Fixed up love.graphics.newScreenshot() to return a right-side up image without breaking abstraction layers.

This commit is contained in:
bill@Ixion
2009-09-02 20:42:38 -05:00
parent 623e701549
commit 4d2994e05f
2 changed files with 102 additions and 83 deletions
+21 -2
View File
@@ -1178,10 +1178,29 @@ namespace opengl
int w = getWidth();
int h = getHeight();
GLubyte * pixels = new GLubyte[4*w*h];
int row = 4*w;
int size = row*h;
GLubyte * pixels = new GLubyte[size];
GLubyte * screenshot = new GLubyte[size];
glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
// OpenGL sucks and reads pixels from the lower-left. Let's fix that.
GLubyte *src = pixels - row, *dst = screenshot + size;
for (int i = 0; i < h; ++i) {
memcpy(dst-=row, src+=row, row);
}
return image->newImageData(w, h, (void*)pixels);
love::image::ImageData * img = image->newImageData(w, h, (void*)screenshot);
delete [] pixels;
delete [] screenshot;
return img;
}
void Graphics::push()
+81 -81
View File
@@ -1,82 +1,82 @@
/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_DEVIL_IMAGE_DATA_H
#define LOVE_DEVIL_IMAGE_DATA_H
// LOVE
#include <filesystem/File.h>
#include <image/ImageData.h>
// DevIL
#include <IL/il.h>
namespace love
{
namespace image
{
namespace devil
{
class ImageData : public love::image::ImageData
{
private:
// The width of the image data.
int width;
// The height of the image data.
int height;
// The origin of the image.
int origin;
// The bits per pixel.
int bpp;
// DevIL image identifier.
ILuint image;
void load(Data * data);
public:
ImageData(Data * data);
ImageData(love::filesystem::File * file);
ImageData(int width, int height);
ImageData(int width, int height, void *data);
virtual ~ImageData();
// Implements Data.
void * getData() const;
int getSize() const;
// Implements ImageData.
int getWidth() const ;
int getHeight() const ;
void setPixel(int x, int y, pixel c);
pixel getPixel(int x, int y) const;
}; // ImageData
} // devil
} // image
} // love
/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_DEVIL_IMAGE_DATA_H
#define LOVE_DEVIL_IMAGE_DATA_H
// LOVE
#include <filesystem/File.h>
#include <image/ImageData.h>
// DevIL
#include <IL/il.h>
namespace love
{
namespace image
{
namespace devil
{
class ImageData : public love::image::ImageData
{
private:
// The width of the image data.
int width;
// The height of the image data.
int height;
// The origin of the image.
int origin;
// The bits per pixel.
int bpp;
// DevIL image identifier.
ILuint image;
void load(Data * data);
public:
ImageData(Data * data);
ImageData(love::filesystem::File * file);
ImageData(int width, int height);
ImageData(int width, int height, void *data);
virtual ~ImageData();
// Implements Data.
void * getData() const;
int getSize() const;
// Implements ImageData.
int getWidth() const ;
int getHeight() const ;
void setPixel(int x, int y, pixel c);
pixel getPixel(int x, int y) const;
}; // ImageData
} // devil
} // image
} // love
#endif // LOVE_DEVIL_IMAGE_DATA_H