Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602)

This commit is contained in:
Alex Szpakowski
2013-05-03 04:04:44 -03:00
parent 3bf43dadd8
commit 4c616e409b
26 changed files with 73 additions and 73 deletions
+1 -1
View File
@@ -176,7 +176,7 @@ Variant *Channel::peek()
return var;
}
int Channel::count()
int Channel::getCount()
{
Lock l(mutex);
return queue.size();
+1 -1
View File
@@ -49,7 +49,7 @@ public:
Variant *pop();
Variant *demand(); // blocking pop
Variant *peek();
int count();
int getCount();
void clear();
void retain();
+3 -3
View File
@@ -102,10 +102,10 @@ int w_Channel_peek(lua_State *L)
return 1;
}
int w_Channel_count(lua_State *L)
int w_Channel_getCount(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
lua_pushnumber(L, c->count());
lua_pushnumber(L, c->getCount());
return 1;
}
@@ -122,7 +122,7 @@ static const luaL_Reg type_functions[] = {
{ "pop", w_Channel_pop },
{ "demand", w_Channel_demand },
{ "peek", w_Channel_peek },
{ "count", w_Channel_count },
{ "getCount", w_Channel_getCount },
{ "clear", w_Channel_clear },
{ 0, 0 }
};
+1 -1
View File
@@ -34,7 +34,7 @@ int w_Channel_supply(lua_State *L);
int w_Channel_pop(lua_State *L);
int w_Channel_demand(lua_State *L);
int w_Channel_peek(lua_State *L);
int w_Channel_count(lua_State *L);
int w_Channel_getCount(lua_State *L);
int w_Channel_clear(lua_State *L);
extern "C" int luaopen_channel(lua_State *L);