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Throw error if invalid canvas type was supplied in l.g.newCanvas()
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@@ -400,7 +400,8 @@ int w_newCanvas(lua_State *L)
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const char *str = luaL_optstring(L, 3, "normal");
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Canvas::TextureType texture_type;
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Canvas::getConstant(str, texture_type);
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if (!Canvas::getConstant(str, texture_type))
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return luaL_error(L, "Invalid canvas type: %s", str);
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Canvas *canvas = NULL;
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try
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