
template <typename octet_iterator>
|
||||
inline uint32_t previous(octet_iterator& it)
|
||||
{
|
||||
return prior(it);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename distance_type>
|
||||
void advance (octet_iterator& it, distance_type n)
|
||||
{
|
||||
for (distance_type i = 0; i < n; ++i)
|
||||
next(it);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
typename std::iterator_traits<octet_iterator>::difference_type
|
||||
distance (octet_iterator first, octet_iterator last)
|
||||
{
|
||||
typename std::iterator_traits<octet_iterator>::difference_type dist;
|
||||
for (dist = 0; first < last; ++dist)
|
||||
next(first);
|
||||
return dist;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end) {
|
||||
uint32_t cp = internal::mask16(*start++);
|
||||
// Take care of surrogate pairs first
|
||||
if (internal::is_lead_surrogate(cp)) {
|
||||
uint32_t trail_surrogate = internal::mask16(*start++);
|
||||
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
|
||||
}
|
||||
result = append(cp, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
|
||||
{
|
||||
while (start < end) {
|
||||
uint32_t cp = next(start);
|
||||
if (cp > 0xffff) { //make a surrogate pair
|
||||
*result++ = static_cast<uint16_t>((cp >> 10) + internal::LEAD_OFFSET);
|
||||
*result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
|
||||
}
|
||||
else
|
||||
*result++ = static_cast<uint16_t>(cp);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end)
|
||||
result = append(*(start++), result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
|
||||
{
|
||||
while (start < end)
|
||||
(*result++) = next(start);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// The iterator class
|
||||
template <typename octet_iterator>
|
||||
class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> {
|
||||
octet_iterator it;
|
||||
public:
|
||||
iterator () {};
|
||||
explicit iterator (const octet_iterator& octet_it): it(octet_it) {}
|
||||
// the default "big three" are OK
|
||||
octet_iterator base () const { return it; }
|
||||
uint32_t operator * () const
|
||||
{
|
||||
octet_iterator temp = it;
|
||||
return next(temp);
|
||||
}
|
||||
bool operator == (const iterator& rhs) const
|
||||
{
|
||||
return (it == rhs.it);
|
||||
}
|
||||
bool operator != (const iterator& rhs) const
|
||||
{
|
||||
return !(operator == (rhs));
|
||||
}
|
||||
iterator& operator ++ ()
|
||||
{
|
||||
std::advance(it, internal::sequence_length(it));
|
||||
return *this;
|
||||
}
|
||||
iterator operator ++ (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
std::advance(it, internal::sequence_length(it));
|
||||
return temp;
|
||||
}
|
||||
iterator& operator -- ()
|
||||
{
|
||||
prior(it);
|
||||
return *this;
|
||||
}
|
||||
iterator operator -- (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
prior(it);
|
||||
return temp;
|
||||
}
|
||||
}; // class iterator
|
||||
|
||||
} // namespace utf8::unchecked
|
||||
} // namespace utf8
|
||||
|
||||
|
||||
#endif // header guard
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include <common/config.h>
|
||||
#include <common/version.h>
|
||||
#include <common/runtime.h>
|
||||
#include <common/MemoryData.h>
|
||||
|
||||
#ifdef LOVE_WINDOWS
|
||||
#include <windows.h>
|
||||
|
||||
@@ -42,6 +42,16 @@ namespace audio
|
||||
{
|
||||
return types.find(in, out);
|
||||
}
|
||||
|
||||
bool Source::getConstant(const char * in, Unit & out)
|
||||
{
|
||||
return units.find(in, out);
|
||||
}
|
||||
|
||||
bool Source::getConstant(Unit in, const char *& out)
|
||||
{
|
||||
return units.find(in, out);
|
||||
}
|
||||
|
||||
StringMap<Source::Type, Source::TYPE_MAX_ENUM>::Entry Source::typeEntries[] =
|
||||
{
|
||||
@@ -50,6 +60,14 @@ namespace audio
|
||||
};
|
||||
|
||||
StringMap<Source::Type, Source::TYPE_MAX_ENUM> Source::types(Source::typeEntries, sizeof(Source::typeEntries));
|
||||
|
||||
StringMap<Source::Unit, Source::UNIT_MAX_ENUM>::Entry Source::unitEntries[] =
|
||||
{
|
||||
{"seconds", Source::UNIT_SECONDS},
|
||||
{"samples", Source::UNIT_SAMPLES},
|
||||
};
|
||||
|
||||
StringMap<Source::Unit, Source::UNIT_MAX_ENUM> Source::units(Source::unitEntries, sizeof(Source::unitEntries));
|
||||
|
||||
} // audio
|
||||
} // love
|
||||
|
||||
@@ -39,6 +39,13 @@ namespace audio
|
||||
TYPE_STREAM,
|
||||
TYPE_MAX_ENUM
|
||||
}; // Type
|
||||
|
||||
enum Unit
|
||||
{
|
||||
UNIT_SECONDS = 1,
|
||||
UNIT_SAMPLES,
|
||||
UNIT_MAX_ENUM
|
||||
};
|
||||
|
||||
protected:
|
||||
Type type;
|
||||
@@ -64,6 +71,9 @@ namespace audio
|
||||
|
||||
virtual void setVolume(float volume) = 0;
|
||||
virtual float getVolume() const = 0;
|
||||
|
||||
virtual void seek(float offset, Unit unit) = 0;
|
||||
virtual float tell(Unit unit) const = 0;
|
||||
|
||||
// all float * v must be of size 3
|
||||
virtual void setPosition(float * v) = 0;
|
||||
@@ -79,11 +89,15 @@ namespace audio
|
||||
|
||||
static bool getConstant(const char * in, Type & out);
|
||||
static bool getConstant(Type in, const char *& out);
|
||||
static bool getConstant(const char * in, Unit & out);
|
||||
static bool getConstant(Unit in, const char *& out);
|
||||
|
||||
private:
|
||||
|
||||
static StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[];
|
||||
static StringMap<Type, TYPE_MAX_ENUM> types;
|
||||
static StringMap<Unit, UNIT_MAX_ENUM>::Entry unitEntries[];
|
||||
static StringMap<Unit, UNIT_MAX_ENUM> units;
|
||||
|
||||
}; // Source
|
||||
|
||||
|
||||
@@ -100,6 +100,15 @@ namespace null
|
||||
{
|
||||
return volume;
|
||||
}
|
||||
|
||||
void Source::seek(float, Source::Unit)
|
||||
{
|
||||
}
|
||||
|
||||
float Source::tell(Source::Unit) const
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
void Source::setPosition(float *)
|
||||
{
|
||||
|
||||
@@ -57,6 +57,8 @@ namespace null
|
||||
virtual float getPitch() const;
|
||||
virtual void setVolume(float volume);
|
||||
virtual float getVolume() const;
|
||||
virtual void seek(float offset, Unit unit);
|
||||
virtual float tell(Unit unit) const;
|
||||
virtual void setPosition(float * v);
|
||||
virtual void getPosition(float * v) const;
|
||||
virtual void setVelocity(float * v);
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace openal
|
||||
|
||||
Source::Source(Pool * pool, love::sound::SoundData * soundData)
|
||||
: love::audio::Source(Source::TYPE_STATIC), pool(pool), valid(false),
|
||||
pitch(1.0f), volume(1.0f), looping(false), decoder(0)
|
||||
pitch(1.0f), volume(1.0f), looping(false), offsetSamples(0), offsetSeconds(0), decoder(0)
|
||||
{
|
||||
alGenBuffers(1, buffers);
|
||||
ALenum fmt = getFormat(soundData->getChannels(), soundData->getBits());
|
||||
@@ -49,7 +49,7 @@ namespace openal
|
||||
|
||||
Source::Source(Pool * pool, love::sound::Decoder * decoder)
|
||||
: love::audio::Source(Source::TYPE_STREAM), pool(pool), valid(false),
|
||||
pitch(1.0f), volume(1.0f), looping(false), decoder(decoder)
|
||||
pitch(1.0f), volume(1.0f), looping(false), offsetSamples(0), offsetSeconds(0), decoder(decoder)
|
||||
{
|
||||
decoder->retain();
|
||||
alGenBuffers(MAX_BUFFERS, buffers);
|
||||
@@ -147,10 +147,28 @@ namespace openal
|
||||
while(processed--)
|
||||
{
|
||||
ALuint buffer;
|
||||
|
||||
|
||||
float curOffsetSamples, curOffsetSecs;
|
||||
|
||||
alGetSourcef(source, AL_SAMPLE_OFFSET, &curOffsetSamples);
|
||||
|
||||
ALint b;
|
||||
alGetSourcei(source, AL_BUFFER, &b);
|
||||
int freq;
|
||||
alGetBufferi(b, AL_FREQUENCY, &freq);
|
||||
curOffsetSecs = curOffsetSamples / freq;
|
||||
|
||||
// Get a free buffer.
|
||||
alSourceUnqueueBuffers(source, 1, &buffer);
|
||||
|
||||
|
||||
float newOffsetSamples, newOffsetSecs;
|
||||
|
||||
alGetSourcef(source, AL_SAMPLE_OFFSET, &newOffsetSamples);
|
||||
newOffsetSecs = newOffsetSamples / freq;
|
||||
|
||||
offsetSamples += (curOffsetSamples - newOffsetSamples);
|
||||
offsetSeconds += (curOffsetSecs - newOffsetSecs);
|
||||
|
||||
if(streamAtomic(buffer, decoder) > 0)
|
||||
alSourceQueueBuffers(source, 1, &buffer);
|
||||
}
|
||||
@@ -200,6 +218,61 @@ namespace openal
|
||||
// In case the Source isn't playing.
|
||||
return volume;
|
||||
}
|
||||
|
||||
void Source::seek(float offset, Source::Unit unit)
|
||||
{
|
||||
if (valid)
|
||||
{
|
||||
switch (unit) {
|
||||
case Source::UNIT_SAMPLES:
|
||||
if (type == TYPE_STREAM) {
|
||||
ALint buffer;
|
||||
alGetSourcei(source, AL_BUFFER, &buffer);
|
||||
int freq;
|
||||
alGetBufferi(buffer, AL_FREQUENCY, &freq);
|
||||
offset /= freq;
|
||||
decoder->seek(offset);
|
||||
} else {
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, offset);
|
||||
}
|
||||
break;
|
||||
case Source::UNIT_SECONDS:
|
||||
default:
|
||||
if (type == TYPE_STREAM) {
|
||||
decoder->seek(offset);
|
||||
} else {
|
||||
alSourcef(source, AL_SEC_OFFSET, offset);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float Source::tell(Source::Unit unit) const
|
||||
{
|
||||
if (valid)
|
||||
{
|
||||
float offset;
|
||||
switch (unit) {
|
||||
case Source::UNIT_SAMPLES:
|
||||
alGetSourcef(source, AL_SAMPLE_OFFSET, &offset);
|
||||
if (type == TYPE_STREAM) offset += offsetSamples;
|
||||
break;
|
||||
case Source::UNIT_SECONDS:
|
||||
default:
|
||||
alGetSourcef(source, AL_SAMPLE_OFFSET, &offset);
|
||||
ALint buffer;
|
||||
alGetSourcei(source, AL_BUFFER, &buffer);
|
||||
int freq;
|
||||
alGetBufferi(buffer, AL_FREQUENCY, &freq);
|
||||
offset /= freq;
|
||||
if (type == TYPE_STREAM) offset += offsetSeconds;
|
||||
break;
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
void Source::setPosition(float * v)
|
||||
{
|
||||
@@ -348,6 +421,8 @@ namespace openal
|
||||
else if(valid && type == TYPE_STREAM)
|
||||
{
|
||||
decoder->rewind();
|
||||
offsetSamples = 0;
|
||||
offsetSeconds = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -391,8 +466,11 @@ namespace openal
|
||||
if(decoded > 0 && fmt != 0)
|
||||
alBufferData(buffer, fmt, d->getBuffer(), decoded, d->getSampleRate());
|
||||
|
||||
if(decoded < d->getSize() && isLooping())
|
||||
if(decoded < d->getSize() && isLooping()) {
|
||||
offsetSamples = 0;
|
||||
offsetSeconds = 0;
|
||||
d->rewind();
|
||||
}
|
||||
|
||||
return decoded;
|
||||
}
|
||||
|
||||
@@ -62,6 +62,9 @@ namespace openal
|
||||
float velocity[3];
|
||||
float direction[3];
|
||||
bool looping;
|
||||
|
||||
float offsetSamples;
|
||||
float offsetSeconds;
|
||||
|
||||
love::sound::Decoder * decoder;
|
||||
|
||||
@@ -84,6 +87,8 @@ namespace openal
|
||||
virtual float getPitch() const;
|
||||
virtual void setVolume(float volume);
|
||||
virtual float getVolume() const;
|
||||
virtual void seek(float offset, Unit unit);
|
||||
virtual float tell(Unit unit) const;
|
||||
virtual void setPosition(float * v);
|
||||
virtual void getPosition(float * v) const;
|
||||
virtual void setVelocity(float * v);
|
||||
|
||||
@@ -93,6 +93,27 @@ namespace audio
|
||||
lua_pushnumber(L, t->getVolume());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Source_seek(lua_State * L)
|
||||
{
|
||||
Source * t = luax_checksource(L, 1);
|
||||
float offset = (float)luaL_checknumber(L, 2);
|
||||
const char * unit = luaL_optstring(L, 3, "seconds");
|
||||
Source::Unit u;
|
||||
t->getConstant(unit, u);
|
||||
t->seek(offset, u);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_Source_tell(lua_State * L)
|
||||
{
|
||||
Source * t = luax_checksource(L, 1);
|
||||
const char * unit = luaL_optstring(L, 2, "seconds");
|
||||
Source::Unit u;
|
||||
t->getConstant(unit, u);
|
||||
lua_pushnumber(L, t->tell(u));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Source_setPosition(lua_State * L)
|
||||
{
|
||||
@@ -206,6 +227,8 @@ namespace audio
|
||||
{ "getPitch", w_Source_getPitch },
|
||||
{ "setVolume", w_Source_setVolume },
|
||||
{ "getVolume", w_Source_getVolume },
|
||||
{ "seek", w_Source_seek },
|
||||
{ "tell", w_Source_tell },
|
||||
{ "setPosition", w_Source_setPosition },
|
||||
{ "getPosition", w_Source_getPosition },
|
||||
{ "setVelocity", w_Source_setVelocity },
|
||||
|
||||
@@ -38,6 +38,8 @@ namespace audio
|
||||
int w_Source_getPitch(lua_State * L);
|
||||
int w_Source_setVolume(lua_State * L);
|
||||
int w_Source_getVolume(lua_State * L);
|
||||
int w_Source_seek(lua_State * L);
|
||||
int w_Source_tell(lua_State * L);
|
||||
int w_Source_setPosition(lua_State * L);
|
||||
int w_Source_getPosition(lua_State * L);
|
||||
int w_Source_setVelocity(lua_State * L);
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#define LOVE_FONT_FONT_H
|
||||
|
||||
// LOVE
|
||||
#include "FontData.h"
|
||||
#include "Rasterizer.h"
|
||||
#include <image/ImageData.h>
|
||||
#include <common/Module.h>
|
||||
@@ -44,7 +43,6 @@ namespace font
|
||||
virtual Rasterizer * newRasterizer(love::image::ImageData * data, std::string glyphs) = 0;
|
||||
virtual Rasterizer * newRasterizer(love::image::ImageData * data, unsigned short * glyphs, int length) = 0;
|
||||
virtual GlyphData * newGlyphData(Rasterizer * r, unsigned short glyph) = 0;
|
||||
virtual FontData * newFontData(Rasterizer * r) = 0;
|
||||
|
||||
// Implement Module
|
||||
virtual const char * getName() const = 0;
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
|
||||
#include "FontData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace font
|
||||
{
|
||||
|
||||
FontData::FontData(Rasterizer * raster)
|
||||
: raster(raster)
|
||||
{
|
||||
data = new GlyphData *[MAX_CHARS];
|
||||
for (unsigned int i = 0; i < MAX_CHARS; i++) {
|
||||
data[i] = raster->getGlyphData(i);
|
||||
}
|
||||
}
|
||||
|
||||
FontData::~FontData()
|
||||
{
|
||||
for (unsigned int i = 0; i < MAX_CHARS; i++) {
|
||||
data[i]->release();
|
||||
}
|
||||
delete[] data;
|
||||
}
|
||||
|
||||
void * FontData::getData() const
|
||||
{
|
||||
return (void *)data;
|
||||
}
|
||||
|
||||
int FontData::getSize() const
|
||||
{
|
||||
return MAX_CHARS;
|
||||
}
|
||||
|
||||
GlyphData * FontData::getGlyphData(unsigned short glyph) const
|
||||
{
|
||||
return data[glyph];
|
||||
}
|
||||
|
||||
int FontData::getHeight() const
|
||||
{
|
||||
return raster->getHeight();
|
||||
}
|
||||
|
||||
} // font
|
||||
} // love
|
||||
@@ -1,56 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_FONT_FONT_DATA_H
|
||||
#define LOVE_FONT_FONT_DATA_H
|
||||
|
||||
// LOVE
|
||||
#include <common/Data.h>
|
||||
|
||||
#include "GlyphData.h"
|
||||
#include "Rasterizer.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace font
|
||||
{
|
||||
class FontData : public Data
|
||||
{
|
||||
public:
|
||||
FontData(Rasterizer * raster);
|
||||
virtual ~FontData();
|
||||
|
||||
// Implements Data.
|
||||
void * getData() const;
|
||||
int getSize() const;
|
||||
|
||||
GlyphData * getGlyphData(unsigned short glyph) const;
|
||||
int getHeight() const;
|
||||
|
||||
static const unsigned int MAX_CHARS = 256;
|
||||
|
||||
private:
|
||||
GlyphData ** data;
|
||||
Rasterizer * raster;
|
||||
};
|
||||
} // font
|
||||
} // love
|
||||
|
||||
#endif // LOVE_FONT_FONT_DATA_H
|
||||
@@ -28,7 +28,7 @@ namespace font
|
||||
{
|
||||
|
||||
GlyphData::GlyphData(unsigned short glyph, GlyphMetrics glyphMetrics, GlyphData::Format f)
|
||||
: glyph(glyph), metrics(glyphMetrics), data(0), format(f), padded(false)
|
||||
: glyph(glyph), metrics(glyphMetrics), data(0), format(f)
|
||||
{
|
||||
if (metrics.width && metrics.height) {
|
||||
switch (f) {
|
||||
@@ -69,12 +69,12 @@ namespace font
|
||||
|
||||
int GlyphData::getHeight() const
|
||||
{
|
||||
return (padded ? getPaddedHeight() : metrics.height);
|
||||
return metrics.height;
|
||||
}
|
||||
|
||||
int GlyphData::getWidth() const
|
||||
{
|
||||
return (padded ? getPaddedWidth() : metrics.width);
|
||||
return metrics.width;
|
||||
}
|
||||
|
||||
int GlyphData::getAdvance() const
|
||||
@@ -116,71 +116,6 @@ namespace font
|
||||
{
|
||||
return format;
|
||||
}
|
||||
|
||||
void GlyphData::pad()
|
||||
{
|
||||
if (data == 0)
|
||||
return;
|
||||
int w = getWidth();
|
||||
int h = getHeight();
|
||||
int pw = next_p2(w);
|
||||
int ph = next_p2(h);
|
||||
unsigned char * d = new unsigned char[pw * ph * (format == GlyphData::FORMAT_LUMINANCE_ALPHA ? 2 : 4)];
|
||||
for (int j = 0; j < ph; j++) {
|
||||
for (int i = 0; i < pw; i++) {
|
||||
int n = i+j*w;
|
||||
int p = i+j*pw;
|
||||
if (i < w && j < h) {
|
||||
if (format == GlyphData::FORMAT_LUMINANCE_ALPHA) {
|
||||
p *= 2;
|
||||
n *= 2;
|
||||
d[p] = data[n];
|
||||
d[p+1] = data[n+1];
|
||||
} else {
|
||||
p *= 4;
|
||||
n *= 4;
|
||||
d[p] = data[n];
|
||||
d[p+1] = data[n+1];
|
||||
d[p+2] = data[n+2];
|
||||
d[p+3] = data[n+3];
|
||||
}
|
||||
} else {
|
||||
if (format == GlyphData::FORMAT_LUMINANCE_ALPHA) {
|
||||
p *= 2;
|
||||
d[p] = d[p+1] = 0;
|
||||
} else {
|
||||
p *= 4;
|
||||
d[p] = d[p+1] = d[p+2] = d[p+3] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
delete[] data;
|
||||
data = d;
|
||||
padded = true;
|
||||
}
|
||||
|
||||
bool GlyphData::isPadded() const
|
||||
{
|
||||
return padded;
|
||||
}
|
||||
|
||||
int GlyphData::getPaddedWidth() const
|
||||
{
|
||||
return next_p2(metrics.width);
|
||||
}
|
||||
|
||||
int GlyphData::getPaddedHeight() const
|
||||
{
|
||||
return next_p2(metrics.height);
|
||||
}
|
||||
|
||||
inline int GlyphData::next_p2(int num) const
|
||||
{
|
||||
int powered = 2;
|
||||
while(powered < num) powered <<= 1;
|
||||
return powered;
|
||||
}
|
||||
|
||||
|
||||
} // font
|
||||
} // love
|
||||
|
||||
@@ -112,33 +112,6 @@ namespace font
|
||||
**/
|
||||
Format getFormat() const;
|
||||
|
||||
/**
|
||||
* Returns the closest number to num which is a power of two.
|
||||
*
|
||||
* @param num The number to be 2powered.
|
||||
**/
|
||||
inline int next_p2(int num) const;
|
||||
|
||||
/**
|
||||
* Pads the data to fit into a power-of-2 texture.
|
||||
**/
|
||||
void pad();
|
||||
|
||||
/**
|
||||
* Returns whether the data has been padded.
|
||||
**/
|
||||
bool isPadded() const;
|
||||
|
||||
/**
|
||||
* Returns the padded width.
|
||||
**/
|
||||
int getPaddedWidth() const;
|
||||
|
||||
/**
|
||||
* Returns the padded height.
|
||||
**/
|
||||
int getPaddedHeight() const;
|
||||
|
||||
private:
|
||||
// The glyph itself
|
||||
unsigned short glyph;
|
||||
@@ -151,9 +124,6 @@ namespace font
|
||||
|
||||
// The format the data's in
|
||||
Format format;
|
||||
|
||||
// Padded?
|
||||
bool padded;
|
||||
|
||||
}; // GlyphData
|
||||
|
||||
|
||||
@@ -79,7 +79,6 @@ namespace font
|
||||
gd[i*4+2] = p.b;
|
||||
gd[i*4+3] = p.a;
|
||||
}
|
||||
g->pad();
|
||||
return g;
|
||||
}
|
||||
|
||||
|
||||
@@ -66,11 +66,6 @@ namespace freetype
|
||||
{
|
||||
return r->getGlyphData(glyph);
|
||||
}
|
||||
|
||||
FontData * Font::newFontData(Rasterizer * r)
|
||||
{
|
||||
return new FontData(r);
|
||||
}
|
||||
|
||||
const char * Font::getName() const
|
||||
{
|
||||
|
||||
@@ -63,7 +63,6 @@ namespace freetype
|
||||
Rasterizer * newRasterizer(love::image::ImageData * data, std::string glyphs);
|
||||
Rasterizer * newRasterizer(love::image::ImageData * data, unsigned short * glyphs, int length);
|
||||
GlyphData * newGlyphData(Rasterizer * r, unsigned short glyph);
|
||||
FontData * newFontData(Rasterizer * r);
|
||||
|
||||
// Implement Module
|
||||
const char * getName() const;
|
||||
|
||||
@@ -104,9 +104,6 @@ namespace freetype
|
||||
|
||||
// Having copied the data over, we can destroy the glyph
|
||||
FT_Done_Glyph(ftglyph);
|
||||
|
||||
// Pad the GlyphData for graphics cards that don't support npo2 textures
|
||||
glyphData->pad();
|
||||
|
||||
// Return data
|
||||
return glyphData;
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
|
||||
#include "Font.h"
|
||||
|
||||
#include <font/wrap_FontData.h>
|
||||
#include <font/wrap_GlyphData.h>
|
||||
#include <font/wrap_Rasterizer.h>
|
||||
|
||||
@@ -64,25 +63,15 @@ namespace freetype
|
||||
luax_newtype(L, "GlyphData", FONT_GLYPH_DATA_T, t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newFontData(lua_State * L)
|
||||
{
|
||||
Rasterizer * r = luax_checkrasterizer(L, 1);
|
||||
FontData * f = instance->newFontData(r);
|
||||
luax_newtype(L, "FontData", FONT_FONT_DATA_T, (void*)f);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// List of functions to wrap.
|
||||
static const luaL_Reg functions[] = {
|
||||
{ "newRasterizer", w_newRasterizer },
|
||||
{ "newGlyphData", w_newGlyphData },
|
||||
{ "newFontData", w_newFontData },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
static const lua_CFunction types[] = {
|
||||
luaopen_fontdata,
|
||||
luaopen_glyphdata,
|
||||
luaopen_rasterizer,
|
||||
0
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "wrap_FontData.h"
|
||||
|
||||
#include <common/wrap_Data.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace font
|
||||
{
|
||||
FontData * luax_checkfontdata(lua_State * L, int idx)
|
||||
{
|
||||
return luax_checktype<FontData>(L, idx, "FontData", FONT_FONT_DATA_T);
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] = {
|
||||
{ "getPointer", w_Data_getPointer },
|
||||
{ "getSize", w_Data_getSize },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
int luaopen_fontdata(lua_State * L)
|
||||
{
|
||||
return luax_register_type(L, "FontData", functions);
|
||||
}
|
||||
|
||||
} // font
|
||||
} // love
|
||||
@@ -1,39 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_FONT_WRAP_FONT_DATA_H
|
||||
#define LOVE_FONT_WRAP_FONT_DATA_H
|
||||
|
||||
// LOVE
|
||||
#include <common/runtime.h>
|
||||
|
||||
#include "FontData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace font
|
||||
{
|
||||
FontData * luax_checkfontdata(lua_State * L, int idx);
|
||||
int luaopen_fontdata(lua_State * L);
|
||||
|
||||
} // font
|
||||
} // love
|
||||
|
||||
#endif // LOVE_FONT_WRAP_FONT_DATA_H
|
||||
@@ -0,0 +1,103 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_COLOR_H
|
||||
#define LOVE_GRAPHICS_COLOR_H
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
|
||||
template <typename T>
|
||||
struct ColorT
|
||||
{
|
||||
T r;
|
||||
T g;
|
||||
T b;
|
||||
T a;
|
||||
|
||||
ColorT() : r(0), g(0), b(0), a(0) {}
|
||||
ColorT(T r_, T g_, T b_, T a_) : r(r_), g(g_), b(b_), a(a_) {}
|
||||
void set(T r_, T g_, T b_, T a_) { r = r_; g = g_; b = b_; a = a_; }
|
||||
|
||||
ColorT<T> operator+=(const ColorT<T>& other);
|
||||
ColorT<T> operator*=(T s);
|
||||
ColorT<T> operator/=(T s);
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
ColorT<T> ColorT<T>::operator+=(const ColorT<T>& other)
|
||||
{
|
||||
r += other.r;
|
||||
g += other.g;
|
||||
b += other.b;
|
||||
a += other.a;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
ColorT<T> ColorT<T>::operator*=(T s)
|
||||
{
|
||||
r *= s;
|
||||
g *= s;
|
||||
b *= s;
|
||||
a *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
ColorT<T> ColorT<T>::operator/=(T s)
|
||||
{
|
||||
r /= s;
|
||||
g /= s;
|
||||
b /= s;
|
||||
a /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
ColorT<T> operator+(const ColorT<T>& a, const ColorT<T>& b)
|
||||
{
|
||||
ColorT<T> tmp(a);
|
||||
return tmp += b;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
ColorT<T> operator*(const ColorT<T>& a, T s)
|
||||
{
|
||||
ColorT<T> tmp(a);
|
||||
return tmp *= s;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
ColorT<T> operator/(const ColorT<T>& a, T s)
|
||||
{
|
||||
ColorT<T> tmp(a);
|
||||
return tmp /= s;
|
||||
}
|
||||
|
||||
typedef ColorT<unsigned char> Color;
|
||||
typedef ColorT<float> Colorf;
|
||||
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_COLOR_H
|
||||
@@ -17,13 +17,18 @@
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include <common/config.h>
|
||||
#include "Font.h"
|
||||
#include <font/GlyphData.h>
|
||||
#include "Quad.h"
|
||||
|
||||
#include <libraries/utf8/utf8.h>
|
||||
|
||||
#include <common/math.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <algorithm> // for max
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
@@ -31,33 +36,104 @@ namespace graphics
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
Font::Font(love::font::FontData * data, const Image::Filter& filter)
|
||||
: height(data->getHeight()), lineHeight(1), mSpacing(1)
|
||||
Font::Font(love::font::Rasterizer * r, const Image::Filter& filter)
|
||||
: rasterizer(r), height(r->getHeight()), lineHeight(1), mSpacing(1), filter(filter)
|
||||
{
|
||||
glyphs = new Glyph*[MAX_CHARS];
|
||||
type = FONT_UNKNOWN;
|
||||
love::font::GlyphData * gd;
|
||||
|
||||
for(unsigned int i = 0; i < MAX_CHARS; i++)
|
||||
{
|
||||
gd = data->getGlyphData(i);
|
||||
glyphs[i] = new Glyph(gd, filter);
|
||||
glyphs[i]->load();
|
||||
widths[i] = gd->getWidth();
|
||||
spacing[i] = gd->getAdvance();
|
||||
bearingX[i] = gd->getBearingX();
|
||||
bearingY[i] = gd->getBearingY();
|
||||
if (type == FONT_UNKNOWN) type = (gd->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA ? FONT_TRUETYPE : FONT_IMAGE);
|
||||
}
|
||||
r->retain();
|
||||
love::font::GlyphData * gd = r->getGlyphData(32);
|
||||
type = (gd->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA ? FONT_TRUETYPE : FONT_IMAGE);
|
||||
delete gd;
|
||||
createTexture();
|
||||
}
|
||||
|
||||
Font::~Font()
|
||||
{
|
||||
for(unsigned int i = 0; i < MAX_CHARS; i++)
|
||||
{
|
||||
glyphs[i]->release();
|
||||
rasterizer->release();
|
||||
unloadVolatile();
|
||||
}
|
||||
|
||||
void Font::createTexture()
|
||||
{
|
||||
texture_x = texture_y = rowHeight = 0;
|
||||
GLuint t;
|
||||
glGenTextures(1, &t);
|
||||
textures.push_back(t);
|
||||
glBindTexture(GL_TEXTURE_2D, t);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
|
||||
(filter.mag == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
(filter.min == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
GLint format = (type == FONT_TRUETYPE ? GL_LUMINANCE_ALPHA : GL_RGBA);
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0,
|
||||
GL_RGBA,
|
||||
(GLsizei)TEXTURE_WIDTH,
|
||||
(GLsizei)TEXTURE_HEIGHT,
|
||||
0,
|
||||
format,
|
||||
GL_UNSIGNED_BYTE,
|
||||
NULL);
|
||||
}
|
||||
|
||||
Font::Glyph * Font::addGlyph(int glyph)
|
||||
{
|
||||
Glyph * g = new Glyph;
|
||||
g->list = glGenLists(1);
|
||||
if (g->list == 0) { // opengl failed to generate the list
|
||||
delete g;
|
||||
return NULL;
|
||||
}
|
||||
delete[] glyphs;
|
||||
love::font::GlyphData *gd = rasterizer->getGlyphData(glyph);
|
||||
g->spacing = gd->getAdvance();
|
||||
int w = gd->getWidth();
|
||||
int h = gd->getHeight();
|
||||
if (texture_x + w > TEXTURE_WIDTH) { // out of space - new row!
|
||||
texture_x = 0;
|
||||
texture_y += rowHeight;
|
||||
rowHeight = 0;
|
||||
}
|
||||
if (texture_y + h > TEXTURE_HEIGHT) { // totally out of space - new texture!
|
||||
createTexture();
|
||||
}
|
||||
GLuint t = textures.back();
|
||||
glBindTexture(GL_TEXTURE_2D, t);
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, texture_x, texture_y, w, h, (type == FONT_TRUETYPE ? GL_LUMINANCE_ALPHA : GL_RGBA), GL_UNSIGNED_BYTE, gd->getData());
|
||||
|
||||
Quad::Viewport v;
|
||||
v.x = texture_x;
|
||||
v.y = texture_y;
|
||||
v.w = w;
|
||||
v.h = h;
|
||||
Quad * q = new Quad(v, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||
const vertex * verts = q->getVertices();
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&verts[0].x);
|
||||
glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&verts[0].s);
|
||||
|
||||
glNewList(g->list, GL_COMPILE);
|
||||
glBindTexture(GL_TEXTURE_2D, t);
|
||||
glPushMatrix();
|
||||
glTranslatef(static_cast<float>(gd->getBearingX()), static_cast<float>(-gd->getBearingY()), 0.0f);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
glPopMatrix();
|
||||
glEndList();
|
||||
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
|
||||
delete q;
|
||||
delete gd;
|
||||
|
||||
texture_x += w;
|
||||
rowHeight = std::max(rowHeight, h);
|
||||
|
||||
glyphs[glyph] = g;
|
||||
return g;
|
||||
}
|
||||
|
||||
float Font::getHeight() const
|
||||
@@ -65,7 +141,7 @@ namespace opengl
|
||||
return static_cast<float>(height);
|
||||
}
|
||||
|
||||
void Font::print(std::string text, float x, float y, float angle, float sx, float sy) const
|
||||
void Font::print(std::string text, float x, float y, float angle, float sx, float sy)
|
||||
{
|
||||
float dx = 0.0f; // spacing counter for newline handling
|
||||
glPushMatrix();
|
||||
@@ -73,67 +149,82 @@ namespace opengl
|
||||
glTranslatef(ceil(x), ceil(y), 0.0f);
|
||||
glRotatef(LOVE_TODEG(angle), 0, 0, 1.0f);
|
||||
glScalef(sx, sy, 1.0f);
|
||||
for (unsigned int i = 0; i < text.size(); i++) {
|
||||
unsigned char g = (unsigned char)text[i];
|
||||
utf8::iterator<std::string::iterator> i (text.begin(), text.begin(), text.end());
|
||||
utf8::iterator<std::string::iterator> end (text.end(), text.begin(), text.end());
|
||||
while (i != end) {
|
||||
int g = *i++;
|
||||
if (g == '\n') { // wrap newline, but do not print it
|
||||
glTranslatef(-dx, floor(getHeight() * getLineHeight() + 0.5f), 0);
|
||||
dx = 0.0f;
|
||||
continue;
|
||||
}
|
||||
if (!glyphs[g]) g = 32; // space
|
||||
Glyph * glyph = glyphs[g];
|
||||
if (!glyph) glyph = addGlyph(g);
|
||||
glPushMatrix();
|
||||
// 1.25 is magic line height for true type fonts
|
||||
if (type == FONT_TRUETYPE) glTranslatef(0, floor(getHeight() / 1.25f + 0.5f), 0);
|
||||
glyphs[g]->draw(0, 0, 0, 1, 1, 0, 0);
|
||||
glCallList(glyph->list);
|
||||
glPopMatrix();
|
||||
glTranslatef(static_cast<GLfloat>(spacing[g]), 0, 0);
|
||||
dx += spacing[g];
|
||||
glTranslatef(static_cast<GLfloat>(glyph->spacing), 0, 0);
|
||||
dx += glyph->spacing;
|
||||
}
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
void Font::print(char character, float x, float y) const
|
||||
void Font::print(char character, float x, float y)
|
||||
{
|
||||
if (!glyphs[(int)character]) character = ' ';
|
||||
Glyph * glyph = glyphs[character];
|
||||
if (!glyph) glyph = addGlyph(character);
|
||||
glPushMatrix();
|
||||
glTranslatef(x, floor(y+getHeight() + 0.5f), 0.0f);
|
||||
glCallList(list+character);
|
||||
glCallList(glyph->list);
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
int Font::getWidth(const std::string & line) const
|
||||
int Font::getWidth(const std::string & line)
|
||||
{
|
||||
if(line.size() == 0) return 0;
|
||||
int temp = 0;
|
||||
|
||||
Glyph * g;
|
||||
|
||||
for(unsigned int i = 0; i < line.size(); i++)
|
||||
{
|
||||
temp += static_cast<int>((spacing[(int)line[i]] * mSpacing));
|
||||
utf8::iterator<std::string::const_iterator> i (line.begin(), line.begin(), line.end());
|
||||
utf8::iterator<std::string::const_iterator> end (line.end(), line.begin(), line.end());
|
||||
while (i != end) {
|
||||
int c = *i++;
|
||||
g = glyphs[c];
|
||||
if (!g) g = addGlyph(c);
|
||||
temp += static_cast<int>(g->spacing * mSpacing);
|
||||
}
|
||||
|
||||
return temp;
|
||||
}
|
||||
|
||||
int Font::getWidth(const char * line) const
|
||||
int Font::getWidth(const char * line)
|
||||
{
|
||||
return this->getWidth(std::string(line));
|
||||
}
|
||||
|
||||
int Font::getWidth(const char character) const
|
||||
int Font::getWidth(const char character)
|
||||
{
|
||||
return spacing[(int)character];
|
||||
Glyph * g = glyphs[character];
|
||||
if (!g) g = addGlyph(character);
|
||||
return g->spacing;
|
||||
}
|
||||
|
||||
int Font::getWrap(const std::string & line, float wrap, int * lines) const
|
||||
int Font::getWrap(const std::string & line, float wrap, int * lines)
|
||||
{
|
||||
if(line.size() == 0) return 0;
|
||||
int maxw = 0;
|
||||
int linen = 1;
|
||||
int temp = 0;
|
||||
std::string text;
|
||||
Glyph * g;
|
||||
|
||||
for(unsigned int i = 0; i < line.size(); i++)
|
||||
{
|
||||
|
||||
utf8::iterator<std::string::const_iterator> i (line.begin(), line.begin(), line.end());
|
||||
utf8::iterator<std::string::const_iterator> end (line.end(), line.begin(), line.end());
|
||||
while (i != end) {
|
||||
if(temp > wrap && text.find(" ") != std::string::npos)
|
||||
{
|
||||
unsigned int space = text.find_last_of(' ');
|
||||
@@ -144,8 +235,11 @@ namespace opengl
|
||||
temp = getWidth(text);
|
||||
linen++;
|
||||
}
|
||||
temp += static_cast<int>((spacing[(int)line[i]] * mSpacing));
|
||||
text += line[i];
|
||||
int c = *i++;
|
||||
g = glyphs[c];
|
||||
if (!g) g = addGlyph(c);
|
||||
temp += static_cast<int>(g->spacing * mSpacing);
|
||||
utf8::append(c, text.end());
|
||||
}
|
||||
|
||||
if(temp > maxw) maxw = temp;
|
||||
@@ -154,7 +248,7 @@ namespace opengl
|
||||
return maxw;
|
||||
}
|
||||
|
||||
int Font::getWrap(const char * line, float wrap, int * lines) const
|
||||
int Font::getWrap(const char * line, float wrap, int * lines)
|
||||
{
|
||||
return getWrap(std::string(line), wrap, lines);
|
||||
}
|
||||
@@ -181,21 +275,27 @@ namespace opengl
|
||||
|
||||
bool Font::loadVolatile()
|
||||
{
|
||||
// reload all glyphs
|
||||
for(unsigned int i = 0; i < MAX_CHARS; i++)
|
||||
{
|
||||
glyphs[i]->load();
|
||||
glNewList(list + i, GL_COMPILE);
|
||||
glyphs[i]->draw(0, 0, 0, 1, 1, 0, 0);
|
||||
glEndList();
|
||||
}
|
||||
createTexture();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Font::unloadVolatile()
|
||||
{
|
||||
// delete the glyphs
|
||||
glDeleteLists(list, MAX_CHARS);
|
||||
// nuke everything from orbit
|
||||
std::map<int, Glyph *>::iterator it = glyphs.begin();
|
||||
Glyph * g;
|
||||
while (it != glyphs.end()) {
|
||||
g = it->second;
|
||||
glDeleteLists(g->list, 1);
|
||||
delete g;
|
||||
glyphs.erase(it++);
|
||||
}
|
||||
std::vector<GLuint>::iterator iter = textures.begin();
|
||||
while (iter != textures.end()) {
|
||||
glDeleteTextures(1, (GLuint*)&*iter);
|
||||
iter++;
|
||||
}
|
||||
textures.clear();
|
||||
}
|
||||
|
||||
} // opengl
|
||||
|
||||
@@ -22,13 +22,16 @@
|
||||
#define LOVE_GRAPHICS_OPENGL_FONT_H
|
||||
|
||||
// STD
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// LOVE
|
||||
#include <common/Object.h>
|
||||
#include <font/FontData.h>
|
||||
#include <font/Rasterizer.h>
|
||||
#include <graphics/Image.h>
|
||||
#include "Glyph.h"
|
||||
|
||||
#include "GLee.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
@@ -46,31 +49,40 @@ namespace opengl
|
||||
FONT_IMAGE,
|
||||
FONT_UNKNOWN
|
||||
};
|
||||
|
||||
struct Glyph
|
||||
{
|
||||
GLuint list;
|
||||
int spacing;
|
||||
};
|
||||
|
||||
love::font::Rasterizer * rasterizer;
|
||||
|
||||
int height;
|
||||
float lineHeight;
|
||||
float mSpacing; // modifies the spacing by multiplying it with this value
|
||||
Glyph ** glyphs;
|
||||
GLuint list; // the list of glyphs, for quicker drawing
|
||||
std::vector<GLuint> textures; // vector of packed textures
|
||||
std::map<int, Glyph *> glyphs; // maps glyphs to display lists
|
||||
FontType type;
|
||||
Image::Filter filter;
|
||||
|
||||
static const int TEXTURE_WIDTH = 512;
|
||||
static const int TEXTURE_HEIGHT = 512;
|
||||
|
||||
int texture_x, texture_y;
|
||||
int rowHeight;
|
||||
|
||||
void createTexture();
|
||||
Glyph * addGlyph(int glyph);
|
||||
|
||||
public:
|
||||
static const unsigned int MAX_CHARS = 256;
|
||||
// The widths of each character.
|
||||
int widths[MAX_CHARS];
|
||||
// The spacing of each character.
|
||||
int spacing[MAX_CHARS];
|
||||
// The X-bearing of each character.
|
||||
int bearingX[MAX_CHARS];
|
||||
// The Y-bearing of each character.
|
||||
int bearingY[MAX_CHARS];
|
||||
|
||||
/**
|
||||
* Default constructor.
|
||||
*
|
||||
* @param data The font data to construct from.
|
||||
**/
|
||||
Font(love::font::FontData * data, const Image::Filter& filter = Image::Filter());
|
||||
Font(love::font::Rasterizer * r, const Image::Filter& filter = Image::Filter());
|
||||
|
||||
virtual ~Font();
|
||||
|
||||
@@ -82,7 +94,7 @@ namespace opengl
|
||||
* @param y The y-coordinate.
|
||||
* @param angle The amount of rotation.
|
||||
**/
|
||||
void print(std::string text, float x, float y, float angle = 0.0f, float sx = 1.0f, float sy = 1.0f) const;
|
||||
void print(std::string text, float x, float y, float angle = 0.0f, float sx = 1.0f, float sy = 1.0f);
|
||||
|
||||
/**
|
||||
* Prints the character at the designated position.
|
||||
@@ -91,7 +103,7 @@ namespace opengl
|
||||
* @param x The x-coordinate.
|
||||
* @param y The y-coordinate.
|
||||
**/
|
||||
void print(char character, float x, float y) const;
|
||||
void print(char character, float x, float y);
|
||||
|
||||
/**
|
||||
* Returns the height of the font.
|
||||
@@ -103,15 +115,15 @@ namespace opengl
|
||||
*
|
||||
* @param line A line of text.
|
||||
**/
|
||||
int getWidth(const std::string & line) const;
|
||||
int getWidth(const char * line) const;
|
||||
int getWidth(const std::string & line);
|
||||
int getWidth(const char * line);
|
||||
|
||||
/**
|
||||
* Returns the width of the passed character.
|
||||
*
|
||||
* @param character A character.
|
||||
**/
|
||||
int getWidth(const char character) const;
|
||||
int getWidth(const char character);
|
||||
|
||||
/**
|
||||
* Returns the maximal width of a wrapped string
|
||||
@@ -121,8 +133,8 @@ namespace opengl
|
||||
* @param wrap The number of pixels to wrap at
|
||||
* @param lines Optional output of the number of lines needed
|
||||
**/
|
||||
int getWrap(const std::string & line, float wrap, int *lines = 0) const;
|
||||
int getWrap(const char * line, float wrap, int *lines = 0) const;
|
||||
int getWrap(const std::string & line, float wrap, int *lines = 0);
|
||||
int getWrap(const char * line, float wrap, int *lines = 0);
|
||||
|
||||
/**
|
||||
* Sets the line height (which should be a number to multiply the font size by,
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "Framebuffer.h"
|
||||
#include "Graphics.h"
|
||||
#include <common/Matrix.h>
|
||||
|
||||
#include <cstring> // For memcpy
|
||||
@@ -199,10 +200,9 @@ namespace opengl
|
||||
current->stopGrab();
|
||||
|
||||
// bind buffer and clear screen
|
||||
glPushAttrib(GL_VIEWPORT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_TRANSFORM_BIT);
|
||||
glPushAttrib(GL_VIEWPORT_BIT | GL_DEPTH_BUFFER_BIT | GL_TRANSFORM_BIT);
|
||||
strategy->bindFBO(fbo);
|
||||
glClearColor(.0f, .0f, .0f, .0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
// Reset the projection matrix
|
||||
@@ -234,6 +234,22 @@ namespace opengl
|
||||
current = NULL;
|
||||
}
|
||||
|
||||
|
||||
void Framebuffer::clear(const Color& c)
|
||||
{
|
||||
GLuint previous = 0;
|
||||
if (current != NULL)
|
||||
previous = current->fbo;
|
||||
|
||||
strategy->bindFBO(fbo);
|
||||
glPushAttrib(GL_COLOR_BUFFER_BIT);
|
||||
glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, (float)c.a/255.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glPopAttrib();
|
||||
|
||||
strategy->bindFBO(previous);
|
||||
}
|
||||
|
||||
void Framebuffer::draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const
|
||||
{
|
||||
static Matrix t;
|
||||
@@ -343,6 +359,9 @@ namespace opengl
|
||||
|
||||
setFilter(settings.filter);
|
||||
setWrap(settings.wrap);
|
||||
Color c;
|
||||
c.r = c.g = c.b = c.a = 0;
|
||||
clear(c);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <graphics/Drawable.h>
|
||||
#include <graphics/Volatile.h>
|
||||
#include <graphics/Image.h>
|
||||
#include <graphics/Color.h>
|
||||
#include <image/Image.h>
|
||||
#include <image/ImageData.h>
|
||||
#include <common/math.h>
|
||||
@@ -29,6 +30,8 @@ namespace opengl
|
||||
void startGrab();
|
||||
void stopGrab();
|
||||
|
||||
void clear(const Color& c);
|
||||
|
||||
virtual void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;
|
||||
love::image::ImageData * getImageData(love::image::Image * image);
|
||||
|
||||
|
||||
@@ -1,147 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "Glyph.h"
|
||||
|
||||
// STD
|
||||
#include <cstring> // For memcpy
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
Glyph::Glyph(love::font::GlyphData * data, const Image::Filter& filter_)
|
||||
: data(data),
|
||||
width((float)data->getWidth()), height((float)data->getHeight()),
|
||||
texture(0), filter(filter_)
|
||||
{
|
||||
data->retain();
|
||||
|
||||
memset(vertices, 255, sizeof(vertex)*4);
|
||||
|
||||
vertices[0].x = 0; vertices[0].y = 0;
|
||||
vertices[1].x = 0; vertices[1].y = height;
|
||||
vertices[2].x = width; vertices[2].y = height;
|
||||
vertices[3].x = width; vertices[3].y = 0;
|
||||
|
||||
vertices[0].s = 0; vertices[0].t = 0;
|
||||
vertices[1].s = 0; vertices[1].t = 1;
|
||||
vertices[2].s = 1; vertices[2].t = 1;
|
||||
vertices[3].s = 1; vertices[3].t = 0;
|
||||
|
||||
}
|
||||
|
||||
Glyph::~Glyph()
|
||||
{
|
||||
if(data != 0)
|
||||
data->release();
|
||||
unload();
|
||||
}
|
||||
|
||||
void Glyph::draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const
|
||||
{
|
||||
static Matrix t;
|
||||
|
||||
t.setTransformation(x, y, angle, sx, sy, ox, oy);
|
||||
|
||||
if(texture != 0)
|
||||
glBindTexture(GL_TEXTURE_2D,texture);
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
glMultMatrixf((const GLfloat*)t.getElements());
|
||||
glTranslatef(static_cast<float>(data->getBearingX()), static_cast<float>(-data->getBearingY()), 0.0f);
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid*)&vertices[0].x);
|
||||
glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid*)&vertices[0].s);
|
||||
glDrawArrays(GL_QUADS, 0, 4);
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
}
|
||||
|
||||
bool Glyph::load()
|
||||
{
|
||||
return loadVolatile();
|
||||
}
|
||||
|
||||
void Glyph::unload()
|
||||
{
|
||||
unloadVolatile();
|
||||
}
|
||||
|
||||
bool Glyph::loadVolatile()
|
||||
{
|
||||
GLint format = GL_RGBA;
|
||||
if (data->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA) format = GL_LUMINANCE_ALPHA;
|
||||
|
||||
glGenTextures(1,&texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
|
||||
(filter.mag == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
(filter.min == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D,
|
||||
0,
|
||||
GL_RGBA,
|
||||
(GLsizei)width,
|
||||
(GLsizei)height,
|
||||
0,
|
||||
format,
|
||||
GL_UNSIGNED_BYTE,
|
||||
data->getData());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Glyph::unloadVolatile()
|
||||
{
|
||||
// Delete the hardware texture.
|
||||
if(texture != 0)
|
||||
{
|
||||
glDeleteTextures(1, (GLuint*)&texture);
|
||||
texture = 0;
|
||||
}
|
||||
}
|
||||
|
||||
float Glyph::getWidth() const
|
||||
{
|
||||
return width;
|
||||
}
|
||||
|
||||
float Glyph::getHeight() const
|
||||
{
|
||||
return height;
|
||||
}
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
@@ -1,82 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_OPENGL_GLYPH_H
|
||||
#define LOVE_GRAPHICS_OPENGL_GLYPH_H
|
||||
|
||||
// LOVE
|
||||
#include <common/config.h>
|
||||
#include <common/math.h>
|
||||
#include <common/Matrix.h>
|
||||
#include <font/GlyphData.h>
|
||||
#include <graphics/Drawable.h>
|
||||
#include <graphics/Volatile.h>
|
||||
#include <graphics/Image.h>
|
||||
|
||||
// OpenGL
|
||||
#include "GLee.h"
|
||||
#include <SDL/SDL_opengl.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
class Glyph : public Drawable, public Volatile
|
||||
{
|
||||
private:
|
||||
|
||||
love::font::GlyphData * data;
|
||||
|
||||
float width, height;
|
||||
|
||||
GLuint texture;
|
||||
|
||||
vertex vertices[4];
|
||||
|
||||
Image::Filter filter;
|
||||
|
||||
public:
|
||||
|
||||
|
||||
Glyph(love::font::GlyphData * data, const Image::Filter& filter_ = Image::Filter());
|
||||
virtual ~Glyph();
|
||||
|
||||
bool load();
|
||||
void unload();
|
||||
|
||||
// Implements Volatile.
|
||||
bool loadVolatile();
|
||||
void unloadVolatile();
|
||||
|
||||
float getWidth() const;
|
||||
float getHeight() const;
|
||||
|
||||
void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;
|
||||
|
||||
}; // Glyph
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_OPENGL_GLYPH_H
|
||||
@@ -20,6 +20,7 @@
|
||||
|
||||
#include <common/config.h>
|
||||
#include <common/math.h>
|
||||
#include <common/Vector.h>
|
||||
|
||||
#include "Graphics.h"
|
||||
|
||||
@@ -36,7 +37,7 @@ namespace opengl
|
||||
{
|
||||
|
||||
Graphics::Graphics()
|
||||
: currentFont(0)
|
||||
: currentFont(0), lineWidth(1)
|
||||
{
|
||||
// Indicates that there is no screen
|
||||
// created yet.
|
||||
@@ -81,16 +82,10 @@ namespace opengl
|
||||
float color[4];
|
||||
//get the color
|
||||
glGetFloatv(GL_CURRENT_COLOR, color);
|
||||
s.color.r = (GLubyte)(color[0]*255.0f);
|
||||
s.color.g = (GLubyte)(color[1]*255.0f);
|
||||
s.color.b = (GLubyte)(color[2]*255.0f);
|
||||
s.color.a = (GLubyte)(color[3]*255.0f);
|
||||
s.color.set( (color[0]*255.0f), (color[1]*255.0f), (color[2]*255.0f), (color[3]*255.0f) );
|
||||
//get the background color
|
||||
glGetFloatv(GL_COLOR_CLEAR_VALUE, color);
|
||||
s.backgroundColor.r = (GLubyte)(color[0]*255.0f);
|
||||
s.backgroundColor.g = (GLubyte)(color[1]*255.0f);
|
||||
s.backgroundColor.b = (GLubyte)(color[2]*255.0f);
|
||||
s.backgroundColor.a = (GLubyte)(color[3]*255.0f);
|
||||
s.backgroundColor.set( color[0]*255.0f, color[1]*255.0f, color[2]*255.0f, color[3]*255.0f );
|
||||
//store modes here
|
||||
GLint mode;
|
||||
//get blend mode
|
||||
@@ -100,19 +95,8 @@ namespace opengl
|
||||
//get color mode
|
||||
glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &mode);
|
||||
s.colorMode = (mode == GL_MODULATE) ? Graphics::COLOR_MODULATE : Graphics::COLOR_REPLACE;
|
||||
//get the line width (directly to corresponding variable)
|
||||
glGetFloatv(GL_LINE_WIDTH, &s.lineWidth);
|
||||
//get line style
|
||||
s.lineStyle = (glIsEnabled(GL_LINE_SMOOTH) == GL_TRUE) ? Graphics::LINE_SMOOTH : Graphics::LINE_ROUGH;
|
||||
//get line stipple
|
||||
s.stipple = (glIsEnabled(GL_LINE_STIPPLE) == GL_TRUE);
|
||||
if (s.stipple)
|
||||
{
|
||||
//get the stipple repeat
|
||||
glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &s.stippleRepeat);
|
||||
//get the stipple pattern
|
||||
glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &s.stipplePattern);
|
||||
}
|
||||
s.lineStyle = (glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE) ? Graphics::LINE_SMOOTH : Graphics::LINE_ROUGH;
|
||||
//get the point size
|
||||
glGetFloatv(GL_POINT_SIZE, &s.pointSize);
|
||||
//get point style
|
||||
@@ -136,11 +120,7 @@ namespace opengl
|
||||
setBackgroundColor(s.backgroundColor);
|
||||
setBlendMode(s.blendMode);
|
||||
setColorMode(s.colorMode);
|
||||
setLine(s.lineWidth, s.lineStyle);
|
||||
if (s.stipple)
|
||||
setLineStipple(s.stipplePattern, s.stippleRepeat);
|
||||
else
|
||||
setLineStipple();
|
||||
setLine(lineWidth, s.lineStyle);
|
||||
setPoint(s.pointSize, s.pointStyle);
|
||||
if (s.scissor)
|
||||
setScissor(s.scissorBox[0], s.scissorBox[1], s.scissorBox[2], s.scissorBox[3]);
|
||||
@@ -193,6 +173,7 @@ namespace opengl
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, (vsync ? 1 : 0));
|
||||
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 1);
|
||||
|
||||
// FSAA
|
||||
if(fsaa > 0)
|
||||
@@ -260,8 +241,7 @@ namespace opengl
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
// Enable line/point smoothing.
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
|
||||
setLineStyle(LINE_SMOOTH);
|
||||
glEnable(GL_POINT_SMOOTH);
|
||||
glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
|
||||
|
||||
@@ -281,6 +261,9 @@ namespace opengl
|
||||
// Reset modelview matrix
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
// Set pixel row alignment
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
|
||||
|
||||
// Set the new display mode as the current display mode.
|
||||
currentMode.width = width;
|
||||
@@ -314,6 +297,8 @@ namespace opengl
|
||||
void Graphics::reset()
|
||||
{
|
||||
DisplayState s;
|
||||
discardMask();
|
||||
Framebuffer::bindDefaultBuffer();
|
||||
restoreState(s);
|
||||
}
|
||||
|
||||
@@ -443,6 +428,28 @@ namespace opengl
|
||||
return 4;
|
||||
}
|
||||
|
||||
void Graphics::defineMask()
|
||||
{
|
||||
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
glClear(GL_STENCIL_BUFFER_BIT);
|
||||
glStencilFunc(GL_ALWAYS, 1, 1);
|
||||
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
|
||||
}
|
||||
|
||||
void Graphics::useMask()
|
||||
{
|
||||
glStencilFunc(GL_EQUAL, 1, 1);
|
||||
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
|
||||
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
||||
}
|
||||
|
||||
void Graphics::discardMask()
|
||||
{
|
||||
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
}
|
||||
|
||||
Image * Graphics::newImage(love::image::ImageData * data)
|
||||
{
|
||||
// Create the image.
|
||||
@@ -472,9 +479,9 @@ namespace opengl
|
||||
return new Quad(v, sw, sh);
|
||||
}
|
||||
|
||||
Font * Graphics::newFont(love::font::FontData * data, const Image::Filter& filter)
|
||||
Font * Graphics::newFont(love::font::Rasterizer * r, const Image::Filter& filter)
|
||||
{
|
||||
Font * font = new Font(data, filter);
|
||||
Font * font = new Font(r, filter);
|
||||
|
||||
// Load it and check for errors.
|
||||
if(!font)
|
||||
@@ -501,7 +508,7 @@ namespace opengl
|
||||
return new Framebuffer(width, height);
|
||||
}
|
||||
|
||||
void Graphics::setColor(Color c)
|
||||
void Graphics::setColor(const Color& c)
|
||||
{
|
||||
glColor4ubv(&c.r);
|
||||
}
|
||||
@@ -520,9 +527,9 @@ namespace opengl
|
||||
return t;
|
||||
}
|
||||
|
||||
void Graphics::setBackgroundColor(Color c)
|
||||
void Graphics::setBackgroundColor(const Color& c)
|
||||
{
|
||||
glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, 1.0f);
|
||||
glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, (float)c.a/255.0f);
|
||||
}
|
||||
|
||||
Color Graphics::getBackgroundColor()
|
||||
@@ -610,45 +617,30 @@ namespace opengl
|
||||
|
||||
void Graphics::setLineWidth( float width )
|
||||
{
|
||||
glLineWidth(width);
|
||||
lineWidth = width;
|
||||
}
|
||||
|
||||
void Graphics::setLineStyle(Graphics::LineStyle style )
|
||||
{
|
||||
// XXX: actually enables antialiasing for _all_ polygons.
|
||||
// may need investigation if wanted or not
|
||||
// maybe rename to something else?
|
||||
if(style == LINE_ROUGH)
|
||||
glDisable (GL_LINE_SMOOTH);
|
||||
glDisable (GL_POLYGON_SMOOTH);
|
||||
else // type == LINE_SMOOTH
|
||||
{
|
||||
glEnable (GL_LINE_SMOOTH);
|
||||
glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
|
||||
glEnable (GL_POLYGON_SMOOTH);
|
||||
glHint (GL_POLYGON_SMOOTH_HINT, GL_NICEST);
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::setLine( float width, Graphics::LineStyle style )
|
||||
{
|
||||
glLineWidth(width);
|
||||
setLineWidth(width);
|
||||
|
||||
if(style == 0)
|
||||
return;
|
||||
|
||||
if(style == LINE_ROUGH)
|
||||
glDisable (GL_LINE_SMOOTH);
|
||||
else // type == LINE_SMOOTH
|
||||
{
|
||||
glEnable (GL_LINE_SMOOTH);
|
||||
glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::setLineStipple()
|
||||
{
|
||||
glDisable(GL_LINE_STIPPLE);
|
||||
}
|
||||
|
||||
void Graphics::setLineStipple(unsigned short pattern, int repeat)
|
||||
{
|
||||
glEnable(GL_LINE_STIPPLE);
|
||||
glLineStipple((GLint)repeat, (GLshort)pattern);
|
||||
setLineStyle(style);
|
||||
}
|
||||
|
||||
float Graphics::getLineWidth()
|
||||
@@ -660,25 +652,12 @@ namespace opengl
|
||||
|
||||
Graphics::LineStyle Graphics::getLineStyle()
|
||||
{
|
||||
if(glIsEnabled(GL_LINE_SMOOTH) == GL_TRUE)
|
||||
if(glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE)
|
||||
return LINE_SMOOTH;
|
||||
else
|
||||
return LINE_ROUGH;
|
||||
}
|
||||
|
||||
int Graphics::getLineStipple(lua_State * L)
|
||||
{
|
||||
if(glIsEnabled(GL_LINE_STIPPLE) == GL_FALSE)
|
||||
return 0;
|
||||
|
||||
GLint factor, pattern;
|
||||
glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &pattern);
|
||||
glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &factor);
|
||||
lua_pushinteger(L, pattern);
|
||||
lua_pushinteger(L, factor);
|
||||
return 2;
|
||||
}
|
||||
|
||||
void Graphics::setPointSize( float size )
|
||||
{
|
||||
glPointSize((GLfloat)size);
|
||||
@@ -807,251 +786,168 @@ namespace opengl
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
void Graphics::line( float x1, float y1, float x2, float y2 )
|
||||
// calculate line boundary intersection vertices for current line
|
||||
// dependent on the current *and next* line segment
|
||||
static void pushIntersectionPoints(Vector *vertices, int pos, float halfwidth, const Vector& p, const Vector& q, const Vector& r)
|
||||
{
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glPushMatrix();
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(x1, y1);
|
||||
glVertex2f(x2, y2);
|
||||
glEnd();
|
||||
glPopMatrix();
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
// calculate line directions
|
||||
Vector s = (q - p);
|
||||
Vector t = (r - q);
|
||||
|
||||
// calculate vertex displacement vectors
|
||||
Vector d1 = s.getNormal();
|
||||
Vector d2 = t.getNormal();
|
||||
d1.normalize();
|
||||
d2.normalize();
|
||||
float det_norm = d1 ^ d2;
|
||||
d1 *= halfwidth;
|
||||
d2 *= halfwidth;
|
||||
|
||||
// lines parallel -> assume intersection at displacement points
|
||||
if (fabs(det_norm) <= .03) {
|
||||
vertices[pos] = q - d2;
|
||||
vertices[pos + 1] = q + d2;
|
||||
return;
|
||||
}
|
||||
|
||||
// real intersection -> calculate boundary intersection points
|
||||
float det = s ^ t;
|
||||
Vector d = d1 - d2;
|
||||
Vector b = s - d; // s = q - p
|
||||
Vector c = s + d;
|
||||
float lambda = (b ^ t) / det;
|
||||
float mu = (c ^ t) / det;
|
||||
|
||||
// ordering for GL_TRIANGLE_STRIP
|
||||
vertices[pos] = p - d1 + s * mu;
|
||||
vertices[pos+1] = p + d1 + s * lambda;
|
||||
}
|
||||
|
||||
int Graphics::polyline( lua_State * L)
|
||||
void Graphics::polyline(const float* coords, size_t count, bool looping)
|
||||
{
|
||||
// Get number of params.
|
||||
int args = lua_gettop(L);
|
||||
bool table = false;
|
||||
Vector *vertices = new Vector[count]; // two vertices for every line end-point
|
||||
Vector p,q,r;
|
||||
|
||||
if (args == 1) { // we've got a table, hopefully
|
||||
int type = lua_type(L, 1);
|
||||
if (type != LUA_TTABLE)
|
||||
return luaL_error(L, "Function requires a table or series of numbers");
|
||||
table = true;
|
||||
args = lua_objlen(L, 1);
|
||||
r = Vector(coords[0], coords[1]);
|
||||
if (looping) q = Vector(coords[count-4], coords[count-3]);
|
||||
else q = r * 2 - Vector(coords[2], coords[3]);
|
||||
|
||||
for (size_t i = 0; i+3 < count; i += 2) {
|
||||
p = q;
|
||||
q = r;
|
||||
r = Vector(coords[i+2], coords[i+3]);
|
||||
pushIntersectionPoints(vertices, i, lineWidth/2, p,q,r);
|
||||
}
|
||||
|
||||
if (args % 2) // an odd number of arguments, no good for a polyline
|
||||
return luaL_error(L, "Number of vertices must be a multiple of two");
|
||||
else if (args < 4)
|
||||
return luaL_error(L, "Need at least two vertices to draw a line");
|
||||
p = q;
|
||||
q = r;
|
||||
if (looping) r = Vector(coords[2], coords[3]);
|
||||
else r += (q-p);
|
||||
pushIntersectionPoints(vertices, count-2, lineWidth/2, p,q,r);
|
||||
|
||||
// right, let's draw this polyline, then
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
if (table) {
|
||||
for (int i = 1; i < args; i += 2) {
|
||||
lua_pushnumber(L, i); // x coordinate
|
||||
lua_rawget(L, 1);
|
||||
lua_pushnumber(L, i+1); // y coordinate
|
||||
lua_rawget(L, 1);
|
||||
glVertex2f((GLfloat)lua_tonumber(L, -2), (GLfloat)lua_tonumber(L, -1));
|
||||
lua_pop(L, 2);
|
||||
}
|
||||
} else {
|
||||
for (int i = 1; i < args; i+=2) {
|
||||
glVertex2f((GLfloat)lua_tonumber(L, i), (GLfloat)lua_tonumber(L, i+1));
|
||||
}
|
||||
}
|
||||
glEnd();
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, 0, (const GLvoid*)vertices);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, count);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
return 0;
|
||||
|
||||
delete[] vertices;
|
||||
}
|
||||
|
||||
void Graphics::triangle(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3 )
|
||||
{
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glPushMatrix();
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case DRAW_LINE:
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex2f(x1, y1);
|
||||
glVertex2f(x2, y2);
|
||||
glVertex2f(x3, y3);
|
||||
glEnd();
|
||||
break;
|
||||
|
||||
default:
|
||||
case DRAW_FILL:
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex2f(x1, y1);
|
||||
glVertex2f(x2, y2);
|
||||
glVertex2f(x3, y3);
|
||||
glEnd();
|
||||
break;
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
float coords[] = { x1,y1, x2,y2, x3,y3, x1,y1 };
|
||||
polygon(mode, coords, 4 * 2);
|
||||
}
|
||||
|
||||
void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
|
||||
{
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glPushMatrix();
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case DRAW_LINE:
|
||||
// offsets here because OpenGL is being a bitch about line drawings
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex2f(x, y);
|
||||
glVertex2f(x, y+h-1);
|
||||
glVertex2f(x+w-1, y+h-1);
|
||||
glVertex2f(x+w-1, y);
|
||||
glEnd();
|
||||
break;
|
||||
|
||||
default:
|
||||
case DRAW_FILL:
|
||||
glBegin(GL_QUADS);
|
||||
glVertex2f(x, y);
|
||||
glVertex2f(x, y+h);
|
||||
glVertex2f(x+w, y+h);
|
||||
glVertex2f(x+w, y);
|
||||
glEnd();
|
||||
break;
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
quad(mode, x,y, x,y+h, x+w,y+h, x+w,y);
|
||||
}
|
||||
|
||||
void Graphics::quad(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4 )
|
||||
{
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glPushMatrix();
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case DRAW_LINE:
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex2f(x1, y1);
|
||||
glVertex2f(x2, y2);
|
||||
glVertex2f(x3, y3);
|
||||
glVertex2f(x4, y4);
|
||||
glEnd();
|
||||
break;
|
||||
|
||||
default:
|
||||
case DRAW_FILL:
|
||||
glBegin(GL_QUADS);
|
||||
glVertex2f(x1, y1);
|
||||
glVertex2f(x2, y2);
|
||||
glVertex2f(x3, y3);
|
||||
glVertex2f(x4, y4);
|
||||
glEnd();
|
||||
break;
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
float coords[] = { x1,y1, x2,y2, x3,y3, x4,y4, x1,y1 };
|
||||
polygon(mode, coords, 5 * 2);
|
||||
}
|
||||
|
||||
void Graphics::circle(DrawMode mode, float x, float y, float radius, int points )
|
||||
void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
|
||||
{
|
||||
float two_pi = static_cast<float>(LOVE_M_PI * 2);
|
||||
if(points <= 0) points = 1;
|
||||
float angle_shift = (two_pi / points);
|
||||
float phi = .0f;
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glPushMatrix();
|
||||
|
||||
glTranslatef(x, y, 0.0f);
|
||||
|
||||
switch(mode)
|
||||
{
|
||||
case DRAW_LINE:
|
||||
glBegin(GL_LINE_LOOP);
|
||||
|
||||
for(float i = 0; i < two_pi; i+= angle_shift)
|
||||
glVertex2f(radius * sin(i),radius * cos(i));
|
||||
|
||||
glEnd();
|
||||
break;
|
||||
|
||||
default:
|
||||
case DRAW_FILL:
|
||||
glBegin(GL_TRIANGLE_FAN);
|
||||
|
||||
for(float i = 0; i < two_pi; i+= angle_shift)
|
||||
glVertex2f(radius * sin(i),radius * cos(i));
|
||||
|
||||
glEnd();
|
||||
break;
|
||||
float *coords = new float[2 * (points + 1)];
|
||||
for (int i = 0; i < points; ++i, phi += angle_shift) {
|
||||
coords[2*i] = x + radius * cos(phi);
|
||||
coords[2*i+1] = y + radius * sin(phi);
|
||||
}
|
||||
|
||||
coords[2*points] = coords[0];
|
||||
coords[2*points+1] = coords[1];
|
||||
|
||||
polygon(mode, coords, (points + 1) * 2);
|
||||
|
||||
delete[] coords;
|
||||
}
|
||||
|
||||
void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points)
|
||||
{
|
||||
angle1 = fmod(angle1, 2.0f * (float)LOVE_M_PI);
|
||||
angle2 = fmod(angle2, 2.0f * (float)LOVE_M_PI);
|
||||
if (angle1 == angle2)
|
||||
return;
|
||||
else if (angle1 > angle2)
|
||||
angle2 += (float)LOVE_M_PI * 2.0f;
|
||||
|
||||
|
||||
if(points <= 0) points = 1;
|
||||
float angle_shift = ((angle2 - angle1) / points);
|
||||
float phi = angle1;
|
||||
|
||||
// GL_POLYGON can only fill-draw convex polygons, so we need to do stuff manually here
|
||||
if (mode == DRAW_LINE) {
|
||||
float *coords = new float[(points + 3) * 2];
|
||||
coords[0] = coords[2 * points + 4] = x;
|
||||
coords[1] = coords[2 * points + 5] = y;
|
||||
for (int i = 0; i <= points; ++i, phi += angle_shift) {
|
||||
coords[2 * (i+1)] = x + radius * cos(phi);
|
||||
coords[2 * (i+1) + 1] = y - radius * sin(phi);
|
||||
}
|
||||
polyline(coords, (points + 3) * 2); // artifacts at sharp angles if set to looping
|
||||
|
||||
delete[] coords;
|
||||
} else {
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glBegin(GL_TRIANGLE_FAN);
|
||||
glVertex2f(x, y);
|
||||
for (int i = 0; i <= points; ++i, phi += angle_shift)
|
||||
glVertex2f(x + radius * cos(phi), y - radius * sin(phi));
|
||||
glEnd();
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
int Graphics::polygon( lua_State * L )
|
||||
/// @param mode the draw mode
|
||||
/// @param coords the coordinate array
|
||||
/// @param count the number of coordinates/size of the array
|
||||
void Graphics::polygon(DrawMode mode, const float* coords, size_t count)
|
||||
{
|
||||
// Get number of params.
|
||||
int n = lua_gettop(L);
|
||||
|
||||
// Need at least two params.
|
||||
if( n < 2 )
|
||||
return luaL_error(L, "Error: function needs at least two parameters.");
|
||||
|
||||
DrawMode mode;
|
||||
|
||||
const char * str = luaL_checkstring(L, 1);
|
||||
if(!getConstant(str, mode))
|
||||
return luaL_error(L, "Invalid draw mode: %s", str);
|
||||
|
||||
// Get the type of the second argument.
|
||||
int luatype = lua_type(L, 2);
|
||||
|
||||
// Perform additional type checking.
|
||||
switch(luatype)
|
||||
{
|
||||
case LUA_TNUMBER:
|
||||
if( n-1 < 6 ) return luaL_error(L, "Error: function requires at least 3 vertices.");
|
||||
if( ((n-1)%2) != 0 ) return luaL_error(L, "Error: number of vertices must be a multiple of two.");
|
||||
break;
|
||||
case LUA_TTABLE:
|
||||
if( (lua_objlen(L, 2)%2) != 0 ) return luaL_error(L, "Error: number of vertices must be a multiple of two.");
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "Error: number type or table expected.");
|
||||
// coords is an array of a closed loop of vertices, i.e.
|
||||
// coords[count-2] = coords[0], coords[count-1] = coords[1]
|
||||
if (mode == DRAW_LINE) {
|
||||
polyline(coords, count, true);
|
||||
} else {
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, 0, (const GLvoid*)coords);
|
||||
glDrawArrays(GL_POLYGON, 0, count/2-1); // opengl will close the polygon for us
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
glBegin((mode==DRAW_LINE) ? GL_LINE_LOOP : GL_POLYGON);
|
||||
|
||||
switch(luatype)
|
||||
{
|
||||
case LUA_TNUMBER:
|
||||
for(int i = 2; i<n; i+=2)
|
||||
glVertex2f((GLfloat)lua_tonumber(L, i), (GLfloat)lua_tonumber(L, i+1));
|
||||
break;
|
||||
case LUA_TTABLE:
|
||||
lua_pushnil(L);
|
||||
while (true)
|
||||
{
|
||||
if(lua_next(L, 2) == 0) break;
|
||||
GLfloat x = (GLfloat)lua_tonumber(L, -1);
|
||||
lua_pop(L, 1); // pop value
|
||||
if(lua_next(L, 2) == 0) break;
|
||||
GLfloat y = (GLfloat)lua_tonumber(L, -1);
|
||||
lua_pop(L, 1); // pop value
|
||||
glVertex2f(x, y);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
glEnd();
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
love::image::ImageData * Graphics::newScreenshot(love::image::Image * image)
|
||||
|
||||
@@ -28,12 +28,10 @@
|
||||
// SDL
|
||||
#include <SDL.h>
|
||||
#include "GLee.h"
|
||||
#include <SDL_opengl.h>
|
||||
|
||||
// LOVE
|
||||
#include <graphics/Graphics.h>
|
||||
|
||||
#include <font/FontData.h>
|
||||
#include <graphics/Color.h>
|
||||
|
||||
#include <image/Image.h>
|
||||
#include <image/ImageData.h>
|
||||
@@ -51,10 +49,6 @@ namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
struct Color
|
||||
{
|
||||
unsigned char r, g, b, a;
|
||||
};
|
||||
|
||||
struct DisplayMode
|
||||
{
|
||||
@@ -79,11 +73,7 @@ namespace opengl
|
||||
Graphics::ColorMode colorMode;
|
||||
|
||||
// Line.
|
||||
float lineWidth;
|
||||
Graphics::LineStyle lineStyle;
|
||||
bool stipple;
|
||||
GLint stippleRepeat;
|
||||
GLint stipplePattern;
|
||||
|
||||
// Point.
|
||||
float pointSize;
|
||||
@@ -100,19 +90,14 @@ namespace opengl
|
||||
// Default values.
|
||||
DisplayState()
|
||||
{
|
||||
color.r = 255;
|
||||
color.g = 255;
|
||||
color.b = 255;
|
||||
color.a = 255;
|
||||
color.set(255,255,255,255);
|
||||
backgroundColor.r = 0;
|
||||
backgroundColor.g = 0;
|
||||
backgroundColor.b = 0;
|
||||
backgroundColor.a = 255;
|
||||
blendMode = Graphics::BLEND_ALPHA;
|
||||
colorMode = Graphics::COLOR_MODULATE;
|
||||
lineWidth = 1.0f;
|
||||
lineStyle = Graphics::LINE_SMOOTH;
|
||||
stipple = false;
|
||||
pointSize = 1.0f;
|
||||
pointStyle = Graphics::POINT_SMOOTH;
|
||||
scissor = false;
|
||||
@@ -129,6 +114,8 @@ namespace opengl
|
||||
Font * currentFont;
|
||||
DisplayMode currentMode;
|
||||
|
||||
float lineWidth;
|
||||
|
||||
public:
|
||||
|
||||
Graphics();
|
||||
@@ -247,6 +234,22 @@ namespace opengl
|
||||
**/
|
||||
int getScissor(lua_State * L);
|
||||
|
||||
/**
|
||||
* Enables the stencil buffer and set stencil function to fill it
|
||||
*/
|
||||
void defineMask();
|
||||
|
||||
/**
|
||||
* Set stencil function to mask the following drawing calls using
|
||||
* the current stencil buffer
|
||||
*/
|
||||
void useMask();
|
||||
|
||||
/**
|
||||
* Disables the stencil buffer
|
||||
*/
|
||||
void discardMask();
|
||||
|
||||
/**
|
||||
* Creates an Image object with padding and/or optimization.
|
||||
**/
|
||||
@@ -261,7 +264,7 @@ namespace opengl
|
||||
/**
|
||||
* Creates a Font object.
|
||||
**/
|
||||
Font * newFont(love::font::FontData * data, const Image::Filter& filter = Image::Filter());
|
||||
Font * newFont(love::font::Rasterizer * data, const Image::Filter& filter = Image::Filter());
|
||||
|
||||
SpriteBatch * newSpriteBatch(Image * image, int size, int usage);
|
||||
|
||||
@@ -272,7 +275,7 @@ namespace opengl
|
||||
/**
|
||||
* Sets the foreground color.
|
||||
**/
|
||||
void setColor(Color c);
|
||||
void setColor(const Color& c);
|
||||
|
||||
/**
|
||||
* Gets current color.
|
||||
@@ -282,7 +285,7 @@ namespace opengl
|
||||
/**
|
||||
* Sets the background Color.
|
||||
**/
|
||||
void setBackgroundColor(Color c);
|
||||
void setBackgroundColor(const Color& c);
|
||||
|
||||
/**
|
||||
* Gets the current background color.
|
||||
@@ -338,16 +341,6 @@ namespace opengl
|
||||
**/
|
||||
void setLine(float width, LineStyle style);
|
||||
|
||||
/**
|
||||
* Disables line stippling.
|
||||
**/
|
||||
void setLineStipple();
|
||||
|
||||
/**
|
||||
* Sets a line stipple pattern.
|
||||
**/
|
||||
void setLineStipple(unsigned short pattern, int repeat = 1);
|
||||
|
||||
/**
|
||||
* Gets the line width.
|
||||
**/
|
||||
@@ -358,13 +351,6 @@ namespace opengl
|
||||
**/
|
||||
LineStyle getLineStyle();
|
||||
|
||||
/**
|
||||
* Gets the line stipple pattern and repeat factor.
|
||||
* @return pattern The stipplie bit-pattern.
|
||||
* @return repeat The reapeat factor.
|
||||
**/
|
||||
int getLineStipple(lua_State * L);
|
||||
|
||||
/**
|
||||
* Sets the size of points.
|
||||
**/
|
||||
@@ -426,20 +412,13 @@ namespace opengl
|
||||
**/
|
||||
void point(float x, float y);
|
||||
|
||||
/**
|
||||
* Draws a line from (x1,y1) to (x2,y2).
|
||||
* @param x1 First x-coordinate.
|
||||
* @param y1 First y-coordinate.
|
||||
* @param x2 Second x-coordinate.
|
||||
* @param y2 Second y-coordinate.
|
||||
**/
|
||||
void line(float x1, float y1, float x2, float y2);
|
||||
|
||||
/**
|
||||
* Draws a series of lines connecting the given vertices.
|
||||
* @param ... Vertex components (x1, y1, x2, y2, etc.)
|
||||
* @param coords Vertex components (x1, y1, x2, y2, etc.)
|
||||
* @param count Coord array size
|
||||
* @param looping Wether the line is joining itself
|
||||
**/
|
||||
int polyline(lua_State * L);
|
||||
void polyline(const float* coords, size_t count, bool looping = false);
|
||||
|
||||
/**
|
||||
* Draws a triangle using the three coordinates passed.
|
||||
@@ -485,13 +464,16 @@ namespace opengl
|
||||
* @param points Amount of points to use to draw the circle.
|
||||
**/
|
||||
void circle(DrawMode mode, float x, float y, float radius, int points = 10);
|
||||
|
||||
void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
|
||||
|
||||
/**
|
||||
* Draws a polygon with an arbitrary number of vertices.
|
||||
* @param type The type of drawing (line/filled).
|
||||
* @param ... Vertex components (x1, y1, x2, y2, etc).
|
||||
* @param coords Vertex components (x1, y1, x2, y2, etc.)
|
||||
* @param count Coord array size
|
||||
**/
|
||||
int polygon(lua_State * L);
|
||||
void polygon(DrawMode mode, const float* coords, size_t count);
|
||||
|
||||
/**
|
||||
* Creates a screenshot of the view and saves it to the default folder.
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include <SDL_opengl.h>
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
namespace love
|
||||
{
|
||||
@@ -34,6 +33,13 @@ namespace graphics
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
Colorf colorToFloat(const Color& c) {
|
||||
return Colorf( (GLfloat)c.r/255.0f, (GLfloat)c.g/255.0f, (GLfloat)c.b/255.0f, (GLfloat)c.a/255.0f );
|
||||
}
|
||||
}
|
||||
|
||||
float calculate_variation(float inner, float outer, float var)
|
||||
{
|
||||
float low = inner - (outer/2.0f)*var;
|
||||
@@ -48,14 +54,14 @@ namespace opengl
|
||||
direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0),
|
||||
gravityMax(0), radialAccelerationMin(0), radialAccelerationMax(0),
|
||||
tangentialAccelerationMin(0), tangentialAccelerationMax(0),
|
||||
sizeStart(1), sizeEnd(1), sizeVariation(0), rotationMin(0), rotationMax(0),
|
||||
sizeVariation(0), rotationMin(0), rotationMax(0),
|
||||
spinStart(0), spinEnd(0), spinVariation(0), offsetX(sprite->getWidth()*0.5f),
|
||||
offsetY(sprite->getHeight()*0.5f)
|
||||
{
|
||||
this->sprite = sprite;
|
||||
sprite->retain();
|
||||
memset(colorStart, 255, 4);
|
||||
memset(colorEnd, 255, 4);
|
||||
sizes.push_back(1.0f);
|
||||
colors.push_back( Colorf(1.0f, 1.0f, 1.0f, 1.0f) );
|
||||
setBufferSize(buffer);
|
||||
}
|
||||
|
||||
@@ -107,9 +113,9 @@ namespace opengl
|
||||
max = tangentialAccelerationMax;
|
||||
pLast->tangentialAcceleration = (rand() / (float(RAND_MAX)+1)) * (max - min) + min;
|
||||
|
||||
pLast->sizeStart = calculate_variation(sizeStart, sizeEnd, sizeVariation);
|
||||
pLast->sizeEnd = calculate_variation(sizeEnd, sizeStart, sizeVariation);
|
||||
pLast->size = pLast->sizeStart;
|
||||
pLast->sizeOffset = (rand() / (float(RAND_MAX)+1)) * sizeVariation; // time offset for size change
|
||||
pLast->sizeIntervalSize = (1.0 - (rand() / (float(RAND_MAX)+1)) * sizeVariation) - pLast->sizeOffset;
|
||||
pLast->size = sizes[(size_t)(pLast->sizeOffset - .5f) * (sizes.size() - 1)];
|
||||
|
||||
min = rotationMin;
|
||||
max = rotationMax;
|
||||
@@ -117,10 +123,7 @@ namespace opengl
|
||||
pLast->spinEnd = calculate_variation(spinEnd, spinStart, spinVariation);
|
||||
pLast->rotation = (rand() / (float(RAND_MAX)+1)) * (max - min) + min;;
|
||||
|
||||
pLast->color[0] = (float)colorStart[0] / 255;
|
||||
pLast->color[1] = (float)colorStart[1] / 255;
|
||||
pLast->color[2] = (float)colorStart[2] / 255;
|
||||
pLast->color[3] = (float)colorStart[3] / 255;
|
||||
pLast->color = colors[0];
|
||||
|
||||
pLast++;
|
||||
}
|
||||
@@ -237,20 +240,13 @@ namespace opengl
|
||||
|
||||
void ParticleSystem::setSize(float size)
|
||||
{
|
||||
sizeStart = size;
|
||||
sizeEnd = size;
|
||||
sizes.resize(1);
|
||||
sizes[0] = size;
|
||||
}
|
||||
|
||||
void ParticleSystem::setSize(float start, float end)
|
||||
void ParticleSystem::setSize(const std::vector<float>& newSizes, float variation)
|
||||
{
|
||||
sizeStart = start;
|
||||
sizeEnd = end;
|
||||
}
|
||||
|
||||
void ParticleSystem::setSize(float start, float end, float variation)
|
||||
{
|
||||
sizeStart = start;
|
||||
sizeEnd = end;
|
||||
sizes = newSizes;
|
||||
sizeVariation = variation;
|
||||
}
|
||||
|
||||
@@ -294,16 +290,17 @@ namespace opengl
|
||||
spinVariation = variation;
|
||||
}
|
||||
|
||||
void ParticleSystem::setColor(unsigned char * color)
|
||||
void ParticleSystem::setColor(const Color& color)
|
||||
{
|
||||
memcpy(colorStart, color, 4);
|
||||
memcpy(colorEnd, color, 4);
|
||||
colors.resize(1);
|
||||
colors[0] = colorToFloat(color);
|
||||
}
|
||||
|
||||
void ParticleSystem::setColor(unsigned char * start, unsigned char * end)
|
||||
void ParticleSystem::setColor(const std::vector<Color>& newColors)
|
||||
{
|
||||
memcpy(colorStart, start, 4);
|
||||
memcpy(colorEnd, end, 4);
|
||||
colors.resize( newColors.size() );
|
||||
for (size_t i = 0; i < newColors.size(); ++i)
|
||||
colors[i] = colorToFloat( newColors[i] );
|
||||
}
|
||||
|
||||
void ParticleSystem::setOffset(float x, float y)
|
||||
@@ -403,12 +400,8 @@ namespace opengl
|
||||
{
|
||||
glPushMatrix();
|
||||
|
||||
glColor4f(p->color[0],p->color[1],p->color[2],p->color[3]);
|
||||
glTranslatef(p->position[0],p->position[1],0.0f);
|
||||
glRotatef(LOVE_TODEG(p->rotation), 0.0f, 0.0f, 1.0f); // rad * (180 / pi)
|
||||
glScalef(p->size,p->size,1.0f);
|
||||
glTranslatef(-offsetX,-offsetY,0.0f);
|
||||
sprite->draw(0,0, 0, 1, 1, 0, 0);
|
||||
glColor4f(p->color.r, p->color.g, p->color.b, p->color.a);
|
||||
sprite->draw(p->position[0], p->position[1], p->rotation, p->size, p->size, offsetX, offsetY);
|
||||
|
||||
glPopMatrix();
|
||||
p++;
|
||||
@@ -481,19 +474,32 @@ namespace opengl
|
||||
p->position[0] = ppos.getX();
|
||||
p->position[1] = ppos.getY();
|
||||
|
||||
const float t = p->life / p->lifetime;
|
||||
|
||||
// Change size.
|
||||
p->size = p->sizeEnd - ((p->sizeEnd - p->sizeStart) * t);
|
||||
const float t = 1.0f - p->life / p->lifetime;
|
||||
|
||||
// Rotate.
|
||||
p->rotation += (p->spinStart*(1-t) + p->spinEnd*t)*dt;
|
||||
p->rotation += (p->spinStart * (1.0f - t) + p->spinEnd * t)*dt;
|
||||
|
||||
// Update color.
|
||||
p->color[0] = (float)(colorEnd[0]*(1.0f-t) + colorStart[0] * t)/255.0f;
|
||||
p->color[1] = (float)(colorEnd[1]*(1.0f-t) + colorStart[1] * t)/255.0f;
|
||||
p->color[2] = (float)(colorEnd[2]*(1.0f-t) + colorStart[2] * t)/255.0f;
|
||||
p->color[3] = (float)(colorEnd[3]*(1.0f-t) + colorStart[3] * t)/255.0f;
|
||||
// Change size according to given intervals:
|
||||
// i = 0 1 2 3 n-1
|
||||
// |-------|-------|------|--- ... ---|
|
||||
// t = 0 1/(n-1) 3/(n-1) 1
|
||||
//
|
||||
// `s' is the interpolation variable scaled to the current
|
||||
// interval width, e.g. if n = 5 and t = 0.3, then the current
|
||||
// indices are 1,2 and s = 0.3 - 0.25 = 0.05
|
||||
float s = p->sizeOffset + t * p->sizeIntervalSize; // size variation
|
||||
s *= (float)(sizes.size() - 1); // 0 <= s < sizes.size()
|
||||
size_t i = (size_t)s;
|
||||
size_t k = (i == sizes.size() - 1) ? i : i + 1; // boundary check (prevents failing on t = 1.0f)
|
||||
s -= (float)i; // transpose s to be in interval [0:1]: i <= s < i + 1 ~> 0 <= s < 1
|
||||
p->size = sizes[i] * (1.0f - t) + sizes[k] * t;
|
||||
|
||||
// Update color according to given intervals (as above)
|
||||
s = t * (float)(colors.size() - 1);
|
||||
i = (size_t)s;
|
||||
k = (i == colors.size() - 1) ? i : i + 1;
|
||||
s -= (float)i; // 0 <= s <= 1
|
||||
p->color = colors[i] * (1.0f - s) + colors[k] * s;
|
||||
|
||||
// Next particle.
|
||||
p++;
|
||||
|
||||
@@ -26,7 +26,9 @@
|
||||
#include <common/math.h>
|
||||
#include <common/Vector.h>
|
||||
#include <graphics/Drawable.h>
|
||||
#include <graphics/Color.h>
|
||||
#include "Image.h"
|
||||
#include <vector>
|
||||
|
||||
namespace love
|
||||
{
|
||||
@@ -50,14 +52,14 @@ namespace opengl
|
||||
float tangentialAcceleration;
|
||||
|
||||
float size;
|
||||
float sizeStart;
|
||||
float sizeEnd;
|
||||
float sizeOffset;
|
||||
float sizeIntervalSize;
|
||||
|
||||
float rotation;
|
||||
float spinStart;
|
||||
float spinEnd;
|
||||
|
||||
float color[4];
|
||||
Colorf color;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -127,8 +129,7 @@ namespace opengl
|
||||
float tangentialAccelerationMax;
|
||||
|
||||
// Size.
|
||||
float sizeStart;
|
||||
float sizeEnd;
|
||||
std::vector<float> sizes;
|
||||
float sizeVariation;
|
||||
|
||||
// Rotation
|
||||
@@ -145,8 +146,7 @@ namespace opengl
|
||||
float offsetY;
|
||||
|
||||
// Color.
|
||||
unsigned char colorStart[4];
|
||||
unsigned char colorEnd[4];
|
||||
std::vector<Colorf> colors;
|
||||
|
||||
void add();
|
||||
void remove(particle * p);
|
||||
@@ -278,20 +278,12 @@ namespace opengl
|
||||
**/
|
||||
void setSize(float size);
|
||||
|
||||
/**
|
||||
* Sets the size of the sprite upon creation and upon death (1.0 being the default size).
|
||||
* @param start The size of the sprite upon creation
|
||||
* @param end The size of the sprite upon death.
|
||||
**/
|
||||
void setSize(float start, float end);
|
||||
|
||||
/**
|
||||
* Sets the size of the sprite upon creation and upon death (1.0 being the default size) and any variation.
|
||||
* @param start The size of the sprite upon creation
|
||||
* @param end The size of the sprite upon death.
|
||||
* @param newSizes Array of sizes
|
||||
* @param variation The amount of variation on the starting size (0 being no variation and 1.0 a random size between start and end).
|
||||
**/
|
||||
void setSize(float start, float end, float variation);
|
||||
void setSize(const std::vector<float>& newSizes, float variation = 0.0f);
|
||||
|
||||
/**
|
||||
* Sets the amount of variation to the sprite's beginning size (0 being no variation and 1.0 a random size between start and end).
|
||||
@@ -343,7 +335,7 @@ namespace opengl
|
||||
* Sets the color of the particles.
|
||||
* @param color The color.
|
||||
**/
|
||||
void setColor(unsigned char * color);
|
||||
void setColor(const Color& color);
|
||||
|
||||
/**
|
||||
* Sets the particles' offsets for rotation.
|
||||
@@ -354,10 +346,9 @@ namespace opengl
|
||||
|
||||
/**
|
||||
* Sets the color of the particles.
|
||||
* @param start The color of the particle when created.
|
||||
* @param end The color of the particle upon death.
|
||||
* @param newColors Array of colors
|
||||
**/
|
||||
void setColor(unsigned char * start, unsigned char * end);
|
||||
void setColor(const std::vector<Color>& newColors);
|
||||
|
||||
/**
|
||||
* Returns the x-coordinate of the emitter's position.
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#include "Graphics.h"
|
||||
#include "wrap_Framebuffer.h"
|
||||
|
||||
namespace love
|
||||
@@ -105,6 +106,40 @@ namespace opengl
|
||||
return 2;
|
||||
}
|
||||
|
||||
int w_Framebuffer_clear(lua_State * L)
|
||||
{
|
||||
Framebuffer * fbo = luax_checkfbo(L, 1);
|
||||
Color c;
|
||||
if (lua_isnoneornil(L, 2)) {
|
||||
c.r = 0;
|
||||
c.g = 0;
|
||||
c.b = 0;
|
||||
c.a = 0;
|
||||
} else if (lua_istable(L, 2)) {
|
||||
lua_pushinteger(L, 1);
|
||||
lua_gettable(L, 2);
|
||||
c.r = (unsigned char)luaL_checkint(L, -1);
|
||||
lua_pushinteger(L, 2);
|
||||
lua_gettable(L, 2);
|
||||
c.g = (unsigned char)luaL_checkint(L, -1);
|
||||
lua_pushinteger(L, 3);
|
||||
lua_gettable(L, 2);
|
||||
c.b = (unsigned char)luaL_checkint(L, -1);
|
||||
lua_pushinteger(L, 4);
|
||||
lua_gettable(L, 2);
|
||||
c.g = (unsigned char)luaL_optint(L, -1, 255);
|
||||
lua_pop(L, 4);
|
||||
} else {
|
||||
c.r = (unsigned char)luaL_checkint(L, 2);
|
||||
c.g = (unsigned char)luaL_checkint(L, 3);
|
||||
c.b = (unsigned char)luaL_checkint(L, 4);
|
||||
c.a = (unsigned char)luaL_optint(L, 5, 255);
|
||||
}
|
||||
fbo->clear(c);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] = {
|
||||
{ "renderTo", w_Framebuffer_renderTo },
|
||||
{ "getImageData", w_Framebuffer_getImageData },
|
||||
@@ -112,6 +147,7 @@ namespace opengl
|
||||
{ "getFilter", w_Framebuffer_getFilter },
|
||||
{ "setWrap", w_Framebuffer_setWrap },
|
||||
{ "getWrap", w_Framebuffer_getWrap },
|
||||
{ "clear", w_Framebuffer_clear },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@ namespace opengl
|
||||
int w_Framebuffer_getFilter(lua_State * L);
|
||||
int w_Framebuffer_setWrap(lua_State * L);
|
||||
int w_Framebuffer_getWrap(lua_State * L);
|
||||
int w_Framebuffer_clear(lua_State * L);
|
||||
int luaopen_framebuffer(lua_State * L);
|
||||
|
||||
} // opengl
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
// LOVE
|
||||
#include "wrap_Glyph.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
Glyph * luax_checkglyph(lua_State * L, int idx)
|
||||
{
|
||||
return luax_checktype<Glyph>(L, idx, "Glyph", GRAPHICS_GLYPH_T);
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] = {
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
int luaopen_glyph(lua_State * L)
|
||||
{
|
||||
luax_register_type(L, "Glyph", functions);
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
@@ -1,41 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_OPENGL_WRAP_GLYPH_H
|
||||
#define LOVE_GRAPHICS_OPENGL_WRAP_GLYPH_H
|
||||
|
||||
// LOVE
|
||||
#include <common/runtime.h>
|
||||
#include "Glyph.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
Glyph * luax_checkglyph(lua_State * L, int idx);
|
||||
int luaopen_glyph(lua_State * L);
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_OPENGL_WRAP_GLYPH_H
|
||||
@@ -22,7 +22,6 @@
|
||||
|
||||
#include <image/ImageData.h>
|
||||
#include <font/Rasterizer.h>
|
||||
#include <font/FontData.h>
|
||||
|
||||
#include <scripts/graphics.lua.h>
|
||||
|
||||
@@ -145,6 +144,33 @@ namespace opengl
|
||||
return instance->getScissor(L);
|
||||
}
|
||||
|
||||
int w_defineMask(lua_State * L)
|
||||
{
|
||||
// just return the function
|
||||
if (!lua_isfunction(L, 1))
|
||||
return luaL_typerror(L, 1, "function");
|
||||
lua_settop(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_setMask(lua_State * L)
|
||||
{
|
||||
// no argument -> clear mask
|
||||
if (lua_isnoneornil(L, 1)) {
|
||||
instance->discardMask();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!lua_isfunction(L, 1))
|
||||
return luaL_typerror(L, 1, "mask");
|
||||
|
||||
instance->defineMask();
|
||||
lua_call(L, lua_gettop(L) - 1, 0); // call mask(...)
|
||||
instance->useMask();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_newImage(lua_State * L)
|
||||
{
|
||||
// Convert to File, if necessary.
|
||||
@@ -175,20 +201,6 @@ namespace opengl
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newGlyph(lua_State * L)
|
||||
{
|
||||
love::font::GlyphData * data = luax_checktype<love::font::GlyphData>(L, 1, "GlyphData", FONT_GLYPH_DATA_T);
|
||||
|
||||
// Create the image.
|
||||
Glyph * t = new Glyph(data);
|
||||
t->load();
|
||||
|
||||
// Push the type.
|
||||
luax_newtype(L, "Glyph", GRAPHICS_GLYPH_T, (void*)t);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newQuad(lua_State * L)
|
||||
{
|
||||
int x = luaL_checkint(L, 1);
|
||||
@@ -234,14 +246,10 @@ namespace opengl
|
||||
luax_convobj(L, idxs, 2, "font", "newRasterizer");
|
||||
}
|
||||
|
||||
// Convert to FontData, if necessary.
|
||||
if(luax_istype(L, 1, FONT_RASTERIZER_T))
|
||||
luax_convobj(L, 1, "font", "newFontData");
|
||||
|
||||
love::font::FontData * data = luax_checktype<love::font::FontData>(L, 1, "FontData", FONT_FONT_DATA_T);
|
||||
love::font::Rasterizer * rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
|
||||
|
||||
// Create the font.
|
||||
Font * font = instance->newFont(data);
|
||||
Font * font = instance->newFont(rasterizer);
|
||||
|
||||
if(font == 0)
|
||||
return luaL_error(L, "Could not load font.");
|
||||
@@ -274,14 +282,10 @@ namespace opengl
|
||||
luax_convobj(L, idxs, 2, "font", "newRasterizer");
|
||||
}
|
||||
|
||||
// Convert to FontData, if necessary.
|
||||
if(luax_istype(L, 1, FONT_RASTERIZER_T))
|
||||
luax_convobj(L, 1, "font", "newFontData");
|
||||
|
||||
love::font::FontData * data = luax_checktype<love::font::FontData>(L, 1, "FontData", FONT_FONT_DATA_T);
|
||||
love::font::Rasterizer * rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
|
||||
|
||||
// Create the font.
|
||||
Font * font = instance->newFont(data, img_filter);
|
||||
Font * font = instance->newFont(rasterizer, img_filter);
|
||||
|
||||
if(font == 0)
|
||||
return luaL_error(L, "Could not load font.");
|
||||
@@ -409,14 +413,18 @@ namespace opengl
|
||||
lua_gettable(L, -2);
|
||||
c.b = (unsigned char)luaL_checkint(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_pushinteger(L, 4);
|
||||
lua_gettable(L, -2);
|
||||
c.a = (unsigned char)luaL_optint(L, -1, 255);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
c.r = (unsigned char)luaL_checkint(L, 1);
|
||||
c.g = (unsigned char)luaL_checkint(L, 2);
|
||||
c.b = (unsigned char)luaL_checkint(L, 3);
|
||||
c.a = (unsigned char)luaL_optint(L, 4, 255);
|
||||
}
|
||||
c.a = 255;
|
||||
instance->setBackgroundColor(c);
|
||||
return 0;
|
||||
}
|
||||
@@ -469,14 +477,10 @@ namespace opengl
|
||||
luax_convobj(L, idxs, 2, "font", "newRasterizer");
|
||||
}
|
||||
|
||||
// Convert to FontData, if necessary.
|
||||
if(luax_istype(L, 1, FONT_RASTERIZER_T))
|
||||
luax_convobj(L, 1, "font", "newFontData");
|
||||
|
||||
love::font::FontData * data = luax_checktype<love::font::FontData>(L, 1, "FontData", FONT_FONT_DATA_T);
|
||||
love::font::Rasterizer * rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
|
||||
|
||||
// Create the font.
|
||||
font = instance->newFont(data);
|
||||
font = instance->newFont(rasterizer);
|
||||
|
||||
if(font == 0)
|
||||
return luaL_error(L, "Could not load font.");
|
||||
@@ -579,20 +583,6 @@ namespace opengl
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_setLineStipple(lua_State * L)
|
||||
{
|
||||
if(lua_gettop(L) == 0)
|
||||
{
|
||||
instance->setLineStipple();
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned short pattern = (unsigned short)luaL_checkint(L, 1);
|
||||
int repeat = luaL_optint(L, 2, 1);
|
||||
instance->setLineStipple(pattern, repeat);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_getLineWidth(lua_State * L)
|
||||
{
|
||||
lua_pushnumber(L, instance->getLineWidth());
|
||||
@@ -608,11 +598,6 @@ namespace opengl
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getLineStipple(lua_State * L)
|
||||
{
|
||||
return instance->getLineStipple(L);
|
||||
}
|
||||
|
||||
int w_setPointSize(lua_State * L)
|
||||
{
|
||||
float size = (float)luaL_checknumber(L, 1);
|
||||
@@ -799,15 +784,32 @@ namespace opengl
|
||||
int w_line(lua_State * L)
|
||||
{
|
||||
int args = lua_gettop(L);
|
||||
if( args == 1 || args > 4) {
|
||||
instance->polyline(L);
|
||||
} else {
|
||||
float x1 = (float)luaL_checknumber(L, 1);
|
||||
float y1 = (float)luaL_checknumber(L, 2);
|
||||
float x2 = (float)luaL_checknumber(L, 3);
|
||||
float y2 = (float)luaL_checknumber(L, 4);
|
||||
instance->line(x1, y1, x2, y2);
|
||||
bool is_table = false;
|
||||
if (args == 1 && lua_istable(L, 1)) {
|
||||
args = lua_objlen(L, 1);
|
||||
is_table = true;
|
||||
}
|
||||
if (args % 2 != 0)
|
||||
return luaL_error(L, "Number of vertices must be a multiple of two");
|
||||
else if (args < 4)
|
||||
return luaL_error(L, "Need at least two vertices to draw a line");
|
||||
|
||||
float* coords = new float[args];
|
||||
if (is_table) {
|
||||
for (int i = 0; i < args; ++i) {
|
||||
lua_pushnumber(L, i + 1);
|
||||
lua_rawget(L, 1);
|
||||
coords[i] = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < args; ++i)
|
||||
coords[i] = lua_tonumber(L, i + 1);
|
||||
}
|
||||
|
||||
instance->polyline(coords, args);
|
||||
|
||||
delete[] coords;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -876,10 +878,66 @@ namespace opengl
|
||||
instance->circle(mode, x, y, radius, points);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_arc(lua_State * L)
|
||||
{
|
||||
Graphics::DrawMode mode;
|
||||
const char * str = luaL_checkstring(L, 1);
|
||||
if(!Graphics::getConstant(str, mode))
|
||||
return luaL_error(L, "Incorrect draw mode %s", str);
|
||||
|
||||
float x = (float)luaL_checknumber(L, 2);
|
||||
float y = (float)luaL_checknumber(L, 3);
|
||||
float radius = (float)luaL_checknumber(L, 4);
|
||||
float angle1 = (float)luaL_checknumber(L, 5);
|
||||
float angle2 = (float)luaL_checknumber(L, 6);
|
||||
int points = luaL_optint(L, 7, 10);
|
||||
instance->arc(mode, x, y, radius, angle1, angle2, points);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_polygon(lua_State * L)
|
||||
{
|
||||
return instance->polygon(L);
|
||||
int args = lua_gettop(L) - 1;
|
||||
|
||||
Graphics::DrawMode mode;
|
||||
const char * str = luaL_checkstring(L, 1);
|
||||
if(!Graphics::getConstant(str, mode))
|
||||
return luaL_error(L, "Invalid draw mode: %s", str);
|
||||
|
||||
bool is_table = false;
|
||||
float* coords;
|
||||
if (args == 1 && lua_istable(L, 2)) {
|
||||
args = lua_objlen(L, 2);
|
||||
is_table = true;
|
||||
}
|
||||
|
||||
if (args % 2 != 0)
|
||||
return luaL_error(L, "Number of vertices must be a multiple of two");
|
||||
else if (args < 6)
|
||||
return luaL_error(L, "Need at least three vertices to draw a polygon");
|
||||
|
||||
// fetch coords
|
||||
coords = new float[args + 2];
|
||||
if (is_table) {
|
||||
for (int i = 0; i < args; ++i) {
|
||||
lua_pushnumber(L, i + 1);
|
||||
lua_rawget(L, 2);
|
||||
coords[i] = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < args; ++i)
|
||||
coords[i] = lua_tonumber(L, i + 2);
|
||||
}
|
||||
|
||||
// make a closed loop
|
||||
coords[args] = coords[0];
|
||||
coords[args+1] = coords[1];
|
||||
instance->polygon(mode, coords, args+2);
|
||||
delete[] coords;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_push(lua_State *)
|
||||
@@ -934,7 +992,6 @@ namespace opengl
|
||||
{ "present", w_present },
|
||||
|
||||
{ "newImage", w_newImage },
|
||||
{ "newGlyph", w_newGlyph },
|
||||
{ "newQuad", w_newQuad },
|
||||
{ "newFont1", w_newFont1 },
|
||||
{ "newImageFont", w_newImageFont },
|
||||
@@ -957,10 +1014,8 @@ namespace opengl
|
||||
{ "setLineWidth", w_setLineWidth },
|
||||
{ "setLineStyle", w_setLineStyle },
|
||||
{ "setLine", w_setLine },
|
||||
{ "setLineStipple", w_setLineStipple },
|
||||
{ "getLineWidth", w_getLineWidth },
|
||||
{ "getLineStyle", w_getLineStyle },
|
||||
{ "getLineStipple", w_getLineStipple },
|
||||
{ "setPointSize", w_setPointSize },
|
||||
{ "setPointStyle", w_setPointStyle },
|
||||
{ "setPoint", w_setPoint },
|
||||
@@ -992,12 +1047,16 @@ namespace opengl
|
||||
{ "setScissor", w_setScissor },
|
||||
{ "getScissor", w_getScissor },
|
||||
|
||||
{ "defineMask", w_defineMask },
|
||||
{ "setMask", w_setMask },
|
||||
|
||||
{ "point", w_point },
|
||||
{ "line", w_line },
|
||||
{ "triangle", w_triangle },
|
||||
{ "rectangle", w_rectangle },
|
||||
{ "quad", w_quad },
|
||||
{ "circle", w_circle },
|
||||
{ "arc", w_arc },
|
||||
|
||||
{ "polygon", w_polygon },
|
||||
|
||||
@@ -1017,7 +1076,6 @@ namespace opengl
|
||||
static const lua_CFunction types[] = {
|
||||
luaopen_font,
|
||||
luaopen_image,
|
||||
luaopen_glyph,
|
||||
luaopen_frame,
|
||||
luaopen_spritebatch,
|
||||
luaopen_particlesystem,
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
// LOVE
|
||||
#include "wrap_Font.h"
|
||||
#include "wrap_Image.h"
|
||||
#include "wrap_Glyph.h"
|
||||
#include "wrap_Quad.h"
|
||||
#include "wrap_SpriteBatch.h"
|
||||
#include "wrap_ParticleSystem.h"
|
||||
@@ -51,8 +50,9 @@ namespace opengl
|
||||
int w_isCreated(lua_State * L);
|
||||
int w_setScissor(lua_State * L);
|
||||
int w_getScissor(lua_State * L);
|
||||
int w_defineMask(lua_State * L);
|
||||
int w_setMask(lua_State * L);
|
||||
int w_newImage(lua_State * L);
|
||||
int w_newGlyph(lua_State * L);
|
||||
int w_newQuad(lua_State * L);
|
||||
int w_newFrame(lua_State * L);
|
||||
int w_newFont1(lua_State * L);
|
||||
@@ -96,6 +96,7 @@ namespace opengl
|
||||
int w_rectangle(lua_State * L);
|
||||
int w_quad(lua_State * L);
|
||||
int w_circle(lua_State * L);
|
||||
int w_arc(lua_State * L);
|
||||
int w_push(lua_State * L);
|
||||
int w_pop(lua_State * L);
|
||||
int w_rotate(lua_State * L);
|
||||
|
||||
@@ -143,13 +143,19 @@ namespace opengl
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_ParticleSystem_setSize(lua_State * L)
|
||||
int w_ParticleSystem_setSizes(lua_State * L)
|
||||
{
|
||||
ParticleSystem * t = luax_checkparticlesystem(L, 1);
|
||||
float arg1 = (float)luaL_checknumber(L, 2);
|
||||
float arg2 = (float)luaL_optnumber(L, 3, arg1);
|
||||
float arg3 = (float)luaL_optnumber(L, 4, 0);
|
||||
t->setSize(arg1, arg2, arg3);
|
||||
size_t nSizes = lua_gettop(L) - 1;
|
||||
if (nSizes == 1) {
|
||||
t->setSize(luaL_checknumber(L, 2));
|
||||
} else {
|
||||
std::vector<float> sizes(nSizes);
|
||||
for (size_t i = 0; i < nSizes; ++i)
|
||||
sizes[i] = luaL_checknumber(L, 1 + i + 1);
|
||||
|
||||
t->setSize(sizes);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -188,28 +194,26 @@ namespace opengl
|
||||
return 0;
|
||||
}
|
||||
|
||||
int w_ParticleSystem_setColor(lua_State * L)
|
||||
int w_ParticleSystem_setColors(lua_State * L)
|
||||
{
|
||||
ParticleSystem * t = luax_checkparticlesystem(L, 1);
|
||||
|
||||
unsigned char start[4];
|
||||
size_t nColors = (lua_gettop(L) - 1) / 4;
|
||||
|
||||
start[0] = (unsigned char)luaL_checkint(L, 2);
|
||||
start[1] = (unsigned char)luaL_checkint(L, 3);
|
||||
start[2] = (unsigned char)luaL_checkint(L, 4);
|
||||
start[3] = (unsigned char)luaL_checkint(L, 5);
|
||||
|
||||
if(lua_gettop(L) > 5)
|
||||
{
|
||||
unsigned char end[4];
|
||||
end[0] = (unsigned char)luaL_checkint(L, 6);
|
||||
end[1] = (unsigned char)luaL_checkint(L, 7);
|
||||
end[2] = (unsigned char)luaL_checkint(L, 8);
|
||||
end[3] = (unsigned char)luaL_checkint(L, 9);
|
||||
t->setColor(start, end);
|
||||
if (nColors == 1) {
|
||||
t->setColor(Color(luaL_checkint(L,2),
|
||||
luaL_checkint(L,3),
|
||||
luaL_checkint(L,4),
|
||||
luaL_checkint(L,5)));
|
||||
} else {
|
||||
std::vector<Color> colors(nColors);
|
||||
for (size_t i = 0; i < nColors; ++i) {
|
||||
colors[i] = Color(luaL_checkint(L, 1 + i*4 + 1),
|
||||
luaL_checkint(L, 1 + i*4 + 2),
|
||||
luaL_checkint(L, 1 + i*4 + 3),
|
||||
luaL_checkint(L, 1 + i*4 + 4));
|
||||
}
|
||||
t->setColor(colors);
|
||||
}
|
||||
else
|
||||
t->setColor(start);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -343,12 +347,12 @@ namespace opengl
|
||||
{ "setGravity", w_ParticleSystem_setGravity },
|
||||
{ "setRadialAcceleration", w_ParticleSystem_setRadialAcceleration },
|
||||
{ "setTangentialAcceleration", w_ParticleSystem_setTangentialAcceleration },
|
||||
{ "setSize", w_ParticleSystem_setSize },
|
||||
{ "setSizes", w_ParticleSystem_setSizes },
|
||||
{ "setSizeVariation", w_ParticleSystem_setSizeVariation },
|
||||
{ "setRotation", w_ParticleSystem_setRotation },
|
||||
{ "setSpin", w_ParticleSystem_setSpin },
|
||||
{ "setSpinVariation", w_ParticleSystem_setSpinVariation },
|
||||
{ "setColor", w_ParticleSystem_setColor },
|
||||
{ "setColors", w_ParticleSystem_setColors },
|
||||
{ "setOffset", w_ParticleSystem_setOffset },
|
||||
{ "getX", w_ParticleSystem_getX },
|
||||
{ "getY", w_ParticleSystem_getY },
|
||||
|
||||
@@ -46,12 +46,12 @@ namespace opengl
|
||||
int w_ParticleSystem_setGravity(lua_State * L);
|
||||
int w_ParticleSystem_setRadialAcceleration(lua_State * L);
|
||||
int w_ParticleSystem_setTangentialAcceleration(lua_State * L);
|
||||
int w_ParticleSystem_setSize(lua_State * L);
|
||||
int w_ParticleSystem_setSizes(lua_State * L);
|
||||
int w_ParticleSystem_setSizeVariation(lua_State * L);
|
||||
int w_ParticleSystem_setRotation(lua_State * L);
|
||||
int w_ParticleSystem_setSpin(lua_State * L);
|
||||
int w_ParticleSystem_setSpinVariation(lua_State * L);
|
||||
int w_ParticleSystem_setColor(lua_State * L);
|
||||
int w_ParticleSystem_setColors(lua_State * L);
|
||||
int w_ParticleSystem_setOffset(lua_State * L);
|
||||
int w_ParticleSystem_getX(lua_State * L);
|
||||
int w_ParticleSystem_getY(lua_State * L);
|
||||
|
||||
@@ -1,77 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "EncodedImageData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace image
|
||||
{
|
||||
EncodedImageData::EncodedImageData(void * d, Format f, int s)
|
||||
: data(d), size(s), format(f), freeData(0)
|
||||
{
|
||||
}
|
||||
|
||||
EncodedImageData::EncodedImageData(void * d, Format f, int s, void (*freeData)(void*))
|
||||
: data(d), size(s), format(f), freeData(freeData)
|
||||
{
|
||||
}
|
||||
|
||||
EncodedImageData::~EncodedImageData()
|
||||
{
|
||||
if (freeData != 0)
|
||||
freeData(data);
|
||||
}
|
||||
|
||||
void * EncodedImageData::getData() const
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
EncodedImageData::Format EncodedImageData::getFormat() const
|
||||
{
|
||||
return format;
|
||||
}
|
||||
|
||||
int EncodedImageData::getSize() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
|
||||
bool EncodedImageData::getConstant(const char * in, EncodedImageData::Format & out)
|
||||
{
|
||||
return formats.find(in, out);
|
||||
}
|
||||
|
||||
bool EncodedImageData::getConstant(EncodedImageData::Format in, const char *& out)
|
||||
{
|
||||
return formats.find(in, out);
|
||||
}
|
||||
|
||||
StringMap<EncodedImageData::Format, EncodedImageData::FORMAT_MAX_ENUM>::Entry EncodedImageData::formatEntries[] =
|
||||
{
|
||||
{"tga", EncodedImageData::FORMAT_TGA},
|
||||
{"bmp", EncodedImageData::FORMAT_BMP},
|
||||
};
|
||||
|
||||
StringMap<EncodedImageData::Format, EncodedImageData::FORMAT_MAX_ENUM> EncodedImageData::formats(EncodedImageData::formatEntries, sizeof(EncodedImageData::formatEntries));
|
||||
|
||||
} // image
|
||||
} // love
|
||||
@@ -1,96 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_IMAGE_ENCODED_IMAGE_DATA_H
|
||||
#define LOVE_IMAGE_ENCODED_IMAGE_DATA_H
|
||||
|
||||
// LOVE
|
||||
#include <common/Data.h>
|
||||
#include <common/StringMap.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace image
|
||||
{
|
||||
/**
|
||||
* Represents encoded pixel data.
|
||||
**/
|
||||
class EncodedImageData : public Data
|
||||
{
|
||||
public:
|
||||
|
||||
enum Format
|
||||
{
|
||||
FORMAT_TGA = 1,
|
||||
FORMAT_BMP,
|
||||
FORMAT_MAX_ENUM
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
**/
|
||||
EncodedImageData(void * data, Format format, int size);
|
||||
EncodedImageData(void * data, Format format, int size, void (*freeData)(void*));
|
||||
|
||||
/**
|
||||
* Destructor.
|
||||
**/
|
||||
virtual ~EncodedImageData();
|
||||
|
||||
// Implements Data.
|
||||
void * getData() const;
|
||||
int getSize() const;
|
||||
|
||||
/**
|
||||
* Get the format the data is encoded in.
|
||||
**/
|
||||
Format getFormat() const;
|
||||
|
||||
static bool getConstant(const char * in, Format & out);
|
||||
static bool getConstant(Format in, const char *& out);
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* Actual data.
|
||||
**/
|
||||
void * data;
|
||||
|
||||
/**
|
||||
* Size of the data.
|
||||
**/
|
||||
int size;
|
||||
|
||||
/**
|
||||
* Image format.
|
||||
**/
|
||||
Format format;
|
||||
|
||||
static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
|
||||
static StringMap<Format, FORMAT_MAX_ENUM> formats;
|
||||
|
||||
void (*freeData)(void *data);
|
||||
|
||||
}; // EncodedImageData
|
||||
|
||||
} // image
|
||||
} // love
|
||||
|
||||
#endif // LOVE_IMAGE_ENCODED_IMAGE_DATA_H
|
||||
@@ -45,6 +45,27 @@ namespace image
|
||||
{
|
||||
return (x >= 0 && x < getWidth() && y >= 0 && y < getHeight());
|
||||
}
|
||||
|
||||
bool ImageData::getConstant(const char * in, ImageData::Format & out)
|
||||
{
|
||||
return formats.find(in, out);
|
||||
}
|
||||
|
||||
bool ImageData::getConstant(ImageData::Format in, const char *& out)
|
||||
{
|
||||
return formats.find(in, out);
|
||||
}
|
||||
|
||||
StringMap<ImageData::Format, ImageData::FORMAT_MAX_ENUM>::Entry ImageData::formatEntries[] =
|
||||
{
|
||||
{"tga", ImageData::FORMAT_TGA},
|
||||
{"bmp", ImageData::FORMAT_BMP},
|
||||
{"gif", ImageData::FORMAT_GIF},
|
||||
{"jpg", ImageData::FORMAT_JPG},
|
||||
{"png", ImageData::FORMAT_PNG},
|
||||
};
|
||||
|
||||
StringMap<ImageData::Format, ImageData::FORMAT_MAX_ENUM> ImageData::formats(ImageData::formatEntries, sizeof(ImageData::formatEntries));
|
||||
|
||||
} // image
|
||||
} // love
|
||||
|
||||
@@ -23,8 +23,7 @@
|
||||
|
||||
// LOVE
|
||||
#include <common/Data.h>
|
||||
|
||||
#include "EncodedImageData.h"
|
||||
#include <filesystem/File.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
@@ -43,11 +42,24 @@ namespace image
|
||||
class ImageData : public Data
|
||||
{
|
||||
public:
|
||||
|
||||
enum Format
|
||||
{
|
||||
FORMAT_TGA = 1,
|
||||
FORMAT_BMP,
|
||||
FORMAT_GIF,
|
||||
FORMAT_JPG,
|
||||
FORMAT_PNG,
|
||||
FORMAT_MAX_ENUM
|
||||
};
|
||||
|
||||
/**
|
||||
* Destructor.
|
||||
**/
|
||||
virtual ~ImageData(){};
|
||||
|
||||
static bool getConstant(const char * in, Format & out);
|
||||
static bool getConstant(Format in, const char *& out);
|
||||
|
||||
/**
|
||||
* Paste part of one ImageData onto another. The subregion defined by the top-left
|
||||
@@ -102,7 +114,11 @@ namespace image
|
||||
* @param f The format to convert to.
|
||||
* @return A pointer to the encoded image data.
|
||||
**/
|
||||
virtual EncodedImageData * encode(EncodedImageData::Format f) = 0;
|
||||
virtual void encode(love::filesystem::File * f, Format format) = 0;
|
||||
|
||||
private:
|
||||
static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
|
||||
static StringMap<Format, FORMAT_MAX_ENUM> formats;
|
||||
|
||||
}; // ImageData
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
|
||||
// LOVE
|
||||
#include <common/Exception.h>
|
||||
#include <filesystem/File.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
@@ -191,106 +192,34 @@ namespace devil
|
||||
return pixels[y*width+x];
|
||||
}
|
||||
|
||||
EncodedImageData * ImageData::encode(EncodedImageData::Format f) {
|
||||
void ImageData::encode(love::filesystem::File * f, ImageData::Format format) {
|
||||
ilBindImage(image);
|
||||
ILubyte * data;
|
||||
ILuint w = getWidth();
|
||||
int h = getHeight(); // has to be a signed int so we can make it negative for BMPs
|
||||
int headerLen, bpp, row, size, padding, filesize;
|
||||
switch (f) {
|
||||
case EncodedImageData::FORMAT_BMP:
|
||||
headerLen = 54;
|
||||
bpp = 3;
|
||||
row = w * bpp;
|
||||
padding = row & 3;
|
||||
size = h * (row + padding);
|
||||
filesize = size + headerLen;
|
||||
data = new ILubyte[filesize];
|
||||
// Here's the header for the BMP file format.
|
||||
data[0] = 66; // "B"
|
||||
data[1] = 77; // "M"
|
||||
data[2] = filesize & 255; // size of the file
|
||||
data[3] = (filesize >> 8) & 255;
|
||||
data[4] = (filesize >> 16) & 255;
|
||||
data[5] = (filesize >> 24) & 255;
|
||||
data[6] = data[7] = data[8] = data[9] = 0; // useless reserved values
|
||||
data[10] = headerLen; // offset where pixel data begins
|
||||
data[11] = (headerLen >> 8) & 255;
|
||||
data[12] = (headerLen >> 16) & 255;
|
||||
data[13] = (headerLen >> 24) & 255;
|
||||
data[14] = headerLen - 14; // length of this part of the header
|
||||
data[15] = ((headerLen - 14) >> 8) & 255;
|
||||
data[16] = ((headerLen - 14) >> 16) & 255;
|
||||
data[17] = ((headerLen - 14) >> 24) & 255;
|
||||
data[18] = w & 255; // width of the bitmap
|
||||
data[19] = (w >> 8) & 255;
|
||||
data[20] = (w >> 16) & 255;
|
||||
data[21] = (w >> 24) & 255;
|
||||
data[22] = -h & 255; // negative height of the bitmap - used so we don't have to flip the data
|
||||
data[23] = ((-h) >> 8) & 255;
|
||||
data[24] = ((-h) >> 16) & 255;
|
||||
data[25] = ((-h) >> 24) & 255;
|
||||
data[26] = 1; // number of color planes
|
||||
data[27] = 0;
|
||||
data[28] = bpp * 8; // bits per pixel
|
||||
data[29] = 0;
|
||||
data[30] = data[31] = data[32] = data[33] = 0; // RGB - no compression
|
||||
data[34] = (row + padding) * h; // length of the pixel data
|
||||
data[35] = (((row + padding) * h) >> 8) & 255;
|
||||
data[36] = (((row + padding) * h) >> 16) & 255;
|
||||
data[37] = (((row + padding) * h) >> 24) & 255;
|
||||
data[38] = 2835 & 255; // horizontal pixels per meter
|
||||
data[39] = (2835 >> 8) & 255;
|
||||
data[40] = (2835 >> 16) & 255;
|
||||
data[41] = (2835 >> 24) & 255;
|
||||
data[42] = 2835 & 255; // vertical pixels per meter
|
||||
data[43] = data[39];
|
||||
data[44] = data[40];
|
||||
data[45] = data[41];
|
||||
data[46] = data[47] = data[48] = data[49] = 0; // number of colors in the palette
|
||||
data[50] = data[51] = data[52] = data[53] = 0; // all colors are important!
|
||||
// Okay, header's done! Now for the pixel data...
|
||||
data += headerLen;
|
||||
for (int i = 0; i < h; i++) { // we've got to loop through the rows, adding the pixel data plus padding
|
||||
ilCopyPixels(0,i,0,w,1,1,IL_BGR,IL_UNSIGNED_BYTE,data);
|
||||
data += row;
|
||||
}
|
||||
data -= filesize;
|
||||
ILuint ilFormat;
|
||||
switch (format) {
|
||||
case ImageData::FORMAT_BMP:
|
||||
ilFormat = IL_BMP;
|
||||
break;
|
||||
case ImageData::FORMAT_TGA:
|
||||
ilFormat = IL_TGA;
|
||||
break;
|
||||
case ImageData::FORMAT_GIF:
|
||||
ilFormat = IL_GIF;
|
||||
break;
|
||||
case ImageData::FORMAT_JPG:
|
||||
ilFormat = IL_JPG;
|
||||
break;
|
||||
case ImageData::FORMAT_PNG:
|
||||
default: // PNG is the default format
|
||||
ilFormat = IL_PNG;
|
||||
break;
|
||||
case EncodedImageData::FORMAT_TGA:
|
||||
default: // TGA is the default format
|
||||
headerLen = 18;
|
||||
bpp = 4;
|
||||
size = h * w * bpp;
|
||||
data = new ILubyte[size + headerLen];
|
||||
// here's the header for the Targa file format.
|
||||
data[0] = 0; // ID field size
|
||||
data[1] = 0; // colormap type
|
||||
data[2] = 2; // image type
|
||||
data[3] = data[4] = 0; // colormap start
|
||||
data[5] = data[6] = 0; // colormap length
|
||||
data[7] = 32; // colormap bits
|
||||
data[8] = data[9] = 0; // x origin
|
||||
data[10] = data[11] = 0; // y origin
|
||||
// Targa is little endian, so:
|
||||
data[12] = w & 255; // least significant byte of width
|
||||
data[13] = w >> 8; // most significant byte of width
|
||||
data[14] = h & 255; // least significant byte of height
|
||||
data[15] = h >> 8; // most significant byte of height
|
||||
data[16] = bpp * 8; // bits per pixel
|
||||
data[17] = 0x20; // descriptor bits (flip bits: 0x10 horizontal, 0x20 vertical)
|
||||
// header done. write the pixel data to TGA:
|
||||
data += headerLen;
|
||||
ilCopyPixels(0,0,0,w,h,1,IL_BGRA,IL_UNSIGNED_BYTE,data); // convert the pixels to BGRA (remember, little-endian) and copy them to data
|
||||
|
||||
data -= headerLen;
|
||||
}
|
||||
return new EncodedImageData(data, f, size + headerLen, freeData);
|
||||
}
|
||||
|
||||
void ImageData::freeData(void *data)
|
||||
{
|
||||
delete[] (ILubyte*) data;
|
||||
ILuint size = ilSaveL(ilFormat, NULL, 0);
|
||||
ILubyte * data = new ILubyte[size];
|
||||
ilSaveL(ilFormat, data, size);
|
||||
f->open(love::filesystem::File::WRITE);
|
||||
f->write(data, size);
|
||||
f->close();
|
||||
delete[] data;
|
||||
}
|
||||
|
||||
} // devil
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include <filesystem/File.h>
|
||||
#include <image/Image.h>
|
||||
#include <image/ImageData.h>
|
||||
#include <image/EncodedImageData.h>
|
||||
|
||||
// DevIL
|
||||
#include <IL/il.h>
|
||||
@@ -77,9 +76,7 @@ namespace devil
|
||||
int getHeight() const ;
|
||||
void setPixel(int x, int y, pixel c);
|
||||
pixel getPixel(int x, int y) const;
|
||||
EncodedImageData * encode(EncodedImageData::Format f);
|
||||
|
||||
static void freeData(void *data);
|
||||
void encode(love::filesystem::File * f, Format format);
|
||||
|
||||
}; // ImageData
|
||||
|
||||
|
||||
@@ -1,59 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "wrap_ImageData.h"
|
||||
|
||||
#include <common/wrap_Data.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace image
|
||||
{
|
||||
EncodedImageData * luax_checkencodedimagedata(lua_State * L, int idx)
|
||||
{
|
||||
return luax_checktype<EncodedImageData>(L, idx, "EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_T);
|
||||
}
|
||||
|
||||
int w_EncodedImageData_getFormat(lua_State * L) {
|
||||
EncodedImageData * e = luax_checkencodedimagedata(L, 1);
|
||||
EncodedImageData::Format f = e->getFormat();
|
||||
const char * fmt;
|
||||
EncodedImageData::getConstant(f, fmt);
|
||||
lua_pushstring(L, fmt);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] = {
|
||||
|
||||
// Data
|
||||
{ "getPointer", w_Data_getPointer },
|
||||
{ "getSize", w_Data_getSize },
|
||||
|
||||
{ "getFormat", w_EncodedImageData_getFormat },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
int luaopen_encodedimagedata(lua_State * L)
|
||||
{
|
||||
return luax_register_type(L, "EncodedImageData", functions);
|
||||
}
|
||||
|
||||
} // image
|
||||
} // love
|
||||
@@ -1,40 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_IMAGE_WRAP_ENCODED_IMAGE_DATA_H
|
||||
#define LOVE_IMAGE_WRAP_ENCODED_IMAGE_DATA_H
|
||||
|
||||
// LOVE
|
||||
#include <common/runtime.h>
|
||||
#include "ImageData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace image
|
||||
{
|
||||
EncodedImageData * luax_checkencodedimagedata(lua_State * L, int idx);
|
||||
|
||||
int w_EncodedImageData_getFormat(lua_State * L);
|
||||
int luaopen_encodedimagedata(lua_State * L);
|
||||
|
||||
} // image
|
||||
} // love
|
||||
|
||||
#endif // LOVE_IMAGE_WRAP_ENCODED_IMAGE_DATA_H
|
||||
@@ -20,14 +20,10 @@
|
||||
|
||||
#include "wrap_Image.h"
|
||||
|
||||
#include "EncodedImageData.h"
|
||||
#include "wrap_EncodedImageData.h"
|
||||
|
||||
#include <common/Data.h>
|
||||
#include <common/StringMap.h>
|
||||
|
||||
#include "devil/Image.h"
|
||||
#include "devil/ImageData.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
@@ -84,27 +80,15 @@ namespace image
|
||||
luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void*)t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_newEncodedImageData(lua_State * L) {
|
||||
ImageData * t = luax_checkimagedata(L, 1);
|
||||
const char * fmt = luaL_checkstring(L, 2);
|
||||
EncodedImageData::Format f;
|
||||
EncodedImageData::getConstant(fmt, f);
|
||||
EncodedImageData * eid = t->encode(f);
|
||||
luax_newtype(L, "EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_T, (void*)eid);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// List of functions to wrap.
|
||||
static const luaL_Reg functions[] = {
|
||||
{ "newImageData", w_newImageData },
|
||||
{ "newEncodedImageData", w_newEncodedImageData },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
static const lua_CFunction types[] = {
|
||||
luaopen_imagedata,
|
||||
luaopen_encodedimagedata,
|
||||
0
|
||||
};
|
||||
|
||||
|
||||
@@ -31,7 +31,6 @@ namespace image
|
||||
{
|
||||
int w_getFormats(lua_State * L);
|
||||
int w_newImageData(lua_State * L);
|
||||
int w_newEncodedImageData(lua_State * L);
|
||||
extern "C" LOVE_EXPORT int luaopen_love_image(lua_State * L);
|
||||
|
||||
} // image
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "wrap_ImageData.h"
|
||||
|
||||
#include <common/wrap_Data.h>
|
||||
#include <filesystem/File.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
@@ -130,12 +131,19 @@ namespace image
|
||||
int w_ImageData_encode(lua_State * L)
|
||||
{
|
||||
ImageData * t = luax_checkimagedata(L, 1);
|
||||
const char * fmt = luaL_checkstring(L, 2);
|
||||
EncodedImageData::Format f;
|
||||
EncodedImageData::getConstant(fmt, f);
|
||||
EncodedImageData * eid = t->encode(f);
|
||||
luax_newtype(L, "EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_T, (void*)eid);
|
||||
return 1;
|
||||
if(lua_isstring(L, 2))
|
||||
luax_convobj(L, 2, "filesystem", "newFile");
|
||||
love::filesystem::File * file = luax_checktype<love::filesystem::File>(L, 2, "File", FILESYSTEM_FILE_T);
|
||||
const char * fmt;
|
||||
if (lua_isnoneornil(L, 3)) {
|
||||
fmt = file->getExtension().c_str();
|
||||
} else {
|
||||
fmt = luaL_checkstring(L, 3);
|
||||
}
|
||||
ImageData::Format format;
|
||||
ImageData::getConstant(fmt, format);
|
||||
t->encode(file, format);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const luaL_Reg functions[] = {
|
||||
|
||||
@@ -36,57 +36,57 @@ namespace sdl
|
||||
|
||||
int w_getName(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
lua_pushstring(L, instance->getName(index));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_open(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
luax_pushboolean(L, instance->open(index));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_isOpen(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
luax_pushboolean(L, instance->isOpen(index));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getNumAxes(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
lua_pushinteger(L, instance->getNumAxes(index));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getNumBalls(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
lua_pushinteger(L, instance->getNumBalls(index));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getNumButtons(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
lua_pushinteger(L, instance->getNumButtons(index));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getNumHats(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
lua_pushinteger(L, instance->getNumHats(index));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_getAxis(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int axis = luaL_checkint(L, 2);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
int axis = luaL_checkint(L, 2)-1;
|
||||
lua_pushnumber(L, instance->getAxis(index, axis));
|
||||
return 1;
|
||||
}
|
||||
@@ -103,14 +103,14 @@ namespace sdl
|
||||
|
||||
int w_isDown(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
unsigned int num = lua_gettop(L);
|
||||
int * buttonlist = new int[num];
|
||||
unsigned int counter = 0;
|
||||
|
||||
for (unsigned int i = 1; i < num; i++)
|
||||
{
|
||||
buttonlist[counter++] = (int) luaL_checknumber(L, i+1);
|
||||
buttonlist[counter++] = (int) luaL_checknumber(L, i+1)-1;
|
||||
}
|
||||
buttonlist[counter] = -1;
|
||||
|
||||
@@ -121,8 +121,8 @@ namespace sdl
|
||||
|
||||
int w_getHat(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int hat = luaL_checkint(L, 2);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
int hat = luaL_checkint(L, 2)-1;
|
||||
|
||||
Joystick::Hat h = instance->getHat(index, hat);
|
||||
|
||||
@@ -135,7 +135,7 @@ namespace sdl
|
||||
|
||||
int w_close(lua_State * L)
|
||||
{
|
||||
int index = luaL_checkint(L, 1);
|
||||
int index = luaL_checkint(L, 1)-1;
|
||||
instance->close(index);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -163,12 +163,12 @@ namespace lullaby
|
||||
|
||||
bool Mpg123Decoder::seek(float s)
|
||||
{
|
||||
off_t offset = mpg123_timeframe(handle, s);
|
||||
off_t offset = s * sampleRate;
|
||||
|
||||
if(offset < 0)
|
||||
return false;
|
||||
|
||||
if(mpg123_feedseek(handle, 0, SEEK_SET, &offset) >= 0)
|
||||
if(mpg123_feedseek(handle, offset, SEEK_SET, &offset) >= 0)
|
||||
{
|
||||
data_offset = offset;
|
||||
eof = false;
|
||||
|
||||
@@ -249,7 +249,7 @@ namespace sdl
|
||||
return name;
|
||||
}
|
||||
|
||||
ThreadVariant *Thread::receive(const std::string & name)
|
||||
ThreadVariant *Thread::get(const std::string & name)
|
||||
{
|
||||
ThreadVariant *v = comm->getValue(name);
|
||||
if (v)
|
||||
@@ -276,7 +276,7 @@ namespace sdl
|
||||
comm->clearValue(name);
|
||||
}
|
||||
|
||||
void Thread::send(const std::string & name, ThreadVariant *v)
|
||||
void Thread::set(const std::string & name, ThreadVariant *v)
|
||||
{
|
||||
lock(); //this function explicitly locks
|
||||
comm->setValue(name, v); //because we need
|
||||
|
||||
@@ -115,10 +115,10 @@ namespace sdl
|
||||
void kill();
|
||||
void wait();
|
||||
std::string getName();
|
||||
ThreadVariant *receive(const std::string & name);
|
||||
ThreadVariant *get(const std::string & name);
|
||||
ThreadVariant *demand(const std::string & name);
|
||||
void clear(const std::string & name);
|
||||
void send(const std::string & name, ThreadVariant *v);
|
||||
void set(const std::string & name, ThreadVariant *v);
|
||||
void lock();
|
||||
void unlock();
|
||||
}; // Thread
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2011 LOVE Development Team
|
||||
* Copyright (c) 2006-2010 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -72,12 +72,12 @@ namespace sdl
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Thread_receive(lua_State *L)
|
||||
int w_Thread_get(lua_State *L)
|
||||
{
|
||||
Thread *t = luax_checkthread(L, 1);
|
||||
std::string name = luax_checklstring(L, 2);
|
||||
t->lock();
|
||||
ThreadVariant *v = t->receive(name);
|
||||
ThreadVariant *v = t->get(name);
|
||||
t->clear(name);
|
||||
t->unlock();
|
||||
if (!v)
|
||||
@@ -167,7 +167,7 @@ namespace sdl
|
||||
Thread *t = luax_checkthread(L, 1);
|
||||
std::string name = luax_checklstring(L, 2);
|
||||
t->lock();
|
||||
ThreadVariant *v = t->receive(name);
|
||||
ThreadVariant *v = t->get(name);
|
||||
t->unlock();
|
||||
if (!v)
|
||||
{
|
||||
@@ -222,7 +222,7 @@ namespace sdl
|
||||
return t;
|
||||
}
|
||||
|
||||
int w_Thread_send(lua_State *L)
|
||||
int w_Thread_set(lua_State *L)
|
||||
{
|
||||
Thread *t = luax_checkthread(L, 1);
|
||||
std::string name = luax_checklstring(L, 2);
|
||||
@@ -253,10 +253,8 @@ namespace sdl
|
||||
{
|
||||
return luaL_error(L, "Expected boolean, number, string or userdata");
|
||||
}
|
||||
t->send(name, v);
|
||||
t->lock();
|
||||
t->set(name, v);
|
||||
v->release();
|
||||
t->unlock();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -265,10 +263,10 @@ namespace sdl
|
||||
{ "kill", w_Thread_kill },
|
||||
{ "wait", w_Thread_wait },
|
||||
{ "getName", w_Thread_getName },
|
||||
{ "receive", w_Thread_receive },
|
||||
{ "get", w_Thread_get },
|
||||
{ "demand", w_Thread_demand },
|
||||
{ "peek", w_Thread_peek },
|
||||
{ "send", w_Thread_send },
|
||||
{ "set", w_Thread_set },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
|
||||
@@ -37,10 +37,10 @@ namespace sdl
|
||||
int w_Thread_kill(lua_State *L);
|
||||
int w_Thread_wait(lua_State *L);
|
||||
int w_Thread_getName(lua_State *L);
|
||||
int w_Thread_receive(lua_State *L);
|
||||
int w_Thread_get(lua_State *L);
|
||||
int w_Thread_demand(lua_State *L);
|
||||
int w_Thread_peek(lua_State *L);
|
||||
int w_Thread_send(lua_State *L);
|
||||
int w_Thread_set(lua_State *L);
|
||||
|
||||
int luaopen_thread(lua_State *L);
|
||||
|
||||
|
||||
+58
-5
@@ -246,6 +246,7 @@ function love.init()
|
||||
},
|
||||
console = false, -- Only relevant for windows.
|
||||
identity = false,
|
||||
release = false,
|
||||
}
|
||||
|
||||
-- If config file exists, load it and allow it to update config table.
|
||||
@@ -263,6 +264,13 @@ function love.init()
|
||||
end
|
||||
end
|
||||
|
||||
if c.release then
|
||||
love._release = {
|
||||
title = c.title ~= "Untitled" and c.title or nil,
|
||||
author = c.author ~= "Unnamed" and c.author or nil
|
||||
}
|
||||
end
|
||||
|
||||
if love.arg.options.console.set then
|
||||
c.console = true
|
||||
end
|
||||
@@ -820,11 +828,8 @@ function love.errhand(msg)
|
||||
return
|
||||
end
|
||||
|
||||
love.graphics.setRenderTarget()
|
||||
|
||||
-- Load.
|
||||
love.graphics.setScissor()
|
||||
love.graphics.setBlendMode("alpha")
|
||||
love.graphics.reset()
|
||||
love.graphics.setBackgroundColor(89, 157, 220)
|
||||
local font = love.graphics.newFont(14)
|
||||
love.graphics.setFont(font)
|
||||
@@ -877,6 +882,54 @@ function love.errhand(msg)
|
||||
|
||||
end
|
||||
|
||||
function love.releaseerrhand(msg)
|
||||
print("An error has occured, the game has been stopped.")
|
||||
|
||||
if not love.graphics or not love.event or not love.graphics.isCreated() then
|
||||
return
|
||||
end
|
||||
|
||||
love.graphics.setRenderTarget()
|
||||
|
||||
-- Load.
|
||||
love.graphics.setScissor()
|
||||
love.graphics.setBlendMode("alpha")
|
||||
love.graphics.setBackgroundColor(89, 157, 220)
|
||||
local font = love.graphics.newFont(14)
|
||||
love.graphics.setFont(font)
|
||||
|
||||
love.graphics.setColor(255, 255, 255, 255)
|
||||
|
||||
love.graphics.clear()
|
||||
|
||||
local err = {}
|
||||
|
||||
p = string.format("An error has occured that caused %s to stop\nyou can notify %s about this.", love._release.title or "this game", love._release.author or "the author")
|
||||
|
||||
local function draw()
|
||||
love.graphics.clear()
|
||||
love.graphics.printf(p, 70, 70, love.graphics.getWidth() - 70)
|
||||
love.graphics.present()
|
||||
end
|
||||
|
||||
draw()
|
||||
|
||||
local e, a, b, c
|
||||
while true do
|
||||
e, a, b, c = love.event.wait()
|
||||
|
||||
if e == "q" then
|
||||
return
|
||||
end
|
||||
if e == "kp" and a == "escape" then
|
||||
return
|
||||
end
|
||||
|
||||
draw()
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
-- The root of all calls.
|
||||
@@ -886,5 +939,5 @@ local result = xpcall(love.boot, error_printer)
|
||||
if not result then return end
|
||||
local result = xpcall(love.init, love.errhand)
|
||||
if not result then return end
|
||||
local result = xpcall(love.run, love.errhand)
|
||||
local result = xpcall(love.run, love._release and love.releaseerrhand or love.errhand)
|
||||
if not result then return end
|
||||
|
||||
+1777
-1706
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user