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Fixed up love.graphics.newScreenshot() to return a right-side up image without breaking abstraction layers.
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@@ -1178,10 +1178,29 @@ namespace opengl
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int w = getWidth();
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int h = getHeight();
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GLubyte * pixels = new GLubyte[4*w*h];
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int row = 4*w;
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int size = row*h;
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GLubyte * pixels = new GLubyte[size];
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GLubyte * screenshot = new GLubyte[size];
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glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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// OpenGL sucks and reads pixels from the lower-left. Let's fix that.
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GLubyte *src = pixels - row, *dst = screenshot + size;
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for (int i = 0; i < h; ++i) {
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memcpy(dst-=row, src+=row, row);
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}
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return image->newImageData(w, h, (void*)pixels);
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love::image::ImageData * img = image->newImageData(w, h, (void*)screenshot);
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delete [] pixels;
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delete [] screenshot;
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return img;
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}
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void Graphics::push()
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@@ -1,82 +1,82 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_DEVIL_IMAGE_DATA_H
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#define LOVE_DEVIL_IMAGE_DATA_H
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// LOVE
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#include <filesystem/File.h>
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#include <image/ImageData.h>
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// DevIL
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#include <IL/il.h>
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namespace love
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{
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namespace image
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{
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namespace devil
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{
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class ImageData : public love::image::ImageData
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{
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private:
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// The width of the image data.
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int width;
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// The height of the image data.
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int height;
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// The origin of the image.
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int origin;
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// The bits per pixel.
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int bpp;
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// DevIL image identifier.
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ILuint image;
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void load(Data * data);
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public:
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ImageData(Data * data);
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ImageData(love::filesystem::File * file);
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ImageData(int width, int height);
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ImageData(int width, int height, void *data);
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virtual ~ImageData();
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// Implements Data.
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void * getData() const;
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int getSize() const;
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// Implements ImageData.
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int getWidth() const ;
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int getHeight() const ;
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void setPixel(int x, int y, pixel c);
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pixel getPixel(int x, int y) const;
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}; // ImageData
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} // devil
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} // image
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} // love
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_DEVIL_IMAGE_DATA_H
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#define LOVE_DEVIL_IMAGE_DATA_H
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// LOVE
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#include <filesystem/File.h>
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#include <image/ImageData.h>
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// DevIL
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#include <IL/il.h>
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namespace love
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{
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namespace image
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{
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namespace devil
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{
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class ImageData : public love::image::ImageData
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{
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private:
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// The width of the image data.
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int width;
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// The height of the image data.
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int height;
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// The origin of the image.
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int origin;
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// The bits per pixel.
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int bpp;
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// DevIL image identifier.
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ILuint image;
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void load(Data * data);
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public:
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ImageData(Data * data);
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ImageData(love::filesystem::File * file);
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ImageData(int width, int height);
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ImageData(int width, int height, void *data);
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virtual ~ImageData();
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// Implements Data.
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void * getData() const;
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int getSize() const;
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// Implements ImageData.
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int getWidth() const ;
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int getHeight() const ;
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void setPixel(int x, int y, pixel c);
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pixel getPixel(int x, int y) const;
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}; // ImageData
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} // devil
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} // image
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} // love
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#endif // LOVE_DEVIL_IMAGE_DATA_H
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