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love.math.setRandomSeed now calls random() a couple times internally, to make similar seeds give less similar results when random() is called for the first time after setRandomSeed.
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@@ -468,7 +468,6 @@ function love.run()
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if love.math then
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love.math.setRandomSeed(os.time())
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for i=1,3 do love.math.random() end
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end
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if love.event then
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@@ -836,9 +836,6 @@ const unsigned char boot_lua[] =
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