Shader code cleanup

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-01-27 23:19:04 -04:00
parent e360346c21
commit 470098b7e6
7 changed files with 91 additions and 80 deletions
+3
View File
@@ -129,6 +129,9 @@ int getIndexCount(TriangleIndexMode mode, int vertexCount);
void fillIndices(TriangleIndexMode mode, uint16 vertexStart, uint16 vertexCount, uint16 *indices);
void fillIndices(TriangleIndexMode mode, uint32 vertexStart, uint32 vertexCount, uint32 *indices);
bool getConstant(const char *in, VertexAttribID &out);
bool getConstant(VertexAttribID in, const char *&out);
bool getConstant(const char *in, IndexDataType &out);
bool getConstant(IndexDataType in, const char *&out);