diff --git a/changes.txt b/changes.txt index d2fb563f0..e47678bfc 100644 --- a/changes.txt +++ b/changes.txt @@ -26,6 +26,7 @@ LOVE 0.9.0 [] * Added resize event. * Added love.math module. * Added a platform-independent (good) random implementation to love.math. + * Added love.math.newRandomGenerator. * Added love.math.triangulate. * Added blend mode "none". * Added SpriteBatch:isEmpty and SpriteBatch:isFull. @@ -46,6 +47,8 @@ LOVE 0.9.0 [] * Added Image:refresh. * Added love.graphics.setAlphaTest. * Added love.graphics.origin. + * Added many ParticleSystem getter methods. + * Added Geometry objects (replaces Quads), allowing for arbitrary textured polygons. * OPTIONAL: Added support for GME. * Fixed crashes with font drawing on some ATI cards. @@ -63,6 +66,7 @@ LOVE 0.9.0 [] * Fixed Box2D exception in World:update. * Fixed spacing for the last character in an ImageFont. * Fixed crash when binding SpriteBatches multiple times. + * Fixed SpriteBatches with more than 16,383 sprites. * Fixed File:read reading past end of file. * Fixed keyrepeat settings being lost after (indirect) setMode. * Fixed alpha blend mode. @@ -71,12 +75,15 @@ LOVE 0.9.0 [] * Fixed line numbers in shader errors. * Fixed line wrapping in love.graphics.printf. * Fixed fused release mode in OS X. + * Fixed love.graphics.getColor on some Windows systems. * Moved love's startup to modules/love. * Renamed love's boot script to 'love.boot', which can be required. * Renamed PixelEffect to Shader (but now with vertex shaders). * Renamed love.graphics.setDefaultImageFilter to love.graphics.setDefaultFilter. + * Renamed ParticleSystem:setSprite to ParticleSystem:setImage. + * Renamed ParticleSystem:setGravity to ParticleSystem:setLinearAcceleration. * Removed love.joystick.open and friends. * Removed love.graphics.drawTest. @@ -84,6 +91,7 @@ LOVE 0.9.0 [] * Removed old thread messaging api (see Channels). * Removed love.graphics.quad/triangle. * Removed ColorMode functions. + * Removed Quad objects (replaced by Geometry). * Updated allocation for SoundData, it's more efficient and less wasteful. * Updated Source:set* functions to default z to 0.