Fixed Joystick:isDown to accept 1-based instead of 0-based button indices

This commit is contained in:
Alex Szpakowski
2013-12-23 00:28:03 -04:00
parent 3dd19f81bf
commit 44d87212b7
+1 -1
View File
@@ -135,7 +135,7 @@ int w_Joystick_isDown(lua_State *L)
std::vector<int> buttons;
for (int i = 2; i <= lua_gettop(L); i++)
buttons.push_back(luaL_checkint(L, i));
buttons.push_back(luaL_checkint(L, i) - 1);
luax_pushboolean(L, j->isDown(buttons));
return 1;