mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
Rename internal uses of canvas to texture/render target
This commit is contained in:
@@ -135,7 +135,7 @@ private:
|
||||
love::graphics::ShaderStage *newShaderStageInternal(ShaderStage::StageType stage, const std::string &cachekey, const std::string &source, bool gles) override;
|
||||
love::graphics::Shader *newShaderInternal(love::graphics::ShaderStage *vertex, love::graphics::ShaderStage *pixel) override;
|
||||
love::graphics::StreamBuffer *newStreamBuffer(BufferType type, size_t size) override;
|
||||
void setCanvasInternal(const RenderTargets &rts, int w, int h, int pixelw, int pixelh, bool hasSRGBcanvas) override;
|
||||
void setRenderTargetsInternal(const RenderTargets &rts, int w, int h, int pixelw, int pixelh, bool hasSRGBtexture) override;
|
||||
void initCapabilities() override;
|
||||
void getAPIStats(int &shaderswitches) const override;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user