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Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602)
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@@ -45,7 +45,7 @@ public:
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// Implement Rasterizer
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virtual int getLineHeight() const;
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virtual GlyphData *getGlyphData(unsigned int glyph) const;
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virtual int getNumGlyphs() const;
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virtual int getGlyphCount() const;
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private:
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// Load all the glyph positions into memory
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