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Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602)
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@@ -78,7 +78,7 @@ int w_ParticleSystem_setColors(lua_State *L);
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int w_ParticleSystem_getColors(lua_State *L);
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int w_ParticleSystem_setOffset(lua_State *L);
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int w_ParticleSystem_getOffset(lua_State *L);
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int w_ParticleSystem_count(lua_State *L);
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int w_ParticleSystem_getCount(lua_State *L);
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int w_ParticleSystem_start(lua_State *L);
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int w_ParticleSystem_stop(lua_State *L);
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int w_ParticleSystem_pause(lua_State *L);
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