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Removed Geometry:flip (resolves issue #670)
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@@ -115,13 +115,6 @@ int w_Geometry_setVertex(lua_State *L)
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return 0;
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}
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int w_Geometry_flip(lua_State *L)
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{
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Geometry *geom = luax_checkgeometry(L, 1);
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geom->flip(luax_toboolean(L, 2), luax_toboolean(L, 3));
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return 0;
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}
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int w_Geometry_setVertexColors(lua_State *L)
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{
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Geometry *geom = luax_checkgeometry(L, 1);
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@@ -217,7 +210,6 @@ static const luaL_Reg w_Geometry_functions[] =
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{ "getVertexCount", w_Geometry_getVertexCount },
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{ "getVertex", w_Geometry_getVertex },
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{ "setVertex", w_Geometry_setVertex },
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{ "flip", w_Geometry_flip },
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{ "setVertexColors", w_Geometry_setVertexColors },
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{ "hasVertexColors", w_Geometry_hasVertexColors },
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{ "getDrawMode", w_Geometry_getDrawMode },
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