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Fix Issue #278: Set default filter mode for new images.
Add the somewhat lengthy named love.graphics.getDefaultImageFilter() and love.graphics.getDefaultImageFilter(). The verbose name should point to the fact that changing the default filter midway through the game will not affect the images already loaded using love.graphics.newImage().
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@@ -71,8 +71,10 @@ namespace opengl
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int w_getFont(lua_State * L);
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int w_setBlendMode(lua_State * L);
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int w_setColorMode(lua_State * L);
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int w_setDefaultImageFilter(lua_State * L);
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int w_getBlendMode(lua_State * L);
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int w_getColorMode(lua_State * L);
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int w_getDefaultImageFilter(lua_State * L);
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int w_setLineWidth(lua_State * L);
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int w_setLineStyle(lua_State * L);
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int w_setLine(lua_State * L);
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