diff --git a/src/scripts/boot.lua b/src/scripts/boot.lua index b5bcdc760..4104d7f81 100644 --- a/src/scripts/boot.lua +++ b/src/scripts/boot.lua @@ -156,10 +156,8 @@ function love.arg.parse_options() end end --- Returns the arguments that are passed to your game via love.load() it holds --- the exact same arguments as the default 'arg' table, except the indexes are --- shifted such that your game source (eg. "game.love" for a file, "game.exe" --- for a fused game) is out[0] +-- Returns the arguments that are passed to your game via love.load() +-- arguments that were parsed as options are skipped. function love.arg.game_arguments(a) local out = {}