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Removed Geometry:flip (resolves issue #670)
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@@ -72,8 +72,6 @@ public:
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const vertex &getVertex(size_t i) const;
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void setVertex(size_t i, const vertex &v);
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void flip(bool x, bool y);
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/**
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* Returns a pointer to the vertex array.
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**/
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@@ -134,12 +132,6 @@ private:
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uint16 *elementArray;
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size_t elementCount;
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float x_min;
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float x_max;
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float y_min;
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float y_max;
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bool vertexColors;
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DrawMode drawMode;
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