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Hopefully fixed issue #898, and cleaned up code for love.graphics.getRendererInfo.
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@@ -444,12 +444,11 @@ public:
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love::image::ImageData *newScreenshot(love::image::Image *image, bool copyAlpha = true);
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/**
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* Returns a string containing system-dependent renderer information.
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* Returned string can vary greatly between systems! Do not rely on it for
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* Returns system-dependent renderer information.
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* Returned string s can vary greatly between systems! Do not rely on it for
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* anything!
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* @param infotype The type of information to return.
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**/
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std::string getRendererInfo(Graphics::RendererInfo infotype) const;
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RendererInfo getRendererInfo() const;
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/**
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* Gets the system-dependent numeric limit for the specified parameter.
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