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https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
Renamed Font:hasGlyph to Font:hasGlyphs, and expanded it to accept multiple arguments and full strings. Resolves issue #762.
This commit is contained in:
@@ -69,23 +69,30 @@ GlyphData *Rasterizer::getGlyphData(const std::string &text) const
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return getGlyphData(codepoint);
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}
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bool Rasterizer::hasGlyph(const std::string &text) const
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bool Rasterizer::hasGlyphs(const std::string &text) const
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{
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if (text.size() == 0)
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return false;
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uint32 codepoint = 0;
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try
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{
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codepoint = utf8::peek_next(text.begin(), text.end());
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utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end());
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utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end());
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while (i != end)
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{
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uint32 codepoint = *i++;
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if (!hasGlyph(codepoint))
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return false;
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}
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}
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catch (utf8::exception &e)
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{
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throw love::Exception("Decoding error: %s", e.what());
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}
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return hasGlyph(codepoint);
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return true;
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}
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} // font
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@@ -100,10 +100,10 @@ public:
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virtual bool hasGlyph(uint32 glyph) const = 0;
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/**
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* Gets whether this Rasterizer has a specific glyph.
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* @param text The (UNICODE) glyph character.
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* Gets whether this Rasterizer has all the glyphs in a string.
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* @param text The (UTF-8) string.
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**/
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virtual bool hasGlyph(const std::string &text) const;
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virtual bool hasGlyphs(const std::string &text) const;
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protected:
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@@ -97,17 +97,26 @@ int w_Rasterizer_getGlyphCount(lua_State *L)
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return 1;
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}
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int w_Rasterizer_hasGlyph(lua_State *L)
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int w_Rasterizer_hasGlyphs(lua_State *L)
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{
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Rasterizer *t = luax_checkrasterizer(L, 1);
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bool hasglyph = false;
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int count = lua_gettop(L) - 1;
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count = count < 1 ? 1 : count;
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EXCEPT_GUARD(
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if (lua_type(L, 2) == LUA_TSTRING)
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hasglyph = t->hasGlyph(luax_checkstring(L, 2));
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else
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hasglyph = t->hasGlyph((uint32) luaL_checknumber(L, 2));
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for (int i = 2; i < count + 2; i++)
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{
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if (lua_type(L, i) == LUA_TSTRING)
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hasglyph = t->hasGlyphs(luax_checkstring(L, i));
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else
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hasglyph = t->hasGlyph((uint32) luaL_checknumber(L, i));
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if (!hasglyph)
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break;
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}
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)
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luax_pushboolean(L, hasglyph);
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@@ -123,7 +132,7 @@ static const luaL_Reg functions[] =
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{ "getLineHeight", w_Rasterizer_getLineHeight },
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{ "getGlyphData", w_Rasterizer_getGlyphData },
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{ "getGlyphCount", w_Rasterizer_getGlyphCount },
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{ "hasGlyph", w_Rasterizer_hasGlyph },
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{ "hasGlyphs", w_Rasterizer_hasGlyphs },
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{ 0, 0 }
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};
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@@ -38,7 +38,7 @@ int w_Rasterizer_getDescent(lua_State *L);
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int w_Rasterizer_getLineHeight(lua_State *L);
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int w_Rasterizer_getGlyphData(lua_State *L);
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int w_Rasterizer_getGlyphCount(lua_State *L);
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int w_Rasterizer_hasGlyph(lua_State *L);
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int w_Rasterizer_hasGlyphs(lua_State *L);
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extern "C" int luaopen_rasterizer(lua_State *L);
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} // font
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@@ -557,9 +557,9 @@ bool Font::hasGlyph(uint32 glyph) const
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return rasterizer->hasGlyph(glyph);
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}
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bool Font::hasGlyph(const std::string &text) const
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bool Font::hasGlyphs(const std::string &text) const
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{
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return rasterizer->hasGlyph(text);
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return rasterizer->hasGlyphs(text);
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}
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} // opengl
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@@ -135,7 +135,7 @@ public:
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float getBaseline() const;
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bool hasGlyph(uint32 glyph) const;
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bool hasGlyph(const std::string &text) const;
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bool hasGlyphs(const std::string &text) const;
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private:
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@@ -135,17 +135,26 @@ int w_Font_getBaseline(lua_State *L)
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return 1;
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}
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int w_Font_hasGlyph(lua_State *L)
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int w_Font_hasGlyphs(lua_State *L)
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{
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Font *t = luax_checkfont(L, 1);
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bool hasglyph = false;
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int count = lua_gettop(L) - 1;
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count = count < 1 ? 1 : count;
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EXCEPT_GUARD(
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if (lua_type(L, 2) == LUA_TSTRING)
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hasglyph = t->hasGlyph(luax_checkstring(L, 2));
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else
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hasglyph = t->hasGlyph((uint32) luaL_checknumber(L, 2));
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)
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for (int i = 2; i < count + 2; i++)
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{
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if (lua_type(L, i) == LUA_TSTRING)
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hasglyph = t->hasGlyphs(luax_checkstring(L, i));
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else
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hasglyph = t->hasGlyph((uint32) luaL_checknumber(L, i));
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if (!hasglyph)
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break;
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}
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)
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luax_pushboolean(L, hasglyph);
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return 1;
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@@ -163,7 +172,7 @@ static const luaL_Reg functions[] =
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{ "getAscent", w_Font_getAscent },
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{ "getDescent", w_Font_getDescent },
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{ "getBaseline", w_Font_getBaseline },
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{ "hasGlyph", w_Font_hasGlyph },
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{ "hasGlyphs", w_Font_hasGlyphs },
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{ 0, 0 }
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};
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@@ -43,7 +43,7 @@ int w_Font_getFilter(lua_State *L);
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int w_Font_getAscent(lua_State *L);
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int w_Font_getDescent(lua_State *L);
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int w_Font_getBaseline(lua_State *L);
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int w_Font_hasGlyph(lua_State *L);
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int w_Font_hasGlyphs(lua_State *L);
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extern "C" int luaopen_font(lua_State *L);
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} // opengl
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